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Hanzo · Ranged Assassin

Hanzo Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 2.57.0.98304
3 milAtualizado

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Introdução

This guide covers Hanzo's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Crowd control: Dragon's Arrow applies a stun.
  • Has escape tools, according to Blizzard's own hero tags.
  • Clear job in the team: deal consistent damage from range and clear waves.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Relies on basic attacks: blinds and armor hurt its damage.

Builds

Against dive

DefensivoRecomendada
Abrir build

Quando usar

When the enemy has several heroes who jump on you: the survival picks at every level.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Target PracticeQuest: Hit every enemy Hero with Storm Bow. Reward: After hitting every enemy Hero once with Storm Bow, its range is increased by 30%. Reward: After hitting every enemy Hero 3 times with Storm Bow, its damage is increased by 100.QMissão
  • Simple GeometryQuest: Hit a Hero with multiple arrows from the same Scatter Arrow cast 20 times. Each arrow hit after the second grants additional progress. Reward: Upon hitting terrain for the first time, Scatter Arrow creates 2 additional arrows.WMissão
  • RedemptionQuest: Every 2 Basic Attacks against the same Hero within 10 seconds grants 1 Redemption, stacking up to 12. Dying decreases Redemption by 3, and Redemption can be lost even at maximum stacks. Reward: At 12 Redemption, gain 50% Attack Speed.PassivoMissão
  • 1Quest talent: it only pays off if you complete it early, so commit to it.
  • 4Upgrades Storm Bow for more damage.
  • 7Upgrades Storm Bow for more survivability.
  • 10Heroic ability focused on damage.
  • 13Upgrades Storm Bow for more utility.
  • 16Upgrades Scatter Arrow for more survivability.
  • 20Upgrades Dragon's Arrow for more survivability.

Habilidades

  • QStorm Bow4s20 mpActivate to charge an arrow that deals 291 (+4% per level) damage to the first enemy hit. Storm Bow's range increases the longer it is Channeled.
  • WScatter Arrow8s50 mpFire an arrow that deals 88 (+4% per level) to the first enemy Hero hit. Scatter Arrow can collide with terrain and Structures, splitting into 5 arrows that travel extra distance, ricochet up to 4 additional times, and deal 88 (+4% per level) damage each to the first enemy hit.
  • ESonic Arrow20s50 mpFire an arrow that grants vision in a large area for 5 seconds. Enemies inside are revealed for 1 second. If Sonic Arrow lands directly on an enemy, it deals 165 (+4% per level) damage to them and follows them as they move.
  • RDragonstrikeHeroica60s60 mpAfter 1.5 seconds, summon a pair of Spirit Dragons which travel forward, dealing 84 (+4% per level) damage every 0.25 seconds to enemy Heroes in its area. Enemies in the center take 75% increased damage.
  • RDragon's ArrowHeroica70s90 mpFire a missile that travels across the battleground. Explodes upon hitting an enemy Hero, dealing 130 (+4% per level) damage to all nearby enemies and Stunning them for 0.5 seconds. After traveling a medium distance, the damage is increased to 260 (+4% per level) and the Stun duration to 1.25 seconds. After traveling a long distance, the damage is increased to 390 (+4% per level) and the Stun du
  • DNatural AgilityTraço25sJump over unpathable terrain or Structures, up to a maximum range.

Estratégia

1Good matchups

Hanzo does well against these:

  • Alarak: Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Hanzo, who fights at range.
  • Illidan: Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Hanzo, who fights at range.
  • Kerrigan: Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Hanzo, who fights at range.

2Tough matchups

Hanzo struggles against these:

  • Cassia: Valkyrie (stun) lets Cassia pin Hanzo down before Natural Agility gets them out.
  • Gall: Ogre Rage (stun) lets Gall pin Hanzo down before Natural Agility gets them out.
  • Valla: Rain of Vengeance (stun) lets Valla pin Hanzo down before Natural Agility gets them out.

3Synergies

Hanzo works well alongside these, because their kits fit together:

  • Anub'arak: Dragon's Arrow from Hanzo holds enemies in place for Locust Swarm from Anub'arak.
  • Li Li: Dragon's Arrow from Hanzo holds enemies in place for Water Dragon from Li Li.
  • Uther: Dragon's Arrow from Hanzo holds enemies in place for Divine Storm from Uther.

4Adapting the build

The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.

5Playing against Hanzo

If you're on the other side, this is what to exploit:

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Relies on basic attacks: blinds and armor hurt its damage.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Alarak. Play forward when you face them.
  • Tough matchup: Cassia. Play safer and wait for your team.
  • Against teams with a lot of dive, save Natural Agility for the first jump.
  • Against slippery heroes, hold Dragon's Arrow until their escape is used.

Confrontos

Forte contra

  • Blizzard classifies Alarak as a Melee Assassin, and they have to close the gap before they can do anything to Hanzo, who fights at range.

  • Blizzard classifies Illidan as a Melee Assassin, and they have to close the gap before they can do anything to Hanzo, who fights at range.

  • Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Hanzo, who fights at range.

Fraco contra

  • Valkyrie (stun) lets Cassia pin Hanzo down before Natural Agility gets them out.

  • Ogre Rage (stun) lets Gall pin Hanzo down before Natural Agility gets them out.

  • Rain of Vengeance (stun) lets Valla pin Hanzo down before Natural Agility gets them out.

Combina bem com

  • Dragon's Arrow from Hanzo holds enemies in place for Locust Swarm from Anub'arak.

  • Dragon's Arrow from Hanzo holds enemies in place for Water Dragon from Li Li.

  • Dragon's Arrow from Hanzo holds enemies in place for Divine Storm from Uther.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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