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Valorant

Builds

Todas as builds de todos os guias: itens, runas, talentos e ordem de habilidades para cada estilo. Cada uma leva ao guia que explica quando usá-la.

10 resultados

Tejo · Initiator

Tejo standard buys

Patch 13.06
EquilibradoRecomendada

The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.

Tejo · Initiator

Tejo standard buys

Patch 13.06
EquilibradoRecomendada

The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.

Tejo · Initiator

Tejo standard buys

Patch 13.06
EquilibradoRecomendada

The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.

Tejo · Initiator

Tejo standard buys

Patch 13.06
EquilibradoRecomendada

The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.

Tejo · Initiator

Tejo: utility first

Patch 13.06
OfensivoAvançada

Buy every charge of your utility before your weapon: a cheaper gun with full utility wins more rounds for an initiator than a rifle with half of it. Full buy: 3,250 credits with heavy armor.

Tejo · Initiator

Tejo force buy

Patch 13.06
DefensivoSituacional

When the team cannot afford a full buy but has to play the round: Stinger with light armor (1,500 credits) or Bulldog with a regen shield (2,700 credits), and your abilities before the gun.

Tejo · Initiator

Tejo standard buys

Patch 13.06
EquilibradoRecomendada

The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.

Tejo · Initiator

Tejo force buy

Patch 13.06
DefensivoSituacional

When the team cannot afford a full buy but has to play the round: Stinger with light armor (1,500 credits) or Bulldog with a regen shield (2,700 credits), and your abilities before the gun.

Tejo · Initiator

Tejo standard buys

Patch 13.06
EquilibradoRecomendada

The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.

Tejo · Initiator

Tejo: utility first

Patch 13.06
OfensivoAvançada

Buy every charge of your utility before your weapon: a cheaper gun with full utility wins more rounds for an initiator than a rifle with half of it. Full buy: 3,250 credits with heavy armor.