When to use it
Prioritises the popular items that keep you alive — Ghost Scepter and Glimmer Cape. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Bane players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

224%
170%- Safe laneMain70% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- OfflanePriority 224% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
Starting items
Iron BranchTangoBlood GrenadeObserver and Sentry WardsFaerie FireSmoke of Deceit
Core items
- 1Ghost Scepter+5 All Attributes. Active: Ghost Form.
- 2Glimmer Cape+20% Magic Resistance. Active: Glimmer.
- 3Force Staff+10 Intelligence, +175 Health. Active: Force.
- 4Pavise+3 Armor, +175 Mana, +175 Health. Active: Protect.
Boots
Arcane Boots
Late game
Eul's Scepter of Divinity+10 Intelligence, +2.5 Mana Regeneration, +20 Movement Speed. Active: Cyclone.Spirit Vessel+1.75 Mana Regeneration, +10 All Attributes, +2 Armor. Active: Soul Release.Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.
Skill order
Max order:Nightmare›Enfeeble›Brain Sap
Talents by level
- +3s Fiend's Grip Duration+275 Brain Sap Damage/Heal25
- -3s Nightmare Cooldown+30 Movement Speed20
- +5% Fiend's Grip Max Mana Drain+13 Enfeeble Damage Per Second15
- +20% Enfeeble Cast Range Reduction+125 Brain Sap Cast Range10




























