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Medivh · Support

Medivh Matchups and Counters

MatchupsData-drivenMediumPatch 2.57.0.98304
1.3KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

This guide covers Medivh's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.

Strengths

  • Good wave clear, according to Blizzard's own hero tags.
  • Brings utility that helps the whole team.
  • Crowd control: Poly Bomb applies a silence.

Weaknesses

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Low priority on gold and experience.

Builds

Against dive

DefensiveRecommended
Open build

When to use it

When the enemy has several heroes who jump on you: the survival picks at every level.

Map job

Battlegrounds change every match, so this is its job on any of them.

  • Solo laneHolds a lane alone and wins it.
  • Double soakPriority 2Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotateMoves between lanes to gank and help.
  • Mercenary campsTakes mercenary camps when it is safe.
  • With the teamMainStays with the team: it wins fights, not lanes.

Talents by level

  • Winds of CelerityIncreases Raven Form's Movement Speed bonus by 100%.Mount
  • Raven's IntellectRaven Form increases Medivh's Mana and Health Regeneration by 200%.Mount
  • Portal MasteryMedivh can manually place both Portal locations and it no longer breaks Raven Form. Activate Medivh's Trait to cancel an unlinked Portal.Active
  • 1Upgrades Raven Form for more survivability.
  • 4Upgrades Portal for more survivability.
  • 7Upgrades Arcane Rift for more survivability.
  • 10Heroic ability: pick it for what the match needs.
  • 13Upgrades Force of Will for more survivability.
  • 16Upgrades Arcane Rift for more damage.
  • 20Adds an active ability for damage.

Abilities

  • QArcane Rift7s50 mpLaunch a rift that deals 170 (+4% per level) damage to enemies in its path. If an enemy Hero is hit, reduce its cooldown by 5 seconds and refund 50 Mana. Quest: Hit 40 enemy Heroes with Arcane Rift without dying. Reward: Permanently increase the damage dealt by 75 and cooldown reduction for hitting a Hero by 1 second.
  • WForce of Will9s60 mpProtect an allied Hero from all damage for 1.5 seconds. Upon expiration, Force of Will heals the target for 20% of the damage it absorbed.
  • EPortal16s65 mpCreate a set of portals between Medivh and the target location, allowing allies to teleport between both. The portals last 6 seconds.
  • RPoly BombHeroic40s75 mpPolymorph an enemy Hero for 2 seconds, Silencing them and making them unable to attack. On expiration, Poly Bomb spreads to other nearby enemy Heroes.
  • RLey Line SealHeroic80s75 mpAfter 0.5 seconds, unleash a wave of energy that places enemy Heroes in Time Stop for 3 seconds.
  • Raven FormTraitInstead of mounting, Medivh can transform into a raven, increasing Movement Speed by 20%. While transformed, Medivh can see and fly over all terrain and is immune to all effects.
  • ZRaven Form4sTransform into a raven, increasing Movement Speed by 20%. While transformed, Medivh can see and fly over terrain and is immune to all effects.

Strategy

1Good matchups

Medivh does well against these:

  • Maiev: Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Medivh, who fights at range.
  • Murky: Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Medivh, who fights at range.
  • Qhira: Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Medivh, who fights at range.

2Tough matchups

Medivh struggles against these:

  • D.Va: Bunny Hop (stun) lets D.Va pin Medivh down before Portal gets them out.
  • Xul: Bone Prison (root) lets Xul pin Medivh down before Portal gets them out.
  • Anub'arak: Impale (stun) lets Anub'arak pin Medivh down before Portal gets them out.

3Synergies

Medivh works well alongside these, because their kits fit together:

  • Lunara: Force of Will from Medivh keeps Lunara alive, and Lunara is the damage the team needs to protect.
  • Muradin: Storm Bolt from Muradin holds enemies in place for Poly Bomb from Medivh.
  • Tyrael: Judgment from Tyrael holds enemies in place for Poly Bomb from Medivh.

4Adapting the build

The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.

5Playing against Medivh

If you're on the other side, this is what to exploit:

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.

Tips

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Maiev. Play forward when you face them.
  • Tough matchup: D.Va. Play safer and wait for your team.
  • Against teams with a lot of dive, save Portal for the first jump.
  • Against slippery heroes, hold Poly Bomb until their escape is used.

Matchups

Strong against

  • Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Medivh, who fights at range.

  • Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Medivh, who fights at range.

  • Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Medivh, who fights at range.

Weak against

  • Bunny Hop (stun) lets D.Va pin Medivh down before Portal gets them out.

  • Bone Prison (root) lets Xul pin Medivh down before Portal gets them out.

  • Impale (stun) lets Anub'arak pin Medivh down before Portal gets them out.

Works well with

  • Force of Will from Medivh keeps Lunara alive, and Lunara is the damage the team needs to protect.

  • Storm Bolt from Muradin holds enemies in place for Poly Bomb from Medivh.

  • Judgment from Tyrael holds enemies in place for Poly Bomb from Medivh.

Changelog

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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