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Introdução
Early, soak experience in a lane, stay close to your team and don't waste mana healing chip damage. Early, help your team reach map objectives and mercenary camps with full health and mana.
Pontos fortes
- Heals itself, which keeps it in lane longer.
- Heals allies: keeps the team in fights.
- Brings utility that helps the whole team.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- No escape tools: vulnerable when divers reach it.
- First target for the enemy dive.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Early game talentsEquilibradoRecomendadaLevels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
- Balanced talentsEquilibradoAvançadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Early game talents
Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Free DrinksWhen Healing Brew heals a Hero under 50% Health, its cooldown is reduced by 1 second, and its Mana cost is refunded.Q
Serpent SidekickCloud Serpent no longer costs Mana and while Fast Feet is active its cooldown refreshes an additional 75% faster.W
Eager AdventurerIncrease Fast Feet's duration by 150% and increase Mana regeneration by 150% while Fast Feet is active.Traço
- 1Upgrades Healing Brew for more survivability.
- 4Upgrades Fast Feet for more survivability.
- 7Upgrades Healing Brew for more survivability.
- 10Fits more than one plan at level 10: utility and damage.
- 13Fits more than one plan at level 13: utility and damage.
- 16Upgrades Cloud Serpent for more survivability.
- 20Upgrades Water Dragon.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Free DrinksWhen Healing Brew heals a Hero under 50% Health, its cooldown is reduced by 1 second, and its Mana cost is refunded.Q
Serpent SidekickCloud Serpent no longer costs Mana and while Fast Feet is active its cooldown refreshes an additional 75% faster.W
Eager AdventurerIncrease Fast Feet's duration by 150% and increase Mana regeneration by 150% while Fast Feet is active.Traço
- 1Fits more than one plan at level 1: survivability and utility.
- 4Fits more than one plan at level 4: utility and damage.
- 7Fits more than one plan at level 7: utility and damage.
- 10Fits more than one plan at level 10: utility and damage.
- 13Fits more than one plan at level 13: utility and damage.
- 16Upgrades Cloud Serpent for more survivability.
- 20Upgrades Water Dragon.
Habilidades
QHealing Brew4s25 mpHeal the lowest Health allied Hero within 6 range for 175 (+4% per level) Health.
WCloud Serpent11s35 mpSummon a Cloud Serpent on an allied Hero that attacks nearby enemies every second. Each attack deals 26 (+4% per level) damage and heals the ally for 20 (+4% per level). Lasts for 8 seconds.
EBlinding Wind12s30 mpThrow a cloud of wind at the 2 nearest enemies (prioritizing Heroes), dealing 133 (+4% per level) damage. Heroes hit are Blinded and Slowed by 15% for 1.5 seconds.
RJug of 1,000 CupsHeroica20s80 mpChannel for up to 6 seconds. Every 0.25 seconds, increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50 additional seconds, and heal the lowest Health nearby allied Hero for 66 (+4% per level) Health.Heroic — heals. Time it for the enemy's burst, not for chip damage.
RWater DragonHeroica50s60 mpLi Li channels for 2 seconds, summoning a Water Dragon that hits the nearest enemy Hero within 12 range and all enemies near them, dealing 300 (+4% per level) damage and slowing their Movement Speed by 70% for 4 seconds.Heroic — slows, hits an area and summons units. Plan your fights around its cooldown.
Fast FeetTraçoUpon taking damage, your Basic Ability cooldowns refresh 50% faster and you gain 10% Movement Speed for 1 second.
Estratégia
1Early talents
The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.
- Picks: Free Drinks and Surging Winds.
2Trading
Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective. The kit brings sustain with Healing Brew.
3Soaking and rotations
Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.
4Early objectives
Early, help your team reach map objectives and mercenary camps with full health and mana. Your big moments are level 10, when you pick Jug of 1,000 Cups or Water Dragon, and level 20, when the heroic gets its upgrade.
Dicas
- Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.
- Free Drinks is your first purchase that changes the lane: get it early.
- Early, help your team reach map objectives and mercenary camps with full health and mana.
- Don't fight next to the enemy minions: early on they hit hard.
Confrontos
Forte contra
Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Li Li, who fights at range.
Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Li Li, who fights at range.
Blizzard classifies Valeera as a Melee Assassin, and they have to close the gap before they can do anything to Li Li, who fights at range.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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