When to use it
Moves the popular items that add damage — Maelstrom and Mjollnir — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Arc Warden players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

211%
187%- MidMain87% of matchesMid lane, one against one (pos. 2).
- Safe lanePriority 211% of matchesSafe lane as the farming core (pos. 1).
Starting items
Iron BranchCircletFaerie FireTangoGloves of HasteMagic Wand
Core items
- 1Maelstrom+25 Damage, +25 Attack Speed.
- 2Mjollnir+25 Damage, +90 Attack Speed. Active: Static Charge.
- 3Orchid Malevolence+35 Attack Speed, +20 Damage, +2.5 Mana Regeneration. Active: Soul Burn.
- 4Hand of Midas+40 Attack Speed. Active: Transmute.
Boots
Power Treads
Late game
Specialist's Array+15 Agility, +20 Damage.Monkey King Bar+50 Damage, +50 Attack Speed, +50 Attack Range.Shadow Blade+25 Damage, +35 Attack Speed. Active: Shadow Walk.
Skill order
Max order:Spark Wraith›Magnetic Field›Flux
Talents by level
- +1.0 Runic Infusion All Attributes Bonus+240 Spark Wraith Damage25
- +30s Spark Wraith Duration-4s Magnetic Field Cooldown20
- +20% Flux Slow+25 Magnetic Field Attack Speed15
- +200 Health+200 Flux Cast Range10




























