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Introdução
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better. In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
Pontos fortes
- Crowd control: Penetrating Round applies a knock-up.
- Puts pressure on structures.
- Sustain from Adrenaline Rush.
Pontos fracos
- Relies on basic attacks: blinds and armor hurt its damage.
- No escape tools: vulnerable when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
ARAM talents
Quando usar
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
ExterminatorBasic Attacks deal 50% more damage to Minions, Mercenaries, and Monsters. This is increased to 125% while Inspire is active. Passive: Inspire does not expire on friendly Minions and Mercenaries.W
Veteran MarksmanQuest: Every time the primary target of Give 'Em Some Pepper is a Hero, permanently increase its damage bonus by 0.75%. Gambit: Gain 60% bonus Give 'Em Some Pepper damage. Every death reduces this bonus by 15%.TraçoMissão
Ace in the HoleDeal 12% more damage to Stunned or Slowed Heroes. Enemy Heroes hit by Give 'Em Some Pepper are Slowed by 10% for 2.5 seconds.Passivo
- 1Upgrades Inspire for more damage.
- 4Upgrades Give 'Em Some Pepper for more survivability.
- 7Upgrades Inspire for more utility.
- 10Heroic ability focused on damage.
- 13Upgrades Inspire for more survivability.
- 16Upgrades Give 'Em Some Pepper for more survivability.
- 20Upgrades Adrenaline Rush for more survivability.
Habilidades
QPenetrating Round9s60 mpDeal 205 (+4% per level) damage, knock back, and Slow enemies in a line by 20% for 2 seconds. Enemies close to Raynor are knocked back further.
WInspire12s50 mpRaynor and all nearby allied Minions and Mercenaries gain 30% Attack Speed and 10% Movement Speed for 4 seconds. Casting Inspire resets Raynor's Basic Attack cooldown.
EAdrenaline Rush45s75 mpHeal Raynor for 25% of his maximum Health over 1 second. Raynor's Basic Attacks lower the cooldown of this by 0.5 seconds, doubled against Heroes.
RHyperionHeroica100s100 mpOrder the Hyperion to make a strafing run for 12 seconds, hitting up to 4 enemies for 66 (+4% per level) damage every second. Every 4 seconds, it can fire its Yamato Cannon at a Structure, dealing 794 (+4% per level) damage.Heroic. Plan your fights around its cooldown.
RRaynor's RaiderHeroica45sSummon a Banshee that assists Raynor. The Banshee deals 84 (+4% per level) damage per second and regenerates 75 (+4% per level) Health per second if it hasn't taken damage in the last 4 seconds. Can reactivate to retarget or move the Banshee. The Banshee respawns automatically after 45 seconds.Heroic — summons units. Plan your fights around its cooldown.
Give 'Em Some PepperTraçoEvery 4th Basic Attack splashes in a small area and deals 125% more damage to the main target.
Estratégia
1What changes
ARAM puts everyone in a single lane with random heroes: there are no map objectives to split for, so the game is decided by team fights and by who manages health and mana better.
2Build adjustments
Constant fights in one lane: damage early to win the trades, survivability later to outlast the long team fights.
3Fighting
Hit the closest target you can reach safely: your damage only counts while you're alive. In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
Dicas
- In ARAM you'll be poking all the time: stay behind the group and use your damage every time it's ready.
- Pick the heroic that wins team fights: Hyperion or Raynor's Raider.
- Don't chase alone: the enemy is always grouped.
- Grab regeneration globes and use the healing fountain between fights.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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