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Night Stalker · Offlane (pos. 3)

Night Stalker Safe Play Guide

DefensiveData-drivenMediumPatch 7.41
7.3KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide is about playing Night Stalker safely and consistently. Safe offlane means soaking experience from a distance, pulling the wave's attention and never dying for a last hit. The kit brings crowd control (stun) with Void.

Strengths

  • Valve tags Night Stalker as Durable: it stays in fights longer than most heroes.
  • Reliable stun: Void sets up kills and interrupts enemy channels.
  • Heavy magical burst: Valve lists it as a Nuker.

Weaknesses

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • No escape in the kit: without good positioning and vision, Night Stalker is easy to catch.

Builds

Survival build

DefensiveRecommended
Open build

When to use it

Prioritises the popular items that keep you alive — Black King Bar and Drum of Endurance. Choose it against heavy disables or burst, or when you are the enemy's focus. Built from what Night Stalker players buy in the public matches we measured.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. OfflaneMain91% of matchesOff lane as the space-making core (pos. 3).

Starting items

Gauntlets of StrengthIron BranchTangoCircletMagic StickQuelling Blade

Core items

  1. 1Black King Bar+10 Strength, +24 Damage. Active: Avatar.
  2. 2Drum of Endurance+8 Strength. Active: Endurance.
  3. 3Echo Sabre+20 Damage, +15 Strength, +1.75 Mana Regeneration.
  4. 4Eul's Scepter of Divinity+10 Intelligence, +2.5 Mana Regeneration, +20 Movement Speed. Active: Cyclone.

Boots

Phase Boots

Late game

Radiance+55 Damage, +25% Evasion.Vanguard+250 Health, +4.5 Health Regeneration.Heaven's Halberd+9 Armor, +6.5 Health Regeneration, +25% Evasion. Active: Disarm.

Skill order

Max order:Void›Crippling Fear›Midnight Feast

Ability1234567891011121314151617
●·●·●·●··········
·●·········●·●●··
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Talents by level

  1. +100 Midnight Feast Lifesteal
    -35s Dark Ascension Cooldown
    25
  2. +75 Crippling Fear Radius
    +15 Strength
    20
  3. +25 Dark Ascension Damage
    20% Hunter in the Night Status Resistance
    15
  4. -1s Void Cooldown
    +10 Crippling Fear DPS
    10

Abilities

  • Void11 / 10 / 9 / 8s90 / 95 / 100 / 105 mpCreates a damaging void that slows an enemy unit and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.
    Damage
    80·160·240·320
    Day duration
    1.25
    Night duration
    1.6·2.2·2.8·3.4
    Move slow
    50%
    Attack slow
    50
    Damage per second when not visible
    0
    Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • Crippling Fear30 / 25 / 20 / 15s50 mpNight Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.
    Day duration
    3
    Night duration
    4.5·5·5.5·6
    Mana cost
    0%
    Aura radius
    350
    Damage per second
    25·30·35·40
  • Midnight FeastPassive39 / 36 / 33 / 30s
  • Hunter in the NightPassiveNight Stalker is in his element at night, attacking and moving with great swiftness.
    Move speed
    24%
    Attack speed
    38
  • Dark Ascension140 / 135 / 130s125 / 175 / 225 mpNight Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.
    Duration
    30
    Bonus damage
    50·100·150
    Ultimate — summons units. Plan your fights around its cooldown.

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Void›Crippling Fear›Midnight Feast

Ability1234567891011121314151617
●·●·●·●··········
·●·········●·●●··
···●···●●●·······
·····●······●···●

Strategy

1Safe laning

Safe offlane means soaking experience from a distance, pulling the wave's attention and never dying for a last hit. Trade when the enemy support uses their mana or leaves the lane; a level up is worth more than a kill here.

2Surviving fights

You go in first: land Void on as many heroes as you can and soak the spells your carry fears. You have no escape in the kit, so your position is your defence: stay behind someone who can protect you.

3Positioning and peel

Stand where the enemy has to go through your team to reach you, and protect whoever the enemy focuses. Hold Void for the enemy diver.

4Playing from behind

When the game goes badly, farm what's safe, defend with your team and wait for the enemy to make a mistake: a single won fight can turn it around.

Tips

  • Save Void for whoever jumps on your team.
  • Go back when your key abilities are down: a reset costs less than a death.
  • Never be the first to show on the map in the late game.
  • If enemies are missing from the map, back off before they appear.

Matchups

Weak against

  • Lifestealer40.7%win rate in the matchup

    Night Stalker only wins 40.7% of the 54 games measured against Lifestealer this patch.

    54 matches

  • Shadow Fiend41.1%win rate in the matchup

    Night Stalker only wins 41.1% of the 95 games measured against Shadow Fiend this patch.

    95 matches

  • Invoker41.5%win rate in the matchup

    Night Stalker only wins 41.5% of the 65 games measured against Invoker this patch.

    65 matches

  • Jakiro42.9%win rate in the matchup

    Night Stalker only wins 42.9% of the 77 games measured against Jakiro this patch.

    77 matches

  • Slardar43.5%win rate in the matchup

    Night Stalker only wins 43.5% of the 69 games measured against Slardar this patch.

    69 matches

Changelog

  1. Guide created for patch 7.41.

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