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Tiny · Carry (pos. 1)

Tiny Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 7.41
1,5 milAtualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

This guide covers Tiny's matchups and how to adapt to them. Matchups that show a win rate come from the public matches we measured (at least 50 games each; 100 when the sample allows). When the sample is too small, the list is completed with matchups read from both heroes' kits, which carry no figures.

Pontos fortes

  • Reliable stun: Avalanche sets up kills and interrupts enemy channels.
  • Valve tags Tiny as Durable: it stays in fights longer than most heroes.
  • Takes towers quickly: Valve lists it as a Pusher.

Pontos fracos

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • No escape in the kit: without good positioning and vision, Tiny is easy to catch.
  • Low base armor (0): vulnerable to physical harass early on.

Builds

Against magic damage

DefensivoRecomendada
Abrir build

Quando usar

For games where the enemy kills with spells: keep your first two core items and add magic resistance or spell immunity.

Por onde se joga

É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

Visto do lado RadiantRadiant · canto inferior esquerdoDire · canto superior direito
  1. Rota seguraPrincipal55 % das partidasSafe lane as the farming core (pos. 1).
  2. MeioPrioridade 226 % das partidasMid lane, one against one (pos. 2).
  3. Rota difícilPrioridade 320 % das partidasOff lane as the space-making core (pos. 3).

Itens principais

  1. 1Adaga de Translocação
  2. 2Sabre Ecoante

Situacionais

Bastão Preto da RealezaAgainst magic damage. +10 Strength, +24 Damage. Active: Avatar.Cachimbo de IntrospecçãoAgainst magic damage. +14 Health Regeneration, +20% Magic Resistance. Active: Barrier.Esfera de LinkenAgainst magic damage. +16 All Attributes, +6.5 Health Regeneration, +4.25 Mana Regeneration. Active: Transfer Spellblock.

Ordem de habilidades

Evoluir primeiro:Tree Grab›Tree Throw›Avalanche›Toss

Habilidade1234567891011121314151617
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Talentos por nível

  1. -8s de intervalo entre usos para Avalanche
    Lançar tem 2 cargas
    25
  2. +60 de dano base para Pegar Árvore
    Lançar não precisa de alvo
    20
  3. +90 de dano para Avalanche
    +10 de Força
    15
  4. +8 Strength
    +2 ataques para Pegar Árvore
    10

Habilidades

  • Avalanche23 / 20 / 17 / 14s105 / 120 / 135 / 150 mpBombardeia uma área com rochas, causando dano e atordoamento a unidades inimigas periodicamente.
    Raio
    325·340·355·370
    Duração da avalanche
    1.5
    Dano da avalanche
    90·180·270·360
  • Lançar20 / 17 / 14 / 11s125 mpAgarra a unidade mais próxima, seja aliada ou inimiga, em um raio de 300 unidades ao redor de Tiny e lança-a à unidade ou runa-alvo, causando dano ao aterrissar.
    Raio
    275
    Dano
    90·180·270·360
    Dano de impacto adicional
    0%
  • Pegar Árvore16 / 13 / 10 / 7s40 / 35 / 30 / 25 mpPega uma árvore e concede a Tiny adicionais de alcance de ataque adicional, dano e dano em área por um número limitado de ataques. A árvore pode ser lançada, causando o seu dano de ataque a uma unidade à distância.
    Ataques necessários
    5·6·7·8
    Dano adicional
    10·20·30·40
    Dano adicional (estruturas)
    30%·40%·50%·60%
    Alcance de ataque
    300
    Dano em área do míssil
    70%·80%·90%·100%
  • Voleio de Árvores17s150 mpCANALIZADA — Tiny canaliza o lançamento de árvores aleatórias dentro do alcance em direção à área-alvo. Causa o dano de ataque de Tiny com os efeitos adicionais de Arremessar Árvore.
    Raio do esmagamento
    400
    Alcance (pegar árvore)
    700
    Intervalo entre esmagadas
    0.5
    Max channel time
    2.5
  • IntransponívelPassivaTiny ganha resistência estática e resistência a retardos a partir da sua Força. A resistência a retardos também reduz o impacto de retardos da velocidade de ataque.
    Força p/ resistência a retardos
    15%
    Força p/ resistência estática
    10%
  • CrescerPassivaTiny ganha massa rochosa, aumentando o seu dano de ataque, velocidade de movimento, armadura e dano de Lançamento em detrimento da sua velocidade de ataque.
    Armadura adicional
    5·10·15
    Dano adicional
    60·120·180
    Redução da velocidade de ataque
    -35%
    Dano adicional de lançamento
    50·200·350
    Vel. de mov. adicional
    10·20·30
  • Arremessar ÁrvoreArremessa a árvore na unidade-alvo, ativando o seu ataque nela e causando dano ao redor do alvo.
    Alcance de uso
    1000
    Dano adicional
    10·20·30·40
    Raio do esmagamento
    275
    Retardo de mov.
    0%
    Duração do retardo
    0

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 100 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

Evoluir primeiro:Tree Grab›Tree Throw›Avalanche›Toss

Habilidade1234567891011121314151617
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Estratégia

1Good matchups

Tiny does well against these:

  • Weaver: Tiny wins 63.2% of the 114 games measured against Weaver this patch.
  • Bristleback: Tiny wins 61.6% of the 159 games measured against Bristleback this patch.
  • Void Spirit: Tiny wins 58.2% of the 208 games measured against Void Spirit this patch.
  • Mars: Tiny wins 56.4% of the 330 games measured against Mars this patch.
  • Warlock: Tiny wins 55.4% of the 287 games measured against Warlock this patch.

2Tough matchups

Tiny struggles against these:

  • Bane: Tiny only wins 36.9% of the 141 games measured against Bane this patch.
  • Kez: Tiny only wins 37.4% of the 179 games measured against Kez this patch.
  • Treant Protector: Tiny only wins 39.8% of the 171 games measured against Treant Protector this patch.
  • Keeper of the Light: Tiny only wins 39.9% of the 138 games measured against Keeper of the Light this patch.
  • Kunkka: Tiny only wins 40.8% of the 125 games measured against Kunkka this patch.

3Synergies

Tiny works well alongside these, because their kits fit together:

  • Ogre Magi: Fire Shield from Ogre Magi keeps Tiny alive, and Tiny is the damage the team needs to protect.
  • Phoenix: Avalanche from Tiny holds enemies in place for Supernova from Phoenix.
  • Dazzle: Shallow Grave from Dazzle keeps Tiny alive, and Tiny is the damage the team needs to protect.

4Adapting the build

The situational builds in this guide answer specific threats: Against magic damage, Against physical damage and Against disables.

5Playing against Tiny

If you're on the other side, this is what to exploit:

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • No escape in the kit: without good positioning and vision, Tiny is easy to catch.
  • Low base armor (0): vulnerable to physical harass early on.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Weaver. Play forward when you face them.
  • Tough matchup: Bane. Play safer and wait for your team.
  • Against slippery heroes, hold Avalanche until their escape is used.

Confrontos

Forte contra

  • Weaver63,2%winrate no confronto

    Tiny wins 63.2% of the 114 games measured against Weaver this patch.

    114 partidas

  • Bristleback61,6%winrate no confronto

    Tiny wins 61.6% of the 159 games measured against Bristleback this patch.

    159 partidas

  • Void Spirit58,2%winrate no confronto

    Tiny wins 58.2% of the 208 games measured against Void Spirit this patch.

    208 partidas

  • Mars56,4%winrate no confronto

    Tiny wins 56.4% of the 330 games measured against Mars this patch.

    330 partidas

  • Warlock55,4%winrate no confronto

    Tiny wins 55.4% of the 287 games measured against Warlock this patch.

    287 partidas

Fraco contra

  • Bane36,9%winrate no confronto

    Tiny only wins 36.9% of the 141 games measured against Bane this patch.

    141 partidas

  • Kez37,4%winrate no confronto

    Tiny only wins 37.4% of the 179 games measured against Kez this patch.

    179 partidas

  • Treant Protector39,8%winrate no confronto

    Tiny only wins 39.8% of the 171 games measured against Treant Protector this patch.

    171 partidas

  • Keeper of the Light39,9%winrate no confronto

    Tiny only wins 39.9% of the 138 games measured against Keeper of the Light this patch.

    138 partidas

  • Kunkka40,8%winrate no confronto

    Tiny only wins 40.8% of the 125 games measured against Kunkka this patch.

    125 partidas

Combina bem com

  • Fire Shield from Ogre Magi keeps Tiny alive, and Tiny is the damage the team needs to protect.

  • Avalanche from Tiny holds enemies in place for Supernova from Phoenix.

  • Shallow Grave from Dazzle keeps Tiny alive, and Tiny is the damage the team needs to protect.

Mudanças

  1. Guide created for patch 7.41.

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