Muradin · Tank
Muradin Abilities and Combos
Mais guias de Muradin
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Introdução
This guide goes through Muradin's kit ability by ability. The kit brings crowd control (stun) with Storm Bolt, mobility with Dwarf Toss and sustain with Second Wind. At level 10 you choose between the heroics Avatar and Haymaker.
Pontos fortes
- Has escape tools, according to Blizzard's own hero tags.
- Strong gank potential around the map.
- Crowd control: Storm Bolt applies a stun.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Dwarf BlockCasting Dwarf Toss grants 3 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.E
Third WindIncreases Health Restoration rate to 90 (+4% per level) per second, and raises Health threshold to 60% Health for improved 180 (+4% per level) per second Restoration.Traço
Give 'em the Axe!Attacking a Hero that is Stunned, Rooted, or Slowed increases Muradin's Basic Attack damage by 40% for 3 seconds.
- 1Upgrades Dwarf Toss for more damage.
- 4Fits more than one plan at level 4: utility and damage.
- 7The most damage-focused option at level 7.
- 10Fits more than one plan at level 10: utility and damage.
- 13Fits more than one plan at level 13: damage and survivability.
- 16Adds an active ability for damage.
- 20Upgrades Haymaker for more damage.
Habilidades
QStorm Bolt10s45 mpThrow a hammer, dealing 110 (+4% per level) damage to the first enemy hit and Stunning them for 1.25 seconds. After reaching level 10, Storm Bolt pierces to hit an additional target. Muradin's Basic Attacks reduce the cooldown of Storm Bolt by 1 second and restore 3 Mana.Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
WThunder Clap8s50 mpBlast nearby enemies for 96 (+4% per level) damage and Slow them by 30% for 2.5 seconds. Heroes hit also have their Attack Speed reduced by 30% for the duration.Basic ability — slows and hits an area. Part of your regular rotation.
EDwarf Toss10s55 mpLeap to target location, dealing 59 (+4% per level) damage to enemies on landing. Upon leaping, gain 30 Armor for 2 seconds, reducing damage taken by 30%.Basic ability — moves you. Keep it to escape unless the kill is certain.
RAvatarHeroica90s80 mpTransform for 20 seconds, gaining 1000 (+4% per level) Health.Heroic. Plan your fights around its cooldown.
RHaymakerHeroica40s60 mpStun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
Second WindTraçoMuradin restores 55 (+4% per level) Health per second when he has not taken damage for 4 seconds. When below 40% Health, increased to 111 (+4% per level) Health per second.Trait — heals. Time it for the enemy's burst, not for chip damage.
Estratégia
1The kit
The kit brings crowd control (stun) with Storm Bolt, mobility with Dwarf Toss and sustain with Second Wind.
- [Q] Storm Bolt — Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
- [W] Thunder Clap — Basic ability — slows and hits an area. Part of your regular rotation.
- [E] Dwarf Toss — Basic ability — moves you. Keep it to escape unless the kill is certain.
- [R] Avatar — Heroic. Plan your fights around its cooldown.
- [R] Haymaker — Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
- Second Wind — Trait — heals. Time it for the enemy's burst, not for chip damage.
2Abilities and levels
There are no skill points in Heroes of the Storm: all basic abilities are available from level 1 and grow with your level. What changes is the talents — see the talents guide.
3Combos
A simple sequence that follows from the kit: open with Storm Bolt, follow with Thunder Clap and Dwarf Toss. The disable first means everything after it lands.
4Heroics
At level 10 you choose between Avatar and Haymaker. Pick after seeing the enemy team: each solves a different problem.
- Avatar — Heroic. Plan your fights around its cooldown.
- Haymaker — Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
Dicas
- Land Storm Bolt first: every ability after it is easier to hit.
- Keep Dwarf Toss out of your combo unless the kill is certain.
- Use Second Wind reactively, when the enemy commits.
- Practise the combo in a practice game before using it in ranked.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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