Mais guias de Gall
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
This guide covers Gall's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Crowd control: Ogre Rage applies a stun.
- Clear job in the team: deal consistent damage from range and clear waves.
- Two heroics to choose from (Twisting Nether and Shadow Bolt Volley) to adapt to the match.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- Fragile when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Keep Moving!Increases the Movement Speed bonus of Shove by 10% and its duration by 2 seconds.Montaria
TaskmasterEvery time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.Montaria
We See You!Eye of Kilrogg's cooldown is decreased by 25 seconds, its range is increased by 33%, and the number of Basic Attacks required to kill it is increased by 1.Passivo
- 1Upgrades Shove for more utility.
- 4Quest talent: it only pays off if you complete it early, so commit to it.
- 7Quest talent: it only pays off if you complete it early, so commit to it.
- 10Heroic ability focused on damage.
- 13Upgrades Shadowflame for more survivability.
- 16Upgrades Runic Blast for more utility.
- 20Upgrades Shadow Bolt Volley.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Keep Moving!Increases the Movement Speed bonus of Shove by 10% and its duration by 2 seconds.Montaria
TaskmasterEvery time Cho is hit by a Hero Basic Attack, reduce the cooldown of Shove by 1 second.Montaria
We See You!Eye of Kilrogg's cooldown is decreased by 25 seconds, its range is increased by 33%, and the number of Basic Attacks required to kill it is increased by 1.Passivo
- 1The most utility-focused option at level 1.
- 4Quest talent: it only pays off if you complete it early, so commit to it.
- 7Quest talent: it only pays off if you complete it early, so commit to it.
- 10Heroic ability focused on utility.
- 13Upgrades Ogre Rage for more damage.
- 16Upgrades Runic Blast for more utility.
- 20Upgrades Shadowflame for more utility.
Habilidades
QShadowflame3sDeal 135 (+5% per level) damage to enemies in the area.
WDread Orb6sThrow a bomb that will bounce three times, dealing 126 (+5% per level) damage to enemies.
ERunic BlastDetonate Cho's Rune Bomb, dealing 210 (+4% per level) damage around it.
RTwisting NetherHeroica80sAfter 1 second, nearby enemies are slowed by 50% while Gall channels, up to 5 seconds. Activate to deal 353 (+5% per level) damage.
RShadow Bolt VolleyHeroica60sAfter 1 second, unleash 20 Shadow Bolts over 4 seconds, each dealing 87 (+4% per level) damage to the first target hit. The bolts fire towards your mouse.
DOgre RageTraço5sActivate to increase Gall's damage by 25%, but reduce Cho's Armor by 25. Passive: Gall is permanently immune to Stun and Silence effects.
ZShove30sNudge Cho a small distance and grant him 25% Movement Speed for 2 seconds.
Estratégia
1Good matchups
Gall does well against these:
- Kerrigan: Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
- Maiev: Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
- Murky: Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
2Tough matchups
Gall struggles against these:
3Synergies
Gall works well alongside these, because their kits fit together:
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Gall
If you're on the other side, this is what to exploit:
- No escape tools: vulnerable when divers reach it.
Confrontos
Forte contra
Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Gall, who fights at range.
Fraco contra
Horrify silences Gall, whose damage comes from abilities.
Wailing Arrow silences Gall, whose damage comes from abilities.
Natural Agility lets Hanzo reach Gall, who has no escape in the kit.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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