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Night Stalker · Offlane (pos. 3)

Night Stalker Laning Guide

Laning phaseData-drivenMediumPatch 7.41
4.5KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

You usually play outnumbered, so experience matters more than last hits. Stay alive, keep the enemy carry busy and punish them whenever their support leaves. Early, aim to reach level six without dying and to make the enemy carry miss last hits.

Strengths

  • Reliable stun: Void sets up kills and interrupts enemy channels.
  • Valve tags Night Stalker as Durable: it stays in fights longer than most heroes.
  • Heavy magical burst: Valve lists it as a Nuker.

Weaknesses

  • Melee: has to walk up to its target, which makes the lane harder against ranged heroes.
  • No escape in the kit: without good positioning and vision, Night Stalker is easy to catch.

Builds

Laning items

BalancedRecommended
Open build

When to use it

What leaves the fountain and what lands in the first ten minutes, with what each item gives you.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. OfflaneMain91% of matchesOff lane as the space-making core (pos. 3).

Starting items

Gauntlets of Strength+3 Strength.Iron Branch+1 All Attributes.TangoCirclet+2 All Attributes.Magic StickActive: Energy Charge.Quelling BladeActive: Chop Tree.

Early game

Bracer+5 Strength, +2 Agility, +2 Intelligence.Soul Ring+6 Strength, +2 Armor. Active: Sacrifice.BottleActive: Regenerate.Urn of Shadows+1.0 Mana Regeneration, +2 All Attributes, +2 Armor. Active: Soul Release.

Core items

  1. 1Blink Dagger

Boots

Phase Boots+50 Movement Speed, +18 Damage, +4 Armor. Active: Phase.

Skill order

Max order:Void›Crippling Fear›Midnight Feast

Ability1234567891011121314151617
●·●·●·●··········
·●·········●·●●··
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Talents by level

  1. +100 Midnight Feast Lifesteal
    -35s Dark Ascension Cooldown
    25
  2. +75 Crippling Fear Radius
    +15 Strength
    20
  3. +25 Dark Ascension Damage
    20% Hunter in the Night Status Resistance
    15
  4. -1s Void Cooldown
    +10 Crippling Fear DPS
    10

Abilities

  • Void11 / 10 / 9 / 8s90 / 95 / 100 / 105 mpCreates a damaging void that slows an enemy unit and deals damage. At night, Void also mini-stuns, interrupting channeling abilities, and its effects lasts longer.
    Damage
    80·160·240·320
    Day duration
    1.25
    Night duration
    1.6·2.2·2.8·3.4
    Move slow
    50%
    Attack slow
    50
    Damage per second when not visible
    0
    Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • Crippling Fear30 / 25 / 20 / 15s50 mpNight Stalker horrifies all nearby enemies, causing them to become silenced and take damage over time while near him. The effect lasts longer at night.
    Day duration
    3
    Night duration
    4.5·5·5.5·6
    Mana cost
    0%
    Aura radius
    350
    Damage per second
    25·30·35·40
  • Midnight FeastPassive39 / 36 / 33 / 30s
  • Hunter in the NightPassiveNight Stalker is in his element at night, attacking and moving with great swiftness.
    Move speed
    24%
    Attack speed
    38
  • Dark Ascension140 / 135 / 130s125 / 175 / 225 mpNight Stalker smothers the sun and summons instant darkness, so that he might use his powers at their fullest. Night Stalker gains flight and bonus damage during this time. Has unobstructed vision.
    Duration
    30
    Bonus damage
    50·100·150
    Ultimate — summons units. Plan your fights around its cooldown.

Most played skill order

The most played order in the last 100 professional matches with this hero. Highlighted levels are the points spent on talents.

Max order:Void›Crippling Fear›Midnight Feast

Ability1234567891011121314151617
●·●·●·●··········
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Strategy

1Starting and early items

The first items decide how comfortable the lane is. The lane build below lists them with what each one gives you.

  • Key early items: Bracer and Soul Ring.

2Trading

Trade when the enemy support uses their mana or leaves the lane; a level up is worth more than a kill here. The kit brings crowd control (stun) with Void.

3Wave management

Keep the creep equilibrium close to your tower when you're weaker, deny to cut the enemy's experience and pull the jungle camp to reset a lane that's pushing too far.

4Early objectives

Early, aim to reach level six without dying and to make the enemy carry miss last hits. Your spikes are level 6, when Dark Ascension comes online, and your core items: Blink Dagger and then Aghanim's Shard.

Tips

  • Trade when the enemy support uses their mana or leaves the lane; a level up is worth more than a kill here.
  • Bracer is your first purchase that changes the lane: get it early.
  • Use Void in lane only when your partner or jungler can follow.
  • Early, aim to reach level six without dying and to make the enemy carry miss last hits.

Matchups

Strong against

  • Puck57.7%win rate in the matchup

    Night Stalker wins 57.7% of the 137 games measured against Puck this patch.

    137 matches

  • Mars54.9%win rate in the matchup

    Night Stalker wins 54.9% of the 102 games measured against Mars this patch.

    102 matches

  • Snapfire54.8%win rate in the matchup

    Night Stalker wins 54.8% of the 126 games measured against Snapfire this patch.

    126 matches

Weak against

  • Lifestealer40.7%win rate in the matchup

    Night Stalker only wins 40.7% of the 54 games measured against Lifestealer this patch.

    54 matches

  • Shadow Fiend41.1%win rate in the matchup

    Night Stalker only wins 41.1% of the 95 games measured against Shadow Fiend this patch.

    95 matches

  • Invoker41.5%win rate in the matchup

    Night Stalker only wins 41.5% of the 65 games measured against Invoker this patch.

    65 matches

Changelog

  1. Guide created for patch 7.41.

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