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Cho Early Game Guide

Early gameBaseado em dadosMédiaPatch 2.57.0.98304
6,3 milAtualizado

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Introdução

Early, soak experience in a lane with your team's weaker laner, rotate to the first objective and ward with your presence: where you stand is where the enemy can't. Early, be the first at map objectives and mercenary camps and help your team win the first level race.

Pontos fortes

  • Clear job in the team: start the fights, protect your team and control where the enemy can stand.
  • Starts the fights and protects the team.

Pontos fracos

  • Low damage by itself: it needs its team to finish kills.
  • Low damage on its own.

Builds

Early game talents

EquilibradoRecomendada
Abrir build

Quando usar

Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Consuming FireConsuming Blaze restores 75 (+4% per level) more Health when a Hero is Ignited.
  • Calloused HideWhile under 50% maximum Health, Cho gains 15% increased Movement Speed and healing received.
  • The Will of ChoQuest: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero takedowns grant 10 stacks. Gain 1 Armor for every 30 stacks of The Will of Cho, up to a maximum of 10 Armor. This Armor bonus stacks with Ogre Hide.
  • 1Quest talent: it only pays off if you complete it early, so commit to it.
  • 4The most survivability-focused option at level 4.
  • 7The most survivability-focused option at level 7.
  • 10Fits more than one plan at level 10: damage and utility.
  • 13Fits more than one plan at level 13: damage and survivability.
  • 16The most damage-focused option at level 16.
  • 20The most utility-focused option at level 20.

Estratégia

1Early talents

The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.

  • Picks: Calloused Hide and Uppercut.

2Trading

Trade only when your healer is close: your health is the team's health bar.

3Soaking and rotations

Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.

4Early objectives

Early, be the first at map objectives and mercenary camps and help your team win the first level race. Your big moments are level 10, when you unlock your heroic, and level 20.

Dicas

  • Trade only when your healer is close: your health is the team's health bar.
  • Calloused Hide is your first purchase that changes the lane: get it early.
  • Early, be the first at map objectives and mercenary camps and help your team win the first level race.
  • Don't fight next to the enemy minions: early on they hit hard.

Confrontos

Forte contra

  • Blizzard classifies Junkrat as a Ranged Assassin: once Cho is on top of them, that distance stops mattering.

  • Blizzard classifies Kael'thas as a Ranged Assassin: once Cho is on top of them, that distance stops mattering.

  • Blizzard classifies Kel'Thuzad as a Ranged Assassin: once Cho is on top of them, that distance stops mattering.

Fraco contra

  • Mei fights at range and Cho is melee with no dash in the kit to close the gap.

  • Blaze fights at range and Cho is melee with no dash in the kit to close the gap.

  • Cho has to walk up to start a fight, and Impale (stun) stops that engage before it lands.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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