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D.Va · Tank

D.Va abilities, perks and Stadium powers

Habilidades e vantagensBaseado em dadosDifícilPatch Season 4
157Atualizado

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Introdução

D.Va is a initiator tank hero in Overwatch with 325 health and 325 armor (650 in total). In competitive this season (PC, Americas, Europe and Asia averaged) it wins 46.1% of its games, is picked by 5.8% of teams and banned in 3.7% of matches: tier D on our ladder. D.Va has 4 perks and 12 Stadium powers; below, each one is listed under the ability it changes.

Builds

D.Va · recommended perks

EquilibradoRecomendada
Abrir build

Quando usar

One minor and one major perk, chosen by what each one's text adds to a tank hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.

Vantagem menor

Poder da CoelhinhaEjetar concede 75 de vida extra temporária e o raio de dano de Chamar Mecha é aumentado em 50%.Propulsão ExtraAtingir um inimigo com Propulsores causa 40% a mais de dano e prolonga a duração em 0,5 s.

Picked for more damage: Eject grants 75 temporary overhealth and Call Mech’s damage radius is increased by 50%.

Vantagem maior

Sistema de EscudoConverte 100 de vida em escudos. A Matriz de Defesa restaura os escudos com base em 25% do dano absorvido por ela.Fusão de PrecisãoPressione R para reduzir a dispersão dos Canhões de Fusão em 75% por 3 s.

Picked for more survival: Convert 100 health to shields. Defense Matrix restores shields based on 25% of its damage absorbed.

Habilidades

  • LMBCanhões de FusãoArmas difusas automáticas de curto alcance.Key: primary fire. Perks: Precision Fusion
  • LMBPistola de LuzArma automática.Key: primary fire
  • ShiftPropulsores4sVoa na direção em que você está indo.Key: Shift · cooldown 4 s. Perks: Extended Boosters
  • RMBMatriz de Defesa1sBloqueia projéteis em uma área na sua frente.Key: secondary fire · cooldown 1 s. Perks: Shield System
  • EMicromísseis7sLança uma rajada de foguetes explosivos.Key: E · cooldown 7 s
  • QAutodestruirSupremaEjeta e sobrecarrega seu mecha, fazendo com que ele exploda após um curto período de tempo.Key: Q · ultimate
  • QChamar MechaSupremaChama um novo mecha.Key: Q · ultimate. Perks: Bunny Power
  • Ejetar!PassivaEjeta você de seu mecha quando ele é destruído.passive

Estratégia

1Fusion Cannons

primary fire · Fusion Cannons: Automatic short-range spread weapons.

  • Major perk · Precision Fusion: Press R to reduce Fusion Cannons' spread by 75% for 3 seconds.
  • Stadium · Multi-Task Mod: Fusion Cannons can now be fired while using Defense Matrix.

2Light Gun

primary fire · Light Gun: Automatic weapon.

3Boosters

Shift · Boosters · 4 s: Fly in the direction you are facing.

  • Minor perk · Extended Boosters: Hitting an enemy with Boosters deals 40% increased damage and extends the duration by 0.5 seconds.
  • Stadium · Ignition Burst: Boosters damage Burn enemies for 40 damage over 2s.
  • Stadium · MEKA Punch: While using Boosters, Quick Melee has 50% more Attack Speed. Quick Melee and Boosters eliminations reset the cooldown of Boosters.
  • Stadium · Tokki Slam: During Boosters, use Crouch to slam the ground, dealing Boosters damage equal to 15% of your Max Life and knocking up enemies hit.

4Defense Matrix

secondary fire · Defense Matrix · 1 s: Block projectiles in an area in front of you.

  • Major perk · Shield System: Convert 100 health to shields. Defense Matrix restores shields based on 25% of its damage absorbed.
  • Stadium · Focused Fusion: Fusion Cannon's spread is reduced by 50% and 20m increased falloff range. When dealing Weapon damage to enemies beyond 8m, Defense Matrix recovers 33% faster.
  • Stadium · Countermeasures: When you mitigate 150 damage with Defense Matrix, automatically fire 3 Micro Missiles.
  • Stadium · Facetanking: When you mitigate 150 damage with Defense Matrix, heal yourself for 15% of that damage and all other allies within 6m for 25% of that damage.
  • Stadium · Stat Boost: Boosters damage extends Boosters duration by 0.5s and restores 5% Defense Matrix energy and heal 5% Max Life.

5Micro Missiles

E · Micro Missiles · 7 s: Launch a volley of explosive rockets.

  • Stadium · Legendary Loadout: Micro Missiles are replaced with 6 Heavy Rockets, which deal 375% more explosive damage and have 100% increased radius.
  • Stadium · Overstocked: Gain 1 extra charge of Micro Missiles.

6Self-Destruct

Q · Self-Destruct · ultimate: Eject and overload your mech, causing it to explode after a short time.

  • Stadium · MEKA Ejector: Self-Destruct explodes 25% faster and costs 60% less Ultimate Charge but deals 75% reduced damage and only grants 75% Ultimate Charge after detonation.

7Call Mech

Q · Call Mech · ultimate: Call down a new mech.

  • Minor perk · Bunny Power: Eject grants 75 temporary overhealth and Call Mech’s damage radius is increased by 50%.
  • Stadium · MEKA Evac Shield: +50% Call Mech Radius. When ejecting or re-entering your Mech, grant Overhealth equal to 20% of your Max Life to all nearby allies for 5s.

8Eject!

Eject! · passive: Eject out of your mech when it is destroyed.

9Perks

During each match you unlock a minor perk and, later, a major perk: one of two options each time. ★ marks this guide's pick.

  • ★ Bunny Power: Eject grants 75 temporary overhealth and Call Mech’s damage radius is increased by 50%.
  • Extended Boosters: Hitting an enemy with Boosters deals 40% increased damage and extends the duration by 0.5 seconds.
  • Precision Fusion: Press R to reduce Fusion Cannons' spread by 75% for 3 seconds.
  • ★ Shield System: Convert 100 health to shields. Defense Matrix restores shields based on 25% of its damage absorbed.

Dicas

  • Self-Destruct (Q) is your ultimate: plan it with your team's ultimates instead of using it as soon as it's ready.
  • Call Mech (Q) is your ultimate: plan it with your team's ultimates instead of using it as soon as it's ready.

Confrontos

Combina bem com

  • Both do better than their average on the same maps, such as Watchpoint: Gibraltar, Dorado and Junkertown: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Watchpoint: Gibraltar, Junkertown and Route 66: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Watchpoint: Gibraltar, Junkertown and Dorado: a good pairing when the map suits them.

  • Both do better than their average on the same maps, such as Watchpoint: Gibraltar, Dorado and Numbani: a good pairing when the map suits them.

Mudanças

  1. Guide created for patch Season 4.

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