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Raynor · Ranged Assassin

Raynor guide — the easiest damage in the game

Guia completoOficialFácilPatch 2.57.0.98304
HandSteryEditorial team
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Introdução

Raynor is a basic-attack ranged assassin with a simple kit and a long attack range. His trait, Give 'Em Some Pepper, makes every few basic attacks deal extra damage, Inspire gives his whole team attack speed, and Adrenaline Rush heals him when he needs it. Penetrating Round knocks back every enemy in a line, which is how he keeps divers off himself. At level 10, Hyperion strafes an area and hits structures from above, while Raynor's Raider summons a Banshee that fights beside him. He is the easiest ranged assassin to learn: stand behind your frontline, attack the closest target and survive.

Pontos fortes

  • Long basic-attack range and steady sustained damage.
  • Self-healing with Adrenaline Rush.
  • Penetrating Round keeps divers away.
  • Simple kit: great to learn the role.

Pontos fracos

  • Blinds shut down his damage.
  • No real escape beyond the knockback.
  • Little burst: he needs time on a target.

Builds

Pepper — the easiest damage in the game

OfensivoRecomendada
Abrir build

Quando usar

The standard Raynor: a quest that grows all game, sustain in lane, and Bounty Hunter to melt tanks late. Take Hyperion when your team fights around structures and objectives.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrioridade 2Acompanha o time nas lutas e nos objetivos.

Melhores campos de batalha

  • Battlefield of Eternity
  • Towers of Doom
  • Alterac Pass

Talentos por nível

  • ExterminatorBasic Attacks deal 50% more damage to Minions, Mercenaries, and Monsters. This is increased to 125% while Inspire is active. Passive: Inspire does not expire on friendly Minions and Mercenaries.W
  • Veteran MarksmanQuest: Every time the primary target of Give 'Em Some Pepper is a Hero, permanently increase its damage bonus by 0.75%. Gambit: Gain 60% bonus Give 'Em Some Pepper damage. Every death reduces this bonus by 15%.TraçoMissão
  • Ace in the HoleDeal 12% more damage to Stunned or Slowed Heroes. Enemy Heroes hit by Give 'Em Some Pepper are Slowed by 10% for 2.5 seconds.Passivo
  • 1It compounds all game
  • 4Stay in lane longer
  • 7Bigger Pepper, more mana, Penetrating Round sooner
  • 10Wins fights you are not in
  • 13Reward for good positioning
  • 16Percentage damage against big health bars
  • 20Adrenaline Rush makes you Unstoppable

Habilidades

  • QPenetrating Round9s60 mpDeal 205 (+4% per level) damage, knock back, and Slow enemies in a line by 20% for 2 seconds. Enemies close to Raynor are knocked back further.Knocks back every enemy in a line. Your self-defence: keep it for divers.
  • WInspire12s50 mpRaynor and all nearby allied Minions and Mercenaries gain 30% Attack Speed and 10% Movement Speed for 4 seconds. Casting Inspire resets Raynor's Basic Attack cooldown.
  • EAdrenaline Rush45s75 mpHeal Raynor for 25% of his maximum Health over 1 second. Raynor's Basic Attacks lower the cooldown of this by 0.5 seconds, doubled against Heroes.A heal over a few seconds, and basic attacks bring it back sooner. Cast it as the dive starts.
  • RHyperionHeroica100s100 mpOrder the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.Strafes an area and fires at structures. Strong after a won fight to push.
  • RRaynor's RaiderHeroica45sSummon a Banshee that assists Raynor. The Banshee deals 84 (+4% per level) damage per second and regenerates 75 (+4% per level) Health per second if it hasn't taken damage in the last 4 seconds. Can reactivate to retarget or move the Banshee. The Banshee respawns automatically after 45 seconds.
  • Give 'Em Some PepperTraçoEvery 4th Basic Attack splashes in a small area and deals 125% more damage to the main target.Every few basic attacks deal extra damage. Many of your talents build on it.

Estratégia

1Early game: levels 1–9

Raynor clears waves and camps well with basic attacks, so play a lane where you can soak safely and take a mercenary camp when it is free. Your level-1 quest, Veteran Marksman, grows every time Pepper hits a hero: poke the enemy laner often, but do not die, because the gambit loses value on each death.

2Mid game: levels 10–16

With your heroic, you are one of your team's main damage dealers. Stand behind your tank at objectives, attack the closest enemy and use Hyperion on grouped enemies or on a tower after a won fight. Keep Penetrating Round and Adrenaline Rush ready for the enemy's dive.

3Late game: levels 16–20

Bounty Hunter and your level-20 talent make you very dangerous against tanks and bruisers in long fights. Keep your distance, trust your healer and never be the first hero the enemy can reach.

4Teamfights

Inspire, then attack whoever is closest from maximum range. When someone dives you, knock them back with Penetrating Round, heal with Adrenaline Rush and keep attacking. The longer you stay alive, the more damage you do.

Dicas

  • Attack the closest safe target: sustained damage only works if you keep attacking.
  • Keep Penetrating Round for the diver, not for poke.
  • Adrenaline Rush heals over a few seconds: cast it when the damage starts, not when you are nearly dead.
  • Inspire before the fight so your team starts with attack speed.
  • Hyperion is great on structures: use it to push after a won fight.

Confrontos

Forte contra

  • A huge health pool is the perfect target for Bounty Hunter's percentage damage.

  • Slow, tanky frontlines melt to sustained basic attacks from range.

Fraco contra

  • Shield Glare blinds him and removes his damage.

  • Blinding Wind makes his attacks miss over and over.

  • Reaches him from stealth before Penetrating Round can help.

Combina bem com

  • Hunter's Mark makes his basic attacks hit much harder.

  • A durable frontline that blinds divers lets Raynor attack all fight.

Campos de batalha

Mapas fortes

  • Battlefield of EternityThe Immortal race rewards sustained single-target damage.
  • Towers of DoomHyperion hits structures, and fights happen around them.
  • Alterac Pass

Mapas medianos

  • Sky Temple
  • Cursed Hollow
  • Dragon Shire
  • Braxis Holdout

Mapas fracos

  • Warhead JunctionA spread-out map where an immobile assassin is easy to catch alone.

Mudanças

  1. Guide written for the current patch; talent notes rewritten.

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