Mais guias de Cho
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
Early, soak experience in a lane with your team's weaker laner, rotate to the first objective and ward with your presence: where you stand is where the enemy can't. Early, be the first at map objectives and mercenary camps and help your team win the first level race.
Pontos fortes
- Clear job in the team: start the fights, protect your team and control where the enemy can stand.
- Starts the fights and protects the team.
Pontos fracos
- Low damage by itself: it needs its team to finish kills.
- Low damage on its own.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Early game talentsEquilibradoRecomendadaLevels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
- Balanced talentsEquilibradoAvançadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Early game talents
Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Consuming FireConsuming Blaze restores 75 (+4% per level) more Health when a Hero is Ignited.
Calloused HideWhile under 50% maximum Health, Cho gains 15% increased Movement Speed and healing received.
The Will of ChoQuest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks. Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor. This Armor bonus stacks with Ogre Hide.
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4The most survivability-focused option at level 4.
- 7The most survivability-focused option at level 7.
- 10Fits more than one plan at level 10: damage and utility.
- 13Fits more than one plan at level 13: damage and survivability.
- 16The most damage-focused option at level 16.
- 20The most utility-focused option at level 20.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Consuming FireConsuming Blaze restores 75 (+4% per level) more Health when a Hero is Ignited.
Calloused HideWhile under 50% maximum Health, Cho gains 15% increased Movement Speed and healing received.
The Will of ChoQuest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks. Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor. This Armor bonus stacks with Ogre Hide.
- 1Fits more than one plan at level 1: survivability and utility.
- 4Fits more than one plan at level 4: damage and survivability.
- 7The most survivability-focused option at level 7.
- 10Fits more than one plan at level 10: damage and utility.
- 13Fits more than one plan at level 13: damage and survivability.
- 16The most damage-focused option at level 16.
- 20The most utility-focused option at level 20.
Estratégia
1Early talents
The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.
- Picks: Calloused Hide and Uppercut.
2Trading
Trade only when your healer is close: your health is the team's health bar.
3Soaking and rotations
Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.
4Early objectives
Early, be the first at map objectives and mercenary camps and help your team win the first level race. Your big moments are level 10, when you unlock your heroic, and level 20.
Dicas
- Trade only when your healer is close: your health is the team's health bar.
- Calloused Hide is your first purchase that changes the lane: get it early.
- Early, be the first at map objectives and mercenary camps and help your team win the first level race.
- Don't fight next to the enemy minions: early on they hit hard.
Confrontos
Forte contra
Blizzard classifies Junkrat as a Ranged Assassin: once Cho is on top of them, that distance stops mattering.
Blizzard classifies Kael'thas as a Ranged Assassin: once Cho is on top of them, that distance stops mattering.
Blizzard classifies Kel'Thuzad as a Ranged Assassin: once Cho is on top of them, that distance stops mattering.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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