Mais guias de Gall
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Introdução
Gall is a ranged Ranged Assassin in Heroes of the Storm. In this guide you play it as Ranged Assassin: your job is to deal consistent damage from range and clear waves. The kit brings crowd control (stun) with Ogre Rage. At level 10 you choose between the heroics Shadow Bolt Volley and Twisting Nether.
Pontos fortes
- Crowd control: Ogre Rage applies a stun.
- Clear job in the team: deal consistent damage from range and clear waves.
- Two heroics to choose from (Twisting Nether and Shadow Bolt Volley) to adapt to the match.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- Fragile when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Utility talentsUtilidadeSituacionalAt each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Keep Moving!Increases the Movement Speed bonus of Shove by 10% and its duration by 2 seconds.Montaria
TaskmasterEvery time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.Montaria
We See You!Eye of Kilrogg's cooldown is decreased by 25 seconds, its range is increased by 33%, and the number of Basic Attacks required to kill it is increased by 1.Passivo
- 1Upgrades Shove for more utility.
- 4Fits more than one plan at level 4: damage and utility.
- 7Quest talent: it only pays off if you complete it early, so commit to it.
- 10Heroic ability focused on damage.
- 13Upgrades Ogre Rage for more damage.
- 16Upgrades Runic Blast for more utility.
- 20Upgrades Shadow Bolt Volley.
Utility talents
Quando usar
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Keep Moving!Increases the Movement Speed bonus of Shove by 10% and its duration by 2 seconds.Montaria
TaskmasterEvery time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.Montaria
We See You!Eye of Kilrogg's cooldown is decreased by 25 seconds, its range is increased by 33%, and the number of Basic Attacks required to kill it is increased by 1.Passivo
- 1The most utility-focused option at level 1.
- 4Quest talent: it only pays off if you complete it early, so commit to it.
- 7Quest talent: it only pays off if you complete it early, so commit to it.
- 10Heroic ability focused on utility.
- 13Upgrades Ogre Rage for more damage.
- 16Upgrades Runic Blast for more utility.
- 20Upgrades Shadowflame for more utility.
Habilidades
QShadowflame3sDeal 135 (+5% per level) damage to enemies in the area.
WDread Orb6sThrow a bomb that will bounce three times, dealing 126 (+5% per level) damage to enemies.
ERunic BlastDetonate Cho's Rune Bomb, dealing 210 (+4% per level) damage around it.
RTwisting NetherHeroica80sAfter 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.Heroic — slows and hits an area. Plan your fights around its cooldown.
RShadow Bolt VolleyHeroica60sAfter 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 (+4% per level) damage to the first target hit. The bolts fire towards your mouse.Heroic. Plan your fights around its cooldown.
DOgre RageTraço5sActivate to increase Gall's damage by 25%, but reduce Cho's Armor by 25. Passive: Gall is permanently immune to Stun and Silence effects.Trait — applies a stun. Save it for priority targets or to interrupt a channel.
ZShove30sNudge Cho a small distance and grant him 25% Movement Speed for 2 seconds.
Estratégia
1Early game
Early, soak experience, clear waves quickly and poke the enemy from a safe distance. Don't trade health you can't get back. Trade at the edge of your range, and walk away as soon as the enemy starts to close the gap.
- Early talents: Keep Moving! and Bomb's Away.
2Mid game
At level 10, Twisting Nether or Shadow Bolt Volley becomes your fight-winning tool. Stay behind your frontline and deal damage without being reached.
- Heroics: Shadow Bolt Volley and Twisting Nether.
3Late game
Late, you're a priority target: keep your distance, respect the enemy's heroics and never walk ahead of your tank.
- Level 20: Shadowfury.
4Team fights
Hit the closest target you can reach safely: your damage only counts while you're alive.
Dicas
- Choose between Twisting Nether and Shadow Bolt Volley depending on the enemy team.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Before each fight, check which key abilities the enemy has available.
- Look at the minimap every few seconds: most deaths come from enemies you didn't see.
Confrontos
Forte contra
Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
Fraco contra
Horrify silences Gall, whose damage comes from abilities.
Wailing Arrow silences Gall, whose damage comes from abilities.
Natural Agility lets Hanzo reach Gall, who has no escape in the kit.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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