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Porteiro · Mystic

The Doorman guide

Guia completoBaseado em dadosFácilPatch 2026-09-16
9,7 milAtualizado

Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.

Introdução

The Doorman is a mystic in Deadlock. Over the last two weeks it is C tier: 45.8% win rate in 108,587 games, picked in 19.1% of matches.

Pontos fortes

  • Long-range gun: damage only starts to drop at 20 m and bottoms out at 58 m.
  • Wins the lane against Mirage: 52.6% of 2,666 games with both in the same lane.
  • Valve rates The Doorman as easy to pick up: a good first hero.
  • Feared: banned in 14.1% of the games with bans.

Pontos fracos

  • Low base gun damage (35.29 DPS, #34 of 38): most of the damage has to come from abilities and items.
  • Weak right now: 45.8% win rate over 108,587 games of the last two weeks.
  • Struggles against Victor in lane: only 38.9% of 5,362 games.

Builds

The Doorman: most played build

EquilibradoRecomendada
Abrir build

Quando usar

The items The Doorman players buy most in each phase of the game over the last two weeks (108,587 games measured), with how many buy them and how they do. Skill points in the most played order (3,156 games, 49.3% win rate).

Fase de rotas

Explosão MísticaBought by 54.9% of players in this phase · 45.8% win rateCarga AdicionalBought by 52.2% of players in this phase · 45.9% win rateBalas de Alta VelocidadeBought by 43.6% of players in this phase · 44.6% win rateExpansão MísticaBought by 39.8% of players in this phase · 46.7% win rateBalas de EntradaBought by 39.7% of players in this phase · 45.1% win rateBotas de CorridaBought by 28.6% of players in this phase · 46.2% win rate

Meio de jogo

  1. 1Recarga RápidaBought by 45.4% of players in this phase · 46.2% win rate
  2. 2Feitiço DesaceleradorBought by 30.9% of players in this phase · 45.0% win rate
  3. 3Troféus de CaçaBought by 29.9% of players in this phase · 45.5% win rate
  4. 4Espírito AprimoradoBought by 28.6% of players in this phase · 46.3% win rate
  5. 5AntitanqueBought by 26.4% of players in this phase · 48.4% win rate
  6. 6Compressão de RecargaBought by 25.6% of players in this phase · 45.4% win rate

Fim de jogo

Espírito LivreBought by 49.8% of players in this phase · 49.9% win rateGrande ExpansãoBought by 48.6% of players in this phase · 45.5% win rateRecarga SuperiorBought by 39.5% of players in this phase · 47.5% win rateRecarga TranscendenteBought by 35.9% of players in this phase · 49.3% win rateEnganar a MorteBought by 35.0% of players in this phase · 49.8% win rateQueima EspiritualBought by 29.2% of players in this phase · 54.4% win rate

Ordem de habilidades

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Habilidades

  • 1Sineta18sLança uma sineta que causa dano espiritual no impacto e explode após um breve atraso, causando dano espiritual adicional, redução da precisão balística e desaceleração de movimento a todos os inimigos afetados. Atire na sineta para explodi-la mais cedo.
    Dano no impacto
    40
    Dano da explosão
    55
    Precisão da arma
    -40%
    Vel. de mov.
    -28%
    Duração da sineta
    3s
    T1: +1 Charge · T2: +30 Impact Damage +40 Explosion Damage · T3: +4.5m Radius +26s Bell Lifetime Improved Scaling
  • 2Portal45sPosiciona duas portas interligadas no mundo. Os jogadores e a maioria dos projéteis que passarem por uma porta sairão pela outra. As portas serão fechadas ao término da duração. Há uma distância máxima entre a posição das duas portas.
    Distância máxima
    65m
    T1: +20s Duration · T2: Grants a Barrier first time traveling through doors · T3: +30m Cast Range. +40m Doorway Distance and scales with Spirit Power.
  • 3Carrinho de Bagagem30sInvoca um carrinho de bagagem que causa dano espiritual e puxa heróis inimigos pelo seu trajeto. O uso alternativo com alveja heróis aliados em vez de inimigos.
    de dano do carrinho
    60
    T1: +80 Cart Damage · T2: +25m Cast Range +75 Damage on wall impact · T3: -15s Cooldown and 1.25s stun on wall impact
  • 4Hóspede do HotelSuprema140sEnvia o corpo físico do alvo para se hospedar no Hotel Baronesa. O hóspede precisa chegar imediatamente ao elevador de saída, para então voltar à sua posição original. A estadia no Hotel Baronesa é paga com dano espiritual. Caso não saia a tempo, custa dano espiritual adicional.
    Dano
    75
    de dano
    125
    Tempo para deixar o hotel
    6.5s
    T1: 1 Stamina Drain and -20 Cooldown · T2: +150 Damage +1.5s Stun on Failure to Check Out · T3: Unstoppable while the Baroness is occupied. 15s Cooldown on Failure to Check Out.

Ordem de habilidades mais jogada

A ordem mais jogada nas últimas 3156 partidas profissionais com este herói. Os níveis destacados são os pontos gastos em talentos.

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Estratégia

1Abilities

What each of The Doorman's abilities does, as the game describes it:

  • 1 · Call Bell — 18s cooldown: Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow. Can be shot to detonate early.
  • 2 · Doorway — 45s cooldown: Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration. The two doors must be placed within the doorway distance of each other.
  • 3 · Luggage Cart — 30s cooldown: Send out a luggage Cart that deals spirit damage and pulls enemy heroes along its path. Can be alt cast with to target friendly heroes instead.
  • 4 · Hotel Guest (ultimate) — 140s cooldown: Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.

2Skill order

The most played skill order (3,156 games, 49.3% win rate) goes 1 · 1 · 3 · 2 · 1 · 4 · 4 · 1 · 3 · 2 · 3 · 3 · 4 · 4 · 2. The one that wins most among the common ones (733 games) reaches 61.0%: 1 · 1 · 2 · 2 · 3 · 2 · 4 · 4 · 2 · 3 · 3 · 3 · 1 · 1 · 4 · 4.

3Items by phase

What The Doorman players buy most in the laning phase, mid game and late game:

  • Mystic Burst — 54.9% buy it · 45.8% win rate
  • Extra Charge — 52.2% buy it · 45.9% win rate
  • High-Velocity Rounds — 43.6% buy it · 44.6% win rate
  • Rapid Recharge — 45.4% buy it · 46.2% win rate
  • Mystic Expansion — 37.8% buy it · 44.2% win rate
  • Slowing Hex — 30.9% buy it · 45.0% win rate
  • Boundless Spirit — 49.8% buy it · 49.9% win rate
  • Greater Expansion — 48.6% buy it · 45.5% win rate
  • Tankbuster — 44.3% buy it · 45.5% win rate

4A typical game

An average The Doorman game over the last two weeks: 5.0 kills, 5.8 deaths and 14.5 assists, 33,475 hero damage, 4,417 objective damage and 45,339 souls.

5Win rate by rank

By the average badge of the game:

  • Initiate: 45.3% (2,416 games)
  • Seeker: 48.2% (4,742 games)
  • Acolyte: 45.6% (4,339 games)
  • Sentinel: 46.0% (3,705 games)
  • Mystic: 47.4% (3,544 games)
  • Ritualist: 46.2% (3,132 games)
  • Emissary: 46.5% (3,043 games)
  • Oracle: 46.9% (3,726 games)
  • Phantom: 46.0% (2,862 games)
  • Ascendant: 47.7% (963 games)

Dicas

  • Unlock order most players use: Call Bell (1) → Luggage Cart (3) → Doorway (2) → Hotel Guest (4).
  • Upgrade Call Bell first, then Luggage Cart; put points in the ultimate when you can.
  • First buys: Mystic Burst, Extra Charge and High-Velocity Rounds.
  • Your gun hits hardest within 20 m; past 58 m it deals minimum damage.
  • Last-hit troopers and shoot the soul orbs they drop: souls are your gold and your level.
  • Deny the enemy's orbs when you can: every denied orb is souls they don't get.

Confrontos

Forte contra

  • Mirage51,9%winrate no confronto

    The Doorman wins 51.9% of the 8,272 games measured against Mirage in the last two weeks.

    8,3 mil partidas

  • Sinclair51,8%winrate no confronto

    The Doorman wins 51.8% of the 10,031 games measured against Sinclair in the last two weeks.

    10 mil partidas

  • Venator50,2%winrate no confronto

    The Doorman wins 50.2% of the 22,600 games measured against Venator in the last two weeks.

    22,6 mil partidas

Fraco contra

  • Victor38,4%winrate no confronto

    The Doorman only wins 38.4% of the 16,369 games measured against Victor in the last two weeks.

    16,4 mil partidas

  • Graves39,1%winrate no confronto

    The Doorman only wins 39.1% of the 22,758 games measured against Graves in the last two weeks.

    22,8 mil partidas

  • Seven41,2%winrate no confronto

    The Doorman only wins 41.2% of the 18,586 games measured against Seven in the last two weeks.

    18,6 mil partidas

  • Kelvin41,4%winrate no confronto

    The Doorman only wins 41.4% of the 10,727 games measured against Kelvin in the last two weeks.

    10,7 mil partidas

  • Paige42,0%winrate no confronto

    The Doorman only wins 42.0% of the 22,420 games measured against Paige in the last two weeks.

    22,4 mil partidas

Combina bem com

  • Victor54,7%winrate no confronto

    The Doorman and Victor on the same team win 54.7% of 4,146 games measured in the last two weeks.

    4,1 mil partidas

  • Seven53,9%winrate no confronto

    The Doorman and Seven on the same team win 53.9% of 3,119 games measured in the last two weeks.

    3,1 mil partidas

  • Graves52,8%winrate no confronto

    The Doorman and Graves on the same team win 52.8% of 3,121 games measured in the last two weeks.

    3,1 mil partidas

  • Paige51,6%winrate no confronto

    The Doorman and Paige on the same team win 51.6% of 1,448 games measured in the last two weeks.

    1,4 mil partidas

  • Kelvin50,5%winrate no confronto

    The Doorman and Kelvin on the same team win 50.5% of 1,041 games measured in the last two weeks.

    1 mil partidas

Mudanças

  1. Guide created for patch 2026-09-16.

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