Sojourn · Damage
Sojourn in the team: the sharpshooter damage
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This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
Sojourn is a sharpshooter damage hero in Overwatch with 225 health. In competitive this season (PC, Americas, Europe and Asia averaged) it wins 45.3% of its games, is picked by 11.5% of teams and banned in 0.7% of matches: tier D on our ladder. In Role Queue each team fields two damage heroes: you secure eliminations, pressure the enemy supports and turn the numbers advantage your tank creates into won fights.
Strengths
- Rewards skill: +2.9 pts of win rate from Bronze–Silver to Master–Grandmaster.
- Mobility: Power Slide gets it in and out of fights.
Weaknesses
- Only 45.3% of competitive games won (PC, all regions): #24 of 24 damage heroes.
- Fragile for its role: 225 hit points against an average of 253 among damage heroes.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Sojourn · recommended perksBalancedRecommendedOne minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
- Sojourn · alternative perksUtilitySituationalThe other option of each perk level. Perks are chosen during the match, so switch to these when the enemy composition or the map asks for what they do.
Builds
Sojourn · recommended perks
When to use it
One minor and one major perk, chosen by what each one's text adds to a damage hero. Blizzard doesn't publish how often each perk is picked, so this is a reading of the perks, not a pick rate.
Minor perk
OverchargedRailgun's maximum energy is increased by 50 while Overclock is active.
Deceleration FieldEnemies hit by Disruptor Shot are slowed by 25%.Picked for more utility: Enemies hit by Disruptor Shot are slowed by 25%.
Major perk
Friction GeneratorsPower Slide generates up to 75 energy.
Dual ThrustersPower Slide gains an additional charge and its jump height shifts to lateral movement.Picked for more utility: Power Slide gains an additional charge and its jump height shifts to lateral movement.
Sojourn · alternative perks
When to use it
The other option of each perk level. Perks are chosen during the match, so switch to these when the enemy composition or the map asks for what they do.
Minor perk
OverchargedRailgun's maximum energy is increased by 50 while Overclock is active.
Deceleration FieldEnemies hit by Disruptor Shot are slowed by 25%.When the situation calls for it: Railgun's maximum energy is increased by 50 while Overclock is active.
Major perk
Friction GeneratorsPower Slide generates up to 75 energy.
Dual ThrustersPower Slide gains an additional charge and its jump height shifts to lateral movement.When the situation calls for it: Power Slide generates up to 75 energy.
Abilities
LMBRailgunRapid firing projectiles that generate energy on hit. High impact shot that consumes stored energy and pierces enemies.
ShiftPower Slide7sGround slide that can cancel into a high jump.
EDisruptor Shot15sLaunch an energy burst that deals damage to enemies within it.
QOverclockUltimateRailgun energy auto-charges for a short duration.
Strategy
1The role
In Role Queue each team fields two damage heroes: you secure eliminations, pressure the enemy supports and turn the numbers advantage your tank creates into won fights.
- Trading shots with the enemy tank while the enemy backline goes untouched.
- Staying on an angle after it's been found and focused.
2The Sharpshooter subrole
Blizzard groups Sojourn with these heroes. Their competitive numbers this season:
- Ashe: tier A, 51.0% won, 11.5% pick rate
- Widowmaker: tier B, 50.2% won, 5.1% pick rate
- Hanzo: tier B, 49.9% won, 6.8% pick rate
- Cassidy: tier D, 47.1% won, 19.9% pick rate
- Sojourn (this hero): tier D, 45.3% won, 11.5% pick rate
3Other damage options
The best-ranked heroes of the same role in other subroles:
4Pairings
Heroes of other roles whose map-by-map results rise and fall with this hero's (correlation of their competitive win rates across maps):
- Zenyatta: Both do better than their average on the same maps, such as Havana, Circuit Royal and Rialto: a good pairing when the map suits them.
- Ramattra: Both do better than their average on the same maps, such as Havana, Nepal and Shambali Monastery: a good pairing when the map suits them.
- Illari: Both do better than their average on the same maps, such as Samoa, Antarctic Peninsula and Suravasa: a good pairing when the map suits them.
- Domina: Both do better than their average on the same maps, such as Circuit Royal, Havana and Rialto: a good pairing when the map suits them.
Tips
- Pick your angle before the fight starts: a second line of fire splits the enemy's attention.
- Focus the same target as your team; spread damage gets healed.
- Track the enemy supports' cooldowns and punish them when they're gone.
Matchups
Works well with
Both do better than their average on the same maps, such as Havana, Circuit Royal and Rialto: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Havana, Nepal and Shambali Monastery: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Samoa, Antarctic Peninsula and Suravasa: a good pairing when the map suits them.
Both do better than their average on the same maps, such as Circuit Royal, Havana and Rialto: a good pairing when the map suits them.
Changelog
- Guide created for patch Season 4.
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