Introdução
Leona is an engage tank support. Zenith Blade pulls her onto the last enemy champion it hits, Shield of Daybreak stuns them, and Eclipse makes her tanky enough to survive the answer. Her passive, Sunlight, marks enemies she damages so that her allies deal extra damage to them, which is why a Leona engage with a marksman following up usually ends in a kill. Solar Flare stuns a whole area and starts teamfights from a distance. She is easy to learn and hard to punish, but everything depends on your marksman following you: an engage alone is just a trip to the fountain.
Pontos fortes
- Reliable engage: a dash and two stuns.
- Very durable thanks to Eclipse and tank items.
- Solar Flare starts teamfights from long range.
- Easy to learn; her game plan is clear.
Pontos fracos
- Needs a marksman who follows; alone she deals little damage.
- Disengage and spell shields ruin her engage.
- Poor at protecting her carry against divers compared to enchanters.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Engage tank — start the fight and survive itDefensivoRecomendadaEverything is bought so that walking in first is survivable. Leona decides when the lane fights; the marksman only has to follow. If your marksman is not following, stop engaging and play for vision instead.
- Against magic damage and pokeDefensivoSituacionalWhen the enemy bot lane is two mages, or the enemy team's damage is mostly magic. Mercury's Treads shorten the crowd control you take after engaging, and Kaenic Rookern comes before the team items. Engage a little less and survive a lot more.
Builds
Engage tank — start the fight and survive it
Quando usar
Everything is bought so that walking in first is survivable. Leona decides when the lane fights; the marksman only has to follow. If your marksman is not following, stop engaging and play for vision instead.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1- SuportePrincipal
Itens iniciais
Itens principais
- 1Oposição CelestialThe tank upgrade of the support quest
- 2Medalhão dos Solari de FerroCovers the whole team
- 3Convergência de ZekePays your marksman for following
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Ordem de habilidades
Evoluir primeiro:W›E›Q
Against magic damage and poke
Quando usar
When the enemy bot lane is two mages, or the enemy team's damage is mostly magic. Mercury's Treads shorten the crowd control you take after engaging, and Kaenic Rookern comes before the team items. Engage a little less and survive a lot more.
Por onde se joga
É escolhida antes da partida: primeiro a rota principal e depois as alternativas.

1- SuportePrincipal
Itens iniciais
Itens principais
- 1Oposição Celestial
- 2Rookern LamúricoA shield against magic damage
- 3Medalhão dos Solari de Ferro
Botas
Situacionais
Runas
Primária· Determinação












Secundária· Inspiração









Fragmentos
Feitiços de invocador
Flash
Incendiar
Ordem de habilidades
Evoluir primeiro:W›E›Q
Habilidades
Luz do SolPassivaHabilidades que causam dano atingem os inimigos com Luz do Sol por 1,5s. Quando Campeões aliados causam dano a esses alvos, a Luz do Sol é consumida para causar Dano Mágico adicional.
QProteção da Aurora5s30/35/40/45/50 mpLeona usa seu escudo para fazer seu próximo ataque básico, causando Dano Mágico adicional e atordoando o alvo.- Tempo de recarga
- 5
- Custo
- 30·35·40·45·50
- Alcance
- 100
WEclipse14/13/12/11/10s60 mpLeona ergue seu escudo para receber redução de dano, Armadura e Resistência Mágica. Quando a duração chegar ao fim, caso haja inimigos próximos, ela causará Dano Mágico a eles e prolongará a duração do efeito.- Tempo de recarga
- 14·13·12·11·10
- Custo
- 60
- Alcance
- 450
ELâmina Zênite12/10.5/9/7.5/6s40/45/50/55/60 mpLeona projeta uma imagem solar da sua espada, causando Dano Mágico a todos os inimigos em uma fila. Quando a imagem some, o último campeão inimigo a ser acertado fica imobilizado por um curto periodo e Leona o ataca.- Tempo de recarga
- 12·10.5·9·7.5·6
- Custo
- 40·45·50·55·60
- Alcance
- 875
RLabareda SolarSuprema90/75/60s100 mpLeona invoca um raio de energia solar do céu, causando dano aos inimigos em uma área. Inimigos no centro da área são atordoados, enquanto inimigos próximos à extremidade sofrem redução de velocidade.- Tempo de recarga
- 90·75·60
- Custo
- 100
- Alcance
- 1200
Estratégia
1Early game: lane (levels 1–5)
Leona's lane is about the level-two spike: once you have Shield of Daybreak and Zenith Blade, walk in on the enemy marksman as soon as your marksman is ready. Before that, stand in the bushes, zone the enemy from the wave and complete the support quest. If the engage is not there — the enemy is behind minions, your marksman is out of mana — do not force it: ward and hold the lane.
- Level 1 Q, level 2 E, level 3 W.
- The level-two engage wins more lanes than any item.
2Mid game: roams and vision
After the first tower, Leona's job moves to the rest of the map. Roam mid with your jungler, clear enemy wards around the next objective and look for picks in the river. Your engage is strongest where the enemy cannot see you coming, so fight for vision control before dragons and heralds.
3Late game and teamfights
Solar Flare on the enemy backline starts the fight; Zenith Blade onto a carry follows it. Look for the engage when the enemy is grouped around an objective or walking through a narrow path. If the enemy has more engage than you, stay with your marksman and use your stuns on whoever dives them.
Dicas
- Zenith Blade passes through minions and pulls you to the last champion it hits: aim at the carry behind the support.
- Cast Eclipse just before you land so the damage reduction covers the answer.
- Engage when your marksman has vision of you and the mana to follow.
- Level two first: the Zenith Blade + Shield of Daybreak combo wins early lanes.
- Use Solar Flare's center: targets in the middle are stunned, the edge only slows.
Confrontos
Forte contra
Squishy and immobile: one Zenith Blade is usually a kill.
Long range but no escape: Leona reaches her and she cannot walk away.
Fraco contra
Black Shield blocks your whole engage.
Knock-ups and Monsoon undo your engage and push you away from the carry.
Unbreakable blocks Zenith Blade before it reaches anyone.
Combina bem com
Every stun and root from Leona is a free all-in for Samira's combo.
Solar Flare holds the enemy still inside Bullet Time.
Mudanças
- Guide written for the current patch; starting item updated to the support quest.
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