More Leona guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide explains every item in Leona's builds and when to buy it. Your spikes are level 6, when Solar Flare comes online, and each completed item: Locket of the Iron Solari first, then Knight's Vow.
Strengths
- Very durable: Riot rates it 8/10 in defense.
- Crowd control: Shield of Daybreak applies a stun to set up kills.
- Mobility: Zenith Blade lets you reposition, engage or escape.
Weaknesses
- Low priority on gold and experience.
- Predictable if you always play it the same way: adapt your build to the enemy team.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Standard buildBalancedRecommendedThe default path: Locket of the Iron Solari, Knight's Vow and Sunfire Aegis give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
- Offensive buildOffensiveAdvancedAll-in on damage: Sunfire Aegis, Hollow Radiance and Knight's Vow stack health, armor and ability haste. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Defensive buildDefensiveSituationalKeeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Builds
Standard build
When to use it
The default path: Locket of the Iron Solari, Knight's Vow and Sunfire Aegis give the health, magic resist and armor this class relies on. Pick it when you have no reason to adapt. Built from Riot's item tags and the champion's class; Riot publishes no build statistics.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- SupportMain100% of matches
Starting items
Core items
- 1Locket of the Iron SolariHealth, magic resist and armor, with an active.
- 2Knight's VowHealth, health regeneration and armor, with an active.
- 3Sunfire AegisHealth, armor and ability haste, with an aura.
Boots
Situational
Runes
Primary· Resolve












Secondary· Inspiration









Shards
Summoner spells
Flash
Ignite
Offensive build
When to use it
All-in on damage: Sunfire Aegis, Hollow Radiance and Knight's Vow stack health, armor and ability haste. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- SupportMain100% of matches
Starting items
Core items
- 1Sunfire AegisHealth, armor and ability haste, with an aura.
- 2Hollow RadianceHealth, magic resist and health regeneration, with an aura.
- 3Knight's VowHealth, health regeneration and armor, with an active.
Boots
Situational
Runes
Primary· Resolve












Secondary· Precision









Shards
Summoner spells
Flash
Ignite
Defensive build
When to use it
Keeps enough damage while adding health, magic resist and armor through Jak'Sho, The Protean, Bandlepipes and Zeke's Convergence. Choose it against dive, assassins or a lane you can't win.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- SupportMain100% of matches
Starting items
Core items
- 1Jak'Sho, The ProteanHealth, magic resist and armor.
- 2BandlepipesHealth, magic resist and armor.
- 3Zeke's ConvergenceHealth, magic resist and armor.
Boots
Situational
Runes
Primary· Resolve












Secondary· Inspiration









Shards
Summoner spells
Flash
Ignite
Abilities
SunlightPassiveDamaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage.
QShield of Daybreak5s30/35/40/45/50 mpLeona uses her shield to perform her next basic attack, dealing bonus magic damage and stunning the target.- Cooldown
- 5
- Cost
- 30·35·40·45·50
- Range
- 100
WEclipse14/13/12/11/10s60 mpLeona raises her shield to gain Damage Reduction, Armor, and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.- Cooldown
- 14·13·12·11·10
- Cost
- 60
- Range
- 450
EZenith Blade12/10.5/9/7.5/6s40/45/50/55/60 mpLeona projects a solar image of her sword, dealing magic damage to all enemies in a line. When the image fades, the last enemy champion struck will be briefly immobilized and Leona will dash to them.- Cooldown
- 12·10.5·9·7.5·6
- Cost
- 40·45·50·55·60
- Range
- 875
RSolar FlareUltimate90/75/60s100 mpLeona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.- Cooldown
- 90·75·60
- Cost
- 100
- Range
- 1200
Strategy
1Starting items
What to buy before leaving the base, and what each item gives:
- World Atlas — Health and mana regeneration.
- Health Potion — Health regeneration.
2Core items
Your spikes are level 6, when Solar Flare comes online, and each completed item: Locket of the Iron Solari first, then Knight's Vow. Buy them in this order; each one is a power spike:
- Plated Steelcaps — Armor.
- Locket of the Iron Solari — Health, magic resist and armor, with an active.
- Knight's Vow — Health, health regeneration and armor, with an active.
- Sunfire Aegis — Health, armor and ability haste, with an aura.
3Situational items
Swap these in depending on the enemy team:
- Dead Man's Plate — Against heavy physical damage.
- Kaenic Rookern — Against heavy magic damage.
- Randuin's Omen — Against burst and assassins.
- Thornmail — Cuts the enemy's healing.
4Adapting to the game
The damage build moves the offensive items forward when you're ahead; the defensive one adds survival when the enemy focuses you. The situational builds in the matchups guide answer specific threats.
Tips
- Buy Locket of the Iron Solari as early as you can: it's your first real spike.
- Complete one item before starting the next: half-built items give less than one finished one.
- Look at the enemy team at every back and adjust the situational items.
- Don't sit on gold: spend it when you go back.
Changelog
- Guide created for patch 16.19.1.
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