Mais guias de Arthas
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Introdução
This guide covers Arthas's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Howling Blast applies a root.
- Strong gank potential around the map.
- Sustain from Death Coil.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Frost PresenceIncrease the area of Howling Blast by 20%. Quest: Hit enemy Heroes with Howling Blast. Reward: After Hitting 15 Heroes, Howling Blast's range is increased by 20% and it hits enemies in its path. Reward: After Hitting 30 Heroes, Death Coil Slows Heroes hit by 50% for 1.25 seconds.WMissão
Borean WindsAfter Frozen Tempest has been active for 2 seconds, Arthas gains 10% Movement Speed. Passive: Frozen Tempest's Slowing effects last an additional 0.5 seconds and its Mana cost is reduced by 4 per second.
RimeEvery 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 3 charges. Passive: Arthas heals for 24 (+4% per level) Health per second while Slowed, Rooted, or Stunned.Passivo
- 1The most survivability-focused option at level 1.
- 4Upgrades Howling Blast for more survivability.
- 7Upgrades Death Coil for more survivability.
- 10Heroic ability focused on survivability.
- 13Upgrades Howling Blast for more survivability.
- 16Upgrades Frozen Tempest for more survivability.
- 20The most utility-focused option at level 20.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Frost PresenceIncrease the area of Howling Blast by 20%. Quest: Hit enemy Heroes with Howling Blast. Reward: After Hitting 15 Heroes, Howling Blast's range is increased by 20% and it hits enemies in its path. Reward: After Hitting 30 Heroes, Death Coil Slows Heroes hit by 50% for 1.25 seconds.WMissão
Borean WindsAfter Frozen Tempest has been active for 2 seconds, Arthas gains 10% Movement Speed. Passive: Frozen Tempest's Slowing effects last an additional 0.5 seconds and its Mana cost is reduced by 4 per second.
RimeEvery 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 3 charges. Passive: Arthas heals for 24 (+4% per level) Health per second while Slowed, Rooted, or Stunned.Passivo
- 1Upgrades Frozen Tempest for more utility.
- 4Upgrades Frostmourne Hungers for more utility.
- 7Upgrades Howling Blast for more utility.
- 10Heroic ability focused on utility.
- 13Upgrades Howling Blast for more utility.
- 16Upgrades Frozen Tempest for more utility.
- 20The most utility-focused option at level 20.
Habilidades
QDeath Coil9s50 mpDeals 164 (+4% per level) damage to target enemy. Can be self-cast to heal for 262 (+4% per level) Health.
WHowling Blast10s60 mpRoot enemies within the target area for 1.25 seconds and deals 68 (+4% per level) damage.
EFrozen Tempest1s13 mpDeal 40 (+4% per level) damage per second to nearby enemies and Slow their Movement Speed by 10% per second, stacking up to 40%. Heroes hit also have their Attack Speed Slowed by 10% per second, stacking up to 40%. Frozen Tempest's effects last for 1.5 seconds.
RArmy of the DeadHeroica80s80 mpSummons Ghouls that last 15 seconds and atttack for 20 (+4% per level) damage. Sacrifice Ghouls to heal for 267 (+4% per level) Health.
RSummon SindragosaHeroica100s100 mpDeals 230 (+4% per level) damage and Slows enemies by 60% for 4 seconds. Also disables Minions, Mercenaries, Monsters and Structures for 20 seconds.
DFrostmourne HungersTraço10sActivate to make Arthas's next Basic Attack strike immediately and deal 99 (+4% per level) increased damage. Dealing damage restores 30 Mana.
Estratégia
1Good matchups
Arthas does well against these:
- Raynor: Blizzard classifies Raynor as a Ranged Assassin: once Arthas is on top of them, that distance stops mattering.
- Sgt. Hammer: Blizzard classifies Sgt. Hammer as a Ranged Assassin: once Arthas is on top of them, that distance stops mattering.
- Sylvanas: Blizzard classifies Sylvanas as a Ranged Assassin: once Arthas is on top of them, that distance stops mattering.
2Tough matchups
Arthas struggles against these:
3Synergies
Arthas works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Arthas
If you're on the other side, this is what to exploit:
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Confrontos
Forte contra
Blizzard classifies Raynor as a Ranged Assassin: once Arthas is on top of them, that distance stops mattering.
Blizzard classifies Sgt. Hammer as a Ranged Assassin: once Arthas is on top of them, that distance stops mattering.
Blizzard classifies Sylvanas as a Ranged Assassin: once Arthas is on top of them, that distance stops mattering.
Fraco contra
Blaze fights at range and Arthas is melee with no dash in the kit to close the gap.
Mei fights at range and Arthas is melee with no dash in the kit to close the gap.
Arthas has to walk up to start a fight, and Condemn (stun) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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