Mais guias de Tejo
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Introdução
Tejo is an initiator in Valorant. A veteran intelligence consultant from Colombia, Tejo’s ballistic guidance system pressures the enemy to relinquish their ground - or their lives. His targeted strikes keep opponents off balance and under his heel. Every number below comes from the game's own weapon data: damage by body part and distance, fire rate, magazine and price.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Tejo standard buysEquilibradoRecomendadaThe usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.
- Tejo: utility firstOfensivoAvançadaBuy every charge of your utility before your weapon: a cheaper gun with full utility wins more rounds for an initiator than a rifle with half of it. Full buy: 3,250 credits with heavy armor.
- Tejo force buyDefensivoSituacionalWhen the team cannot afford a full buy but has to play the round: Stinger with light armor (1,500 credits) or Bulldog with a regen shield (2,700 credits), and your abilities before the gun.
Builds
Tejo standard buys
Quando usar
The usual economy for an initiator: Classic on the pistol round, Marshal on an eco or bonus and Vandal with heavy armor on a full buy (3,900 credits before abilities). Buy Stealth Drone (C) first: it is the ability that covers what an initiator needs most.
Rodada de pistolas
Eco ou rodada bônus
Compra completa
- 1VandalHolds long angles after your utility has pushed the enemy off: one-tap at any distance. 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
- 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.
Alternativas
Ordem de habilidades
Tejo: utility first
Quando usar
Buy every charge of your utility before your weapon: a cheaper gun with full utility wins more rounds for an initiator than a rifle with half of it. Full buy: 3,250 credits with heavy armor.
Rodada de pistolas
Eco ou rodada bônus
Compra completa
- 1Guardian2,250 credits. 195 head / 65 body up to 50 m; 5.25 shots/s, 12-round magazine, high wall penetration.
- 2Armadura Pesada1,000 credits: absorbs 66% of the damage, up to 50.
Alternativas
Ordem de habilidades
Tejo force buy
Quando usar
When the team cannot afford a full buy but has to play the round: Stinger with light armor (1,500 credits) or Bulldog with a regen shield (2,700 credits), and your abilities before the gun.
Eco ou rodada bônus
Compra completa
- 1Bulldog2,050 credits. 115.5 head / 35 body up to 50 m; 10 shots/s, 24-round magazine, medium wall penetration.
- 2Escudo Regenerativo650 credits: absorbs 100% of the damage, up to 50, and regenerates.
Alternativas
Ordem de habilidades
Habilidades
CDrone FurtivoEQUIPE um drone furtivo. DISPARE para lançar o drone e assumir o controle dos movimentos dele. DISPARE novamente para acionar um pulso que causa Supressão e Revela os inimigos atingidos.
QEntrega EspecialEQUIPE uma granada adesiva. DISPARE para lançar. A granada gruda na primeira superfície atingida e explode, causando Concussão e dano a qualquer alvo atingido pela explosão. Use o DISPARO ALTERNATIVO para lançar a granada com um ricochete.
ERajada GuiadaEQUIPE um mapa tático. DISPARE para selecionar até dois locais-alvo no mapa. Use o DISPARO ALTERNATIVO para lançar projéteis que viajam de forma autônoma até os locais-alvo e detonam repetidamente e causam dano.
XArmagedomSupremaEQUIPE um mapa tático para selecionar o alvo do ataque. DISPARE para selecionar o ponto de origem do ataque. DISPARE novamente para definir o ponto final e lançar o ataque, que libera uma onda de explosões letais ao longo do trecho determinado. Use o DISPARO ALTERNATIVO durante o mapeamento para cancelar o ponto de origem.
Estratégia
1Pistol round
the free pistol, so the credits go to your utility and a light shield.
- Classic: Free. 78 head / 26 body up to 30 m (66 / 22 beyond 30 m); 6.75 shots/s, 12-round magazine, low wall penetration.
- Frenzy: 450 credits. 78 head / 26 body up to 20 m (63 / 21 beyond 20 m); 10 shots/s, 15-round magazine, low wall penetration.
2Eco and bonus
cheap and deadly at range: keeps you useful on an eco while your utility does the work.
- Marshal: 950 credits. 202 head / 101 body up to 50 m; 1.5 shots/s, 5-round magazine, medium wall penetration.
- Stinger: 1,100 credits. 67.5 head / 27 body up to 15 m (57 / 23 beyond 15 m); 16 shots/s, 20-round magazine, low wall penetration.
- Stinger: 1,100 credits. 67.5 head / 27 body up to 15 m (57 / 23 beyond 15 m); 16 shots/s, 20-round magazine, low wall penetration.
3Full buy
holds long angles after your utility has pushed the enemy off: one-tap at any distance.
- Vandal: 2,900 credits. 160 head / 40 body up to 50 m; 9.75 shots/s, 25-round magazine, medium wall penetration.
- Phantom: 2,900 credits. 156 head / 39 body up to 20 m (140 / 35 beyond 20 m); 11 shots/s, 30-round magazine, medium wall penetration, silenced.
- Bulldog: 2,050 credits. 115.5 head / 35 body up to 50 m; 10 shots/s, 24-round magazine, medium wall penetration.
- Guardian: 2,250 credits. 195 head / 65 body up to 50 m; 5.25 shots/s, 12-round magazine, high wall penetration.
4Shields
Which shield to pair with each buy:
- Light Armor: 400 credits: absorbs 66% of the damage, up to 25.
- Regen Shield: 650 credits: absorbs 100% of the damage, up to 50, and regenerates.
- Heavy Armor: 1,000 credits: absorbs 66% of the damage, up to 50.
5Abilities
Buy order for Tejo: C > Q > E.
- Stealth Drone (C)
- Special Delivery (Q)
- Guided Salvo (E)
Dicas
- Buy your abilities before the gun on an eco: they cost less and win more fights.
- Buy as a team: five half buys lose to five full buys.
Confrontos
Forte contra
Stealth Drone (C) suppresses Jett: no Updraft (Q) to escape the fight.
Stealth Drone (C) suppresses Neon: no High Gear (E) to escape the fight.
Stealth Drone (C) suppresses Waylay: no Lightspeed (Q) to escape the fight.
Stealth Drone (C) suppresses Yoru: no GATECRASH (E) to escape the fight.
Combina bem com
Brings vision-blocking smoke with Nebula / Dissipate (E), which Tejo's kit does not have.
Brings blind with Storm Surge (C), which Tejo's kit does not have.
Brings traps and set-ups with Trademark (C), which Tejo's kit does not have.
Brings healing with M-pulse (C), which Tejo's kit does not have.
Mudanças
- Guide created for patch 13.06.
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