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Tiny · Carry (pos. 1)

Against disables

DefensiveSituationalData-drivenPatch 7.41
118

When to use it

For games against a lot of stuns and silences: items that dispel, block or ignore them.

This build is part of the guide Tiny Matchups and Counters.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain55% of matchesSafe lane as the farming core (pos. 1).
  2. MidPriority 226% of matchesMid lane, one against one (pos. 2).
  3. OfflanePriority 320% of matchesOff lane as the space-making core (pos. 3).

Core items

  1. 1Blink Dagger
  2. 2Echo Sabre

Situational

Black King BarAgainst disables. +10 Strength, +24 Damage. Active: Avatar.Manta StyleAgainst disables. +10 Strength, +26 Agility, +10 Intelligence. Active: Mirror Image.Eul's Scepter of DivinityAgainst disables. +10 Intelligence, +2.5 Mana Regeneration, +20 Movement Speed. Active: Cyclone.

Skill order

Max order:Tree Grab›Tree Throw›Avalanche›Toss

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Talents by level

  1. -8s Avalanche Cooldown
    2 Toss Charges
    25
  2. +60 Tree Grab Base Damage
    Toss Requires No Target
    20
  3. +90 Avalanche Damage
    +10 Strength
    15
  4. +8 Strength
    +2 Tree Grab Attacks
    10