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Anduin · Healer

Anduin Aggressive Guide

OfensivoBaseado em dadosMédiaPatch 2.57.0.98304
3,6 milAtualizado

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Introdução

This guide is about playing Anduin aggressively. Aggressive healing means pushing forward with your team when the enemy is down a hero and adding your own damage between heals. Your big moments are level 10, when you pick Holy Word: Salvation or Lightbomb, and level 20, when the heroic gets its upgrade.

Pontos fortes

  • Heals allies: keeps the team in fights.
  • Brings utility that helps the whole team.
  • Crowd control: Chastise applies a root.
  • Heals itself, which keeps it in lane longer.

Pontos fracos

  • No escape tools: vulnerable when divers reach it.
  • First target for the enemy dive.
  • Every death while playing aggressively hands the tempo back to the enemy.

Builds

Damage talents

OfensivoRecomendada
Abrir build

Quando usar

At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Evenhanded BlessingsIf Flash Heal is cast on a different target from its last, increase its healing by 15% and refund 40% of its cooldown.Q
  • Power Word: ShieldWhile Divine Star is traveling out, allies in its path gain a Shield that absorbs 128 (+4% per level) damage for 4 seconds. If Divine Star hits an enemy Hero, Anduin gains a Shield that absorbs 185 (+4% per level) damage for 4 seconds.W
  • LightwellSummon a Lightwell that periodically heals a nearby allied Hero for 50 (+4% per level). The well only fades after healing 15 times or when recast. This cooldown is reduced by 1 second each time Anduin heals an allied Hero.Ativo
  • 1Upgrades Divine Star for more damage.
  • 4Upgrades Chastise for more damage.
  • 7Upgrades Flash Heal for more survivability.
  • 10Heroic ability focused on damage.
  • 13Upgrades Leap of Faith for more utility.
  • 16Upgrades Divine Star for more damage.
  • 20The most damage-focused option at level 20.

Habilidades

  • QFlash Heal5s20 mpCast for 0.75 seconds to heal an allied Hero for 280 (+4% per level).
  • WDivine Star10s50 mpSend light that deals 140 (+4% per level) damage to enemies and then returns to Anduin, healing allied Heroes for 130 (+4% per level) in a wider path. Healing increases by 25% per enemy Hero hit.
  • EChastise9s40 mpShove a swell of light forward, dealing 175 (+4% per level) damage to the first enemy Hero hit and Rooting them for 1.25 seconds.
  • RHoly Word: SalvationHeroica80s70 mpAfter 0.5 seconds, Channel to invoke the Light for 3 seconds. While nearby, allied Heroes heal for up to 30% of their max Health and are Protected.Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • RLightbombHeroica60s70 mpImbue an allied Hero with the Light. After 1.5 seconds, it explodes, dealing 150 (+4% per level) damage to enemies and Stunning them for 1.25 seconds. The target gains a Shield that absorbs 165 (+4% per level) damage per enemy Hero hit. Lasts for 5 seconds.Heroic — applies a stun and shields. Save it for priority targets or to interrupt a channel.
  • DLeap of FaithTraço70sFaith instantly pulls an allied Hero to Anduin's location, granting them Unstoppable while they travel. Pursued By Grace Basic Attacks against enemy Heroes heal the lowest Health allied Hero near Anduin for 32 (+4% per level).

Estratégia

1When to fight

Your big moments are level 10, when you pick Holy Word: Salvation or Lightbomb, and level 20, when the heroic gets its upgrade. Aggressive healing means pushing forward with your team when the enemy is down a hero and adding your own damage between heals.

2Picking your targets

Heal the teammate under pressure, not the one with the lowest bar, and keep Flash Heal for burst moments. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.

3Snowballing a lead

After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, help your team reach map objectives and mercenary camps with full health and mana.

4When to back off

Safe healing means standing at the back, keeping mana for the fight and moving away as soon as a diver appears. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.

Dicas

  • Use Chastise to start the fight, then commit your damage.
  • At level 10, pick the heroic that ends fights fastest: Holy Word: Salvation or Lightbomb.
  • Track the enemy's key cooldowns and attack right after they use them.
  • Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
  • Push your lane before you roam so the aggression doesn't cost you resources.

Confrontos

Forte contra

  • Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Anduin, who fights at range.

  • Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Anduin, who fights at range.

  • Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Anduin, who fights at range.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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