Mais guias de Tyrael
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
This guide goes through Tyrael's kit ability by ability. The kit brings crowd control (stun) with Judgment and mobility with El'druin's Might. At level 10 you choose between the heroics Judgment and Sanctification.
Pontos fortes
- Has escape tools, according to Blizzard's own hero tags.
- Strong gank potential around the map.
- Crowd control: Judgment applies a stun.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Relies on basic attacks: blinds and armor hurt its damage.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
SalvationIncrease the Shield amount Tyrael gains from Righteousness by 35% and heal Tyrael for 150 (+4% per level) Health if his Shield is destroyed. Does not increase the Shield amount gained by allies.W
Justice for AllIncrease the Shield applied to allies by Righteousness to 80% of the Shield gained by Tyrael.W
Ardent RestorationDealing damage to a Hero heals Tyrael for 20 (+4% per level) Health over 5 seconds. Dealing damage resets this timer, and the heal amount stacks up to 8 times. Quest: Every Regeneration Globe gathered increases this heal amount by 1%.PassivoMissão
- 1Fits more than one plan at level 1: survivability and damage.
- 4Fits more than one plan at level 4: damage and survivability.
- 7The most damage-focused option at level 7.
- 10Fits more than one plan at level 10: damage and utility.
- 13Fits more than one plan at level 13: damage and survivability.
- 16The most utility-focused option at level 16.
- 20Upgrades Archangel's Wrath for more damage.
Habilidades
QEl'druin's Might12s45 mpThrow El'druin to the target area, dealing 110 (+4% per level) damage to nearby enemies and Slowing them by 25% for 2.5 seconds. It can be reactivated within 5 seconds to teleport Tyrael to El'druin and Slow nearby enemies again.Basic ability — slows, moves you and hits an area. Keep it to escape unless the kill is certain.
WRighteousness9s45 mpShields Tyrael for 336 (+4% per level) damage and nearby allied Heroes and Minions for 40% as much for 4 seconds.Basic ability — shields. Time it for the enemy's burst, not for chip damage.
ESmite6s45 mpRake target area for 150 (+4% per level) damage. Allies moving through the targeted area gain 25% increased Movement Speed for 2 seconds.Basic ability. Part of your regular rotation.
RJudgmentHeroica70s80 mpAfter 0.75 seconds, charge an enemy Hero, dealing 150 (+4% per level) damage and Stunning them for 1.5 seconds. Nearby enemies are knocked away and take 75 (+4% per level) damage.Heroic — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
RSanctificationHeroica90s75 mpAfter 0.5 seconds create a field of holy energy that makes allied Heroes Invulnerable. Lasts 3 seconds.Heroic. Plan your fights around its cooldown.
Archangel's WrathTraçoUpon dying, become Invulnerable and gain 20% Movement Speed for 4 seconds. Upon expiration, explode, dealing 450 (+4% per level) damage and reducing Tyrael's death timer by 10% per enemy Hero hit. Archangel's Wrath reduces nearby enemy Heroes' damage by 50% while active and for 3 seconds when it expires.Trait — hits an area. Part of your regular rotation.
Estratégia
1The kit
The kit brings crowd control (stun) with Judgment and mobility with El'druin's Might.
- [Q] El'druin's Might — Basic ability — slows, moves you and hits an area. Keep it to escape unless the kill is certain.
- [W] Righteousness — Basic ability — shields. Time it for the enemy's burst, not for chip damage.
- [E] Smite — Basic ability. Part of your regular rotation.
- [R] Judgment — Heroic — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
- [R] Sanctification — Heroic. Plan your fights around its cooldown.
- Archangel's Wrath — Trait — hits an area. Part of your regular rotation.
2Abilities and levels
There are no skill points in Heroes of the Storm: all basic abilities are available from level 1 and grow with your level. What changes is the talents — see the talents guide.
3Combos
Without hard crowd control in the kit, your damage depends on positioning: land your abilities when the enemy is committed to something else.
4Heroics
At level 10 you choose between Judgment and Sanctification. Pick after seeing the enemy team: each solves a different problem.
- Judgment — Heroic — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
- Sanctification — Heroic. Plan your fights around its cooldown.
Dicas
- Land Judgment first: every ability after it is easier to hit.
- Keep El'druin's Might out of your combo unless the kill is certain.
- Use Righteousness reactively, when the enemy commits.
- Practise the combo in a practice game before using it in ranked.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
Ele te ajudou?
Seu voto ajuda outros jogadores a encontrar os melhores guias.










