For experienced players with a team that has burst damage to follow up. Haymaker knocks a target into your team or away from your carry, and Grand Slam gives it a second charge. You give up the forgiving health pool of Avatar, so positioning matters much more.
Builds
Todas as builds de todos os guias: itens, runas, talentos e ordem de habilidades para cada estilo. Cada uma leva ao guia que explica quando usá-la.
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Muradin forgives almost every mistake a new tank makes: he is hard to kill, his stun is on a short cooldown, and his level twenty lets you undo one bad engage per fight. Take survivability at every tier you are unsure about.
When the enemy has several heroes who jump on you: the survival picks at every level.
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Avoids quest and active talents where it can: passive picks that work without extra buttons or conditions.
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
When the enemy has several heroes who jump on you: the survival picks at every level.
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.











