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Seven · Mystic

Seven beginner guide

BeginnersData-drivenEasyPatch 2026-09-16
4.2KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Seven is a mystic in Deadlock: electrocutes crowds of enemies. Over the last two weeks it is S tier: 55.1% win rate in 197,901 games, picked in 34.5% of matches. In short: electrocutes crowds of enemies.

Strengths

  • One of the strongest guns in the game: 62.97 base weapon DPS, #9 of 38 heroes.
  • Long-range gun: damage only starts to drop at 20 m and bottoms out at 58 m.
  • A strong pusher: 10,173 objective damage per game on average (median 6,203).

Weaknesses

  • Where it wins least: Ascendant games (51.5%).

Builds

Seven: most played build

BalancedRecommended
Open build

When to use it

The items Seven players buy most in each phase of the game over the last two weeks (197,901 games measured), with how many buy them and how they do. Skill points in the most played order (5,208 games, 59.1% win rate).

Laning phase

Monster RoundsBought by 64.3% of players in this phase · 55.3% win rateExtra SpiritBought by 43.8% of players in this phase · 55.5% win rateExtra RegenBought by 33.0% of players in this phase · 56.1% win rateExtra ChargeBought by 29.2% of players in this phase · 55.8% win rateMystic ExpansionBought by 21.2% of players in this phase · 57.4% win rateArcane SurgeBought by 19.3% of players in this phase · 57.4% win rate

Mid game

  1. 1Mystic VulnerabilityBought by 53.0% of players in this phase · 57.5% win rate
  2. 2HealbaneBought by 48.6% of players in this phase · 57.0% win rate
  3. 3Duration ExtenderBought by 41.9% of players in this phase · 57.3% win rate
  4. 4Spirit LifestealBought by 39.9% of players in this phase · 57.1% win rate
  5. 5Improved SpiritBought by 37.3% of players in this phase · 55.8% win rate
  6. 6Cultist SacrificeBought by 33.9% of players in this phase · 55.3% win rate

Late game

Escalating ExposureBought by 64.8% of players in this phase · 57.3% win rateBoundless SpiritBought by 44.4% of players in this phase · 58.5% win rateSuperior DurationBought by 44.1% of players in this phase · 55.9% win rateSuperior CooldownBought by 33.4% of players in this phase · 56.5% win rateGreater ExpansionBought by 31.8% of players in this phase · 56.4% win rateUnstoppableBought by 30.6% of players in this phase · 58.3% win rate

Skill order

Max order:3›1›2

Ability123456789101112131415
1···1···1··11···
2··2··2········2
333··3····3·····
4······4·4···44·

Abilities

  • 1Lightning Ball26sShoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.
    Damage Per Second
    75
    Radius
    4.25m
    Lifetime
    5s
  • 2Static Charge42sApply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.
    Delay Before Stun
    3.5s
    Damage
    35
    Radius
    5m
  • 3Power Surge50sPower up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.
    Shock Damage
    10
    Max Jumps
    4
    Jump Radius
    10m
  • 4Storm CloudUltimate205sChannel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.
    Damage Per Second
    95
    Flight Speed
    1.5m
    Initial Radius
    10m
    Strike Damage
    75
    Strike Radius
    7m

Most played skill order

The most played order in the last 5208 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:3›1›2

Ability123456789101112131415
1···1···1··11···
2··2··2········2
333··3····3·····
4······4·4···44·

Strategy

1Your abilities

Keys 1 to 4; 4 is the ultimate:

  • 1 · Lightning Ball — 26s cooldown: Shoot a ball of lightning that travels in a straight line. Does damage to all targets in its radius. Slows down when damaging enemies and stops if it hits the world.
  • 2 · Static Charge — 42s cooldown: Apply a charge to a target enemy hero. After a short duration, the static charge stuns and damages enemies within the radius.
  • 3 · Power Surge — 50s cooldown: Power up your weapon with a shock effect, making your bullets proc shock damage on your target. This shock damage bounces to enemies near your target. Occurs once per burst shot.
  • 4 · Storm Cloud (ultimate) — 205s cooldown: Channel an expanding storm cloud around you that damages all enemies within its radius. Enemies do not take damage when they are out of line-of-sight.

2Where to put your first points

Unlock order most players use: Power Surge (3) → Static Charge (2) → Lightning Ball (1) → Storm Cloud (4).

  • Upgrade Power Surge first, then Lightning Ball; put points in the ultimate when you can.

Tips

  • Last-hit troopers and shoot the soul orbs they drop: souls are your gold and your level.
  • Deny the enemy's orbs when you can: every denied orb is souls they don't get.
  • Spend your souls at the shop often: an unspent 3,200 is a tier 3 item you are not using.
  • Parry melee attacks when you see them coming: a good parry stuns the attacker.
  • Unlock order most players use: Power Surge (3) → Static Charge (2) → Lightning Ball (1) → Storm Cloud (4).
  • Upgrade Power Surge first, then Lightning Ball; put points in the ultimate when you can.

Matchups

Strong against

  • Mirage60.3%win rate in the matchup

    Seven wins 60.3% of the 15,634 games measured against Mirage in the last two weeks.

    15.6K matches

  • Pocket59.6%win rate in the matchup

    Seven wins 59.6% of the 23,839 games measured against Pocket in the last two weeks.

    23.8K matches

  • Shiv59.6%win rate in the matchup

    Seven wins 59.6% of the 34,401 games measured against Shiv in the last two weeks.

    34.4K matches

  • Sinclair59.4%win rate in the matchup

    Seven wins 59.4% of the 17,762 games measured against Sinclair in the last two weeks.

    17.8K matches

  • Viscous59.1%win rate in the matchup

    Seven wins 59.1% of the 17,900 games measured against Viscous in the last two weeks.

    17.9K matches

Weak against

  • Victor48.3%win rate in the matchup

    Seven only wins 48.3% of the 36,038 games measured against Victor in the last two weeks.

    36K matches

  • Paige48.9%win rate in the matchup

    Seven only wins 48.9% of the 40,406 games measured against Paige in the last two weeks.

    40.4K matches

  • Graves49.7%win rate in the matchup

    Seven only wins 49.7% of the 42,790 games measured against Graves in the last two weeks.

    42.8K matches

Works well with

  • Victor61.8%win rate in the matchup

    Seven and Victor on the same team win 61.8% of 5,312 games measured in the last two weeks.

    5.3K matches

  • Graves61.2%win rate in the matchup

    Seven and Graves on the same team win 61.2% of 7,426 games measured in the last two weeks.

    7.4K matches

  • Kelvin60.6%win rate in the matchup

    Seven and Kelvin on the same team win 60.6% of 4,067 games measured in the last two weeks.

    4.1K matches

  • Dynamo59.8%win rate in the matchup

    Seven and Dynamo on the same team win 59.8% of 5,183 games measured in the last two weeks.

    5.2K matches

  • Haze59.8%win rate in the matchup

    Seven and Haze on the same team win 59.8% of 5,369 games measured in the last two weeks.

    5.4K matches

Changelog

  1. Guide created for patch 2026-09-16.

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