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Zul'jin · Ranged Assassin

Zul'jin Aggressive Guide

OfensivoBaseado em dadosMédiaPatch 2.57.0.98304
11 milAtualizado

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Introdução

This guide is about playing Zul'jin aggressively. Aggressive play means poking the enemy before objectives and following up every enemy mistake with your full damage. Your big moments are level 10, when you pick Taz'dingo! or Guillotine, and level 20, when the heroic gets its upgrade.

Pontos fortes

  • Strong gank potential around the map.
  • Sustain from Amani Rage.
  • Clear job in the team: deal consistent damage from range and clear waves.

Pontos fracos

  • No escape tools: vulnerable when divers reach it.
  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Every death while playing aggressively hands the tempo back to the enemy.

Builds

Damage talents

OfensivoRecomendada
Abrir build

Quando usar

At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • BoneslicerGrievous Throw now pierces through all enemies hit and restores 15 Mana per Hero hit. Additionally, Grievous Throw's mark is no longer removed by Basic Attacks.Q
  • RecklessnessWhile Zul'jin is below 75% Health, he gains 10% Spell Power. While he is below 50% Health, his Basic Attack damage is increased by 10% and Basic Attacks against Heroes grant an additional stack of You Want Axe?.Traço
  • HeadhunterQuest: Zul'jin's first Takedown against each enemy Hero permanently increases his damage dealt by 2.5%. Reward: After getting Takedowns on every enemy Hero, Basic Attack range is increased by 1.1.PassivoMissão
  • 1The most damage-focused option at level 1.
  • 4Upgrades Amani Rage for more survivability.
  • 7Quest talent: it only pays off if you complete it early, so commit to it.
  • 10Heroic ability focused on damage.
  • 13The most utility-focused option at level 13.
  • 16The most damage-focused option at level 16.
  • 20The most damage-focused option at level 20.

Habilidades

  • QGrievous Throw8s40 mpZul'jin throws an axe forward, dealing 125 (+4% per level) damage to the first 2 enemies hit and marking them for 6 seconds. Marked enemies take 50% bonus damage from Zul'jin's next 3 Basic Attacks against them.
  • WTwin Cleave10s60 mpThrow 2 axes in a large, circular arc, dealing 112 (+4% per level) damage and Slowing affected enemies by 15% per axe for 2 seconds.
  • ERegeneration15s75 mpZul'jin channels to regenerate 30% of his maximum Health over 4 seconds. Moving while channeling or taking damage will interrupt this effect.
  • RTaz'dingo!Heroica90s75 mpFor the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!Heroic. Plan your fights around its cooldown.
  • RGuillotineHeroica40s70 mpZul'jin launches a massive axe into the air that drops on the targeted area, dealing 330 (+4% per level) damage plus bonus damage the lower his Health is.Heroic. Plan your fights around its cooldown.
  • BerserkerTraçoActivate to increase Basic Attack damage by 25% but consume 2% maximum Health per attack. Passive: Zul'jin attacks 1% faster for every 1% of maximum Health missing. You Want Axe? Quest: Every 5 Basic Attacks against Heroes permanently increases Basic Attack damage by 1. Reward: After attacking Heroes 75 times, Basic Attack range is increased by 1.1. Reward: After attacking Heroes 150 times, T
  • 1Amani Rage30sActivate to cause Zul'jin to instantly lose 50% of his current Health and heal for that amount over 10 seconds.

Estratégia

1When to fight

Your big moments are level 10, when you pick Taz'dingo! or Guillotine, and level 20, when the heroic gets its upgrade. Aggressive play means poking the enemy before objectives and following up every enemy mistake with your full damage.

2Picking your targets

Hit the closest target you can reach safely: your damage only counts while you're alive. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.

3Snowballing a lead

After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, clear waves quickly so your team can move first to map objectives and mercenary camps.

4When to back off

Safe play means staying at maximum range, clearing waves and letting your frontline take the first hits. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.

Dicas

  • At level 10, pick the heroic that ends fights fastest: Taz'dingo! or Guillotine.
  • Track the enemy's key cooldowns and attack right after they use them.
  • Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
  • Push your lane before you roam so the aggression doesn't cost you resources.

Confrontos

Forte contra

  • Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Zul'jin, who fights at range.

  • Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Zul'jin, who fights at range.

  • Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Zul'jin, who fights at range.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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