Zarya · Support
Zarya Abilities and Combos
Mais guias de Zarya
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Introdução
This guide goes through Zarya's kit ability by ability. The kit brings crowd control (knock-up) with Expulsion Zone. At level 10 you choose between the heroics Graviton Surge and Expulsion Zone.
Pontos fortes
- Brings utility that helps the whole team.
- Crowd control: Expulsion Zone applies a knock-up.
- Clear job in the team: give your team utility, vision and protection.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- Low priority on gold and experience.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Demolitions ExpertQuest: For every 5 enemy Heroes hit by Particle Grenade, its recharge rate lowers by 0.4375 seconds, up to 3.5 seconds. Reward: Once Particle Grenade has hit 40 enemy Heroes, its radius is increased by 15%.QMissão
Together We Are StrongFor 3 seconds after gaining Shield Ally, every 5.35 (+4% per level) damage done by the bearer contributes 1 Energy to Zarya, up to 40 Energy per Shield.E
Feel the HeatZarya's Basic Attack deals 50% additional damage to enemies in melee range. While above 40 Energy, Zarya's Basic Attack size is increased by 35%.Traço
Maximum ChargeRegen Globes now instantly grant 20 Energy. Quest: Spend 150 seconds at or above 50 Energy. Reward: Gain an additional 20 maximum Energy.TraçoMissão
- 1Fits more than one plan at level 1: damage and utility.
- 4Upgrades Personal Barrier for more damage.
- 7Upgrades Personal Barrier for more damage.
- 10Fits more than one plan at level 10: utility and damage.
- 13Fits more than one plan at level 13: damage and survivability.
- 16Fits more than one plan at level 16: survivability and utility.
- 20Upgrades Expulsion Zone for more utility.
Habilidades
QParticle Grenade8sLaunch a particle grenade that deals 75 (+4% per level) damage to enemies within the area. Deals 50% damage to Structures. Stores up to 4 charges.Basic ability — hits an area. Part of your regular rotation.
WPersonal Barrier10sGain a Shield that absorbs 560 (+4% per level) damage for 3 seconds.Basic ability — shields. Time it for the enemy's burst, not for chip damage.
EShield Ally12sGrants an allied Hero a Shield that absorbs 420 (+4% per level) damage for 3 seconds.Basic ability — shields. Time it for the enemy's burst, not for chip damage.
RGraviton SurgeHeroica60sLaunch a gravity bomb that detonates after 1 second and draws enemy Heroes toward the center for 2.5 seconds. Affected Heroes take 30 (+4% per level) damage a second.Heroic. Plan your fights around its cooldown.
RExpulsion ZoneHeroica45sLaunch a gravity bomb that deals 124 (+4% per level) damage and creates an expulsion zone for 3.5 seconds. Enemies who enter the affected area are knocked back and have their Movement Speed reduced by 50% for 1 second.Heroic — applies a knock-up. Use it on the target your team can kill.
EnergyTraçoEach time Zarya's Personal Barrier or Shield Ally absorbs 9 (+4% per level) damage, her Energy is increased by 1. Each point of Energy increases Zarya's damage by 2%. After 0.5 seconds, Energy decays by 3 per second.Trait — shields. Time it for the enemy's burst, not for chip damage.
Estratégia
1The kit
The kit brings crowd control (knock-up) with Expulsion Zone.
- [Q] Particle Grenade — Basic ability — hits an area. Part of your regular rotation.
- [W] Personal Barrier — Basic ability — shields. Time it for the enemy's burst, not for chip damage.
- [E] Shield Ally — Basic ability — shields. Time it for the enemy's burst, not for chip damage.
- [R] Graviton Surge — Heroic. Plan your fights around its cooldown.
- [R] Expulsion Zone — Heroic — applies a knock-up. Use it on the target your team can kill.
- Energy — Trait — shields. Time it for the enemy's burst, not for chip damage.
2Abilities and levels
There are no skill points in Heroes of the Storm: all basic abilities are available from level 1 and grow with your level. What changes is the talents — see the talents guide.
3Combos
Without hard crowd control in the kit, your damage depends on positioning: land your abilities when the enemy is committed to something else.
4Heroics
At level 10 you choose between Graviton Surge and Expulsion Zone. Pick after seeing the enemy team: each solves a different problem.
- Graviton Surge — Heroic. Plan your fights around its cooldown.
- Expulsion Zone — Heroic — applies a knock-up. Use it on the target your team can kill.
Dicas
- Land Expulsion Zone first: every ability after it is easier to hit.
- Use Personal Barrier reactively, when the enemy commits.
- Practise the combo in a practice game before using it in ranked.
- Count the enemy's key cooldowns: the best moment to use yours is right after they use theirs.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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