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Dragon Knight · Mid (pos. 2)

Dragon Knight Items: What to Buy and When

ItemsData-drivenMediumPatch 7.41
8.1KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide explains every item in Dragon Knight's builds and when to buy it. Your spikes are your core items: Blink Dagger and then Aghanim's Shard.

Strengths

  • Reliable stun: Dragon Tail sets up kills and interrupts enemy channels.
  • Sustain from Dragon Blood to stay in lane and in fights.
  • Valve tags Dragon Knight as Durable: it stays in fights longer than most heroes.

Weaknesses

  • No escape in the kit: without good positioning and vision, Dragon Knight is easy to catch.
  • Low base armor (0): vulnerable to physical harass early on.

Builds

Most-played build

BalancedRecommended
Open build

When to use it

The items most bought with this hero, phase by phase. Pick it when you don't have a clear reason to deviate. Built from what Dragon Knight players buy in the public matches we measured.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. MidMain59% of matchesMid lane, one against one (pos. 2).
  2. OfflanePriority 233% of matchesOff lane as the space-making core (pos. 3).

Starting items

Iron Branch+1 All Attributes.Gauntlets of Strength+3 Strength.Circlet+2 All Attributes.TangoQuelling BladeActive: Chop Tree.Magic StickActive: Energy Charge.

Early game

Bracer+5 Strength, +2 Agility, +2 Intelligence.Soul Ring+6 Strength, +2 Armor. Active: Sacrifice.Morbid Mask+18% Lifesteal.

Core items

  1. 1Blink DaggerActive: Blink.
  2. 2Aghanim's Shard
  3. 3Black King Bar+10 Strength, +24 Damage. Active: Avatar.
  4. 4Armlet of Mordiggian+15 Damage, +25 Attack Speed, +6 Armor.

Boots

Power Treads+45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.

Late game

Octarine Core+25% Cooldown Reduction, +450 Health, +450 Mana.Aghanim's Scepter+10 All Attributes, +175 Health, +175 Mana.Force Staff+10 Intelligence, +175 Health. Active: Force.Shiva's Guard+17 Armor, +75 Area of Effect. Active: Arctic Blast.

Skill order

Max order:Breathe Fire›Wyrm's Wrath›Dragon Tail

Ability1234567891011121314151617
●·●·●·●··········
·●·····●●●·······
···●·······●·●●··
·····●······●···●

Talents by level

  1. +50% Wyrm's Wrath Bonuses
    +12 Dragon Blood HP Regen/Armor
    25
  2. +150 Elder Dragon Form Attack Range
    +220 Breathe Fire Damage
    20
  3. +0.4s Dragon Tail Stun
    +300 Health
    15
  4. +15 Damage
    -2s Breathe Fire Cooldown
    10

Abilities

  • Breathe Fire14 / 13 / 12 / 11s90 / 95 / 100 / 105 mpUnleashes a breath of fire in front of Dragon Knight that burns enemies and reduces the damage their attacks deal.
    Start radius
    150
    End radius
    250
    Damage
    80·160·240·320
    Damage reduction
    20%·24%·28%·32%
    Reduction duration
    11
  • Dragon Tail16 / 14 / 12 / 10s70 / 80 / 90 / 100 mpDragon Knight smites an enemy unit with his shield, stunning and damaging it and units close to it.
    Stun duration
    1.8·2·2.2·2.4
    Damage
    60·90·120·150
    Aoe
    50
  • Wyrm's WrathPassiveThe life blood of the Dragon improves Dragon Knight's abilities and items to have increased AoE and causes his attacks to deal additional magic damage to enemy units.
    Magic damage
    10·20·30·40
    Aoe bonus
    30·60·90·120
  • Fireball20s80 mpIgnites an area, dealing damage over time that lingers on enemies in it. Has reduced cast range when melee.
    Radius
    275
    Damage per second
    85
    Duration
    6
    Linger duration
    2
  • Dragon BloodPassiveThe life blood of the Dragon improves Dragon Knight's health regeneration and armor. Regen and armor are increased by 50% during Elder Dragon Form.
    Bonus hp regen
    2
    Bonus armor
    2
  • Elder Dragon Form100s50 mpDragon Knight assumes the form of the Elder Dragon, increasing the range of his abilities, gaining bonus movement speed, and a ranged attack with various properties. The Dragon evolves per level. The bonuses are cumulative. Level 1 Green: Grants a corrosive damage over time that can also damage buildings. Level 2 Red: Grants splash damage to the dragon's attacks. Level 3 Blue: Grants a debuff
    Duration
    60
    Bonus move speed
    25·30·35·40
    Bonus attack range
    350
    Corrosive duration
    3
    Corrosive damage
    25·25·25·35
    Splash damage
    0%·75%·75%·100%

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Breathe Fire›Wyrm's Wrath›Dragon Tail

Ability1234567891011121314151617
●·●·●·●··········
·●·····●●●·······
···●·······●·●●··
·····●······●···●

Strategy

1Starting items

What to buy before leaving the base, and what each item gives:

  • Iron Branch — +1 All Attributes.
  • Gauntlets of Strength — +3 Strength.
  • Circlet — +2 All Attributes.
  • Tango
  • Quelling Blade — Active: Chop Tree.
  • Magic Stick — Active: Energy Charge.

2Core items

Your spikes are your core items: Blink Dagger and then Aghanim's Shard. Buy them in this order; each one is a power spike:

  • Power Treads — +45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.
  • Blink Dagger — Active: Blink.
  • Aghanim's Shard
  • Black King Bar — +10 Strength, +24 Damage. Active: Avatar.
  • Armlet of Mordiggian — +15 Damage, +25 Attack Speed, +6 Armor.

3Late-game items

What players finish with once the core is done:

  • Octarine Core — +25% Cooldown Reduction, +450 Health, +450 Mana.
  • Aghanim's Scepter — +10 All Attributes, +175 Health, +175 Mana.
  • Force Staff — +10 Intelligence, +175 Health. Active: Force.
  • Shiva's Guard — +17 Armor, +75 Area of Effect. Active: Arctic Blast.

4Adapting to the game

The damage build moves the offensive items forward when you're ahead; the defensive one adds survival when the enemy focuses you. The situational builds in the matchups guide answer specific threats.

Tips

  • Buy Blink Dagger as early as you can: it's your first real spike.
  • Complete one item before starting the next: half-built items give less than one finished one.
  • Look at the enemy team at every back and adjust the situational items.
  • Don't sit on gold: spend it when you go back.

Changelog

  1. Guide created for patch 7.41.

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