When to use it
Moves the popular items that add damage — Shadow Blade and Vladmir's Offering — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Oracle players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

218%
175%- Safe laneMain75% of matchesSafe lane next to your carry, as Hard Support (pos. 5).
- OfflanePriority 218% of matchesOff lane next to your offlaner, as Soft Support (pos. 4).
Starting items
Iron BranchTangoObserver and Sentry WardsBlood GrenadeMagic StickSmoke of Deceit
Core items
- 1Shadow Blade+25 Damage, +35 Attack Speed. Active: Shadow Walk.
- 2Vladmir's Offering+1 Armor, +0.75 Mana Regeneration.
- 3Blink DaggerActive: Blink.
- 4Ghost Scepter+5 All Attributes. Active: Ghost Form.
Boots
Arcane Boots
Late game
Aether Lens+300 Mana, +2.5 Mana Regeneration, +225 Cast Range.Glimmer Cape+20% Magic Resistance. Active: Glimmer.Aeon Disk+250 Health, +300 Mana, 105.0 / 125.0 / 145.0 / 165.0 Cooldown.
Skill order
Max order:Purifying Fla…›Fortune's End›Fate's Edict
Talents by level
- +1.5s False Promise DurationFortune's End constantly Dispels25
- -20s False Promise Cooldown-1s Purifying Flames Cooldown20
- +100 Fortune's End Radius+25% Purifying Flames Enemy Damage15
- +0.5s Fortune's End Duration+8 Armor False Promise10




























