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Ember Spirit · Mid (pos. 2)

Damage build

OffensiveAdvancedData-drivenPatch 7.41
673

When to use it

Moves the popular items that add damage — Radiance and Veil of Discord — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Ember Spirit players buy in the public matches we measured.

This build is part of the guide Ember Spirit Items: What to Buy and When.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. MidMain95% of matchesMid lane, one against one (pos. 2).

Starting items

Iron Branch+1 All Attributes.TangoFaerie Fire+2 Damage.Quelling BladeActive: Chop Tree.Sentry WardBoots of Speed+45 Movement Speed.

Core items

  1. 1Radiance+55 Damage, +25% Evasion.
  2. 2Veil of Discord+175 Health, +10 Intelligence, +18% Spell Lifesteal. Active: Spell Weakness.
  3. 3Orb of Corrosion+7 Agility.
  4. 4Divine Rapier+100 Damage.

Boots

Phase Boots+50 Movement Speed, +18 Damage, +4 Armor. Active: Phase.

Late game

Witch Blade+40 Attack Speed, +12 Intelligence, +1.5 Mana Regeneration.Parasma+40 Intelligence, +40 Attack Speed, +7 Armor.Desolator+55 Damage.

Skill order

Max order:Flame Guard›Searing Chains›Sleight of Fi…

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Talents by level

  1. -12s Remnant Charge Restore Time
    2 Sleight of Fist Charges
    25
  2. +50 Sleight of Fist Hero Damage
    +50 Searing Chains Damage
    20
  3. +100% Flame Guard Damage Per Second
    +0.8s Searing Chains Duration
    15
  4. +165 Flame Guard Barrier Amount
    +12 Damage
    10