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Introdução
Zarya is a ranged Support in Heroes of the Storm. In this guide you play it as Support: your job is to give your team utility, vision and protection. The kit brings crowd control (knock-up) with Expulsion Zone. At level 10 you choose between the heroics Graviton Surge and Expulsion Zone.
Pontos fortes
- Brings utility that helps the whole team.
- Crowd control: Expulsion Zone applies a knock-up.
- Clear job in the team: give your team utility, vision and protection.
Pontos fracos
- No escape tools: vulnerable when divers reach it.
- Low priority on gold and experience.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
- Utility talentsUtilidadeSituacionalAt each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Demolitions ExpertQuest: For every 5 enemy Heroes hit by Particle Grenade, its recharge rate lowers by 0.4375 seconds, up to 3.5 seconds. Reward: Once Particle Grenade has hit 40 enemy Heroes, its radius is increased by 15%.QMissão
Together We Are StrongFor 3 seconds after gaining Shield Ally, every 5.35 (+4% per level) damage done by the bearer contributes 1 Energy to Zarya, up to 40 Energy per Shield.E
Feel the HeatZarya's Basic Attack deals 50% additional damage to enemies in melee range. While above 40 Energy, Zarya's Basic Attack size is increased by 35%.Traço
Maximum ChargeRegen Globes now instantly grant 20 Energy. Quest: Spend 150 seconds at or above 50 Energy. Reward: Gain an additional 20 maximum Energy.TraçoMissão
- 1Fits more than one plan at level 1: damage and utility.
- 4Upgrades Personal Barrier for more damage.
- 7Upgrades Personal Barrier for more damage.
- 10Fits more than one plan at level 10: utility and damage.
- 13Fits more than one plan at level 13: damage and survivability.
- 16Fits more than one plan at level 16: survivability and utility.
- 20Upgrades Expulsion Zone for more utility.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Demolitions ExpertQuest: For every 5 enemy Heroes hit by Particle Grenade, its recharge rate lowers by 0.4375 seconds, up to 3.5 seconds. Reward: Once Particle Grenade has hit 40 enemy Heroes, its radius is increased by 15%.QMissão
Together We Are StrongFor 3 seconds after gaining Shield Ally, every 5.35 (+4% per level) damage done by the bearer contributes 1 Energy to Zarya, up to 40 Energy per Shield.E
Feel the HeatZarya's Basic Attack deals 50% additional damage to enemies in melee range. While above 40 Energy, Zarya's Basic Attack size is increased by 35%.Traço
Maximum ChargeRegen Globes now instantly grant 20 Energy. Quest: Spend 150 seconds at or above 50 Energy. Reward: Gain an additional 20 maximum Energy.TraçoMissão
- 1Upgrades Shield Ally for more survivability.
- 4Upgrades Personal Barrier for more survivability.
- 7Upgrades Particle Grenade for more damage.
- 10Heroic ability focused on utility.
- 13Upgrades Energy for more survivability.
- 16Upgrades Shield Ally for more survivability.
- 20Upgrades Personal Barrier for more survivability.
Utility talents
Quando usar
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Demolitions ExpertQuest: For every 5 enemy Heroes hit by Particle Grenade, its recharge rate lowers by 0.4375 seconds, up to 3.5 seconds. Reward: Once Particle Grenade has hit 40 enemy Heroes, its radius is increased by 15%.QMissão
Together We Are StrongFor 3 seconds after gaining Shield Ally, every 5.35 (+4% per level) damage done by the bearer contributes 1 Energy to Zarya, up to 40 Energy per Shield.E
Feel the HeatZarya's Basic Attack deals 50% additional damage to enemies in melee range. While above 40 Energy, Zarya's Basic Attack size is increased by 35%.Traço
Maximum ChargeRegen Globes now instantly grant 20 Energy. Quest: Spend 150 seconds at or above 50 Energy. Reward: Gain an additional 20 maximum Energy.TraçoMissão
- 1Upgrades Energy for more utility.
- 4Quest talent: it only pays off if you complete it early, so commit to it.
- 7Upgrades Particle Grenade for more utility.
- 10Heroic ability focused on utility.
- 13Upgrades Energy for more damage.
- 16Upgrades Energy for more utility.
- 20Upgrades Expulsion Zone for more utility.
Habilidades
QParticle Grenade8sLaunch a particle grenade that deals 75 (+4% per level) damage to enemies within the area. Deals 50% damage to Structures. Stores up to 4 charges.
WPersonal Barrier10sGain a Shield that absorbs 560 (+4% per level) damage for 3 seconds.
EShield Ally12sGrants an allied Hero a Shield that absorbs 420 (+4% per level) damage for 3 seconds.
RGraviton SurgeHeroica60sLaunch a gravity bomb that detonates after 1 second and draws enemy Heroes toward the center for 2.5 seconds. Affected Heroes take 30 (+4% per level) damage a second.Heroic. Plan your fights around its cooldown.
RExpulsion ZoneHeroica45sLaunch a gravity bomb that deals 124 (+4% per level) damage and creates an expulsion zone for 3.5 seconds. Enemies who enter the affected area are knocked back and have their Movement Speed reduced by 50% for 1 second.Heroic — applies a knock-up. Use it on the target your team can kill.
EnergyTraçoEach time Zarya's Personal Barrier or Shield Ally absorbs 9 (+4% per level) damage, her Energy is increased by 1. Each point of Energy increases Zarya's damage by 2%. After 0.5 seconds, Energy decays by 3 per second.
Estratégia
1Early game
Early, soak experience, help the lane that needs it most and use your utility to win the first objective. Let your teammates trade and use your utility to punish the enemy's answer.
- Early talents: Feel the Heat and I Am the Strongest.
2Mid game
At level 10, Graviton Surge or Expulsion Zone decides your role in fights. Stay with your team and use your utility where it changes the outcome.
- Heroics: Graviton Surge and Expulsion Zone.
3Late game
Late, every mistake is costly: keep your key cooldowns for the fight that decides the game.
- Level 20: Clear Out.
4Team fights
Use Expulsion Zone to stop the enemy engage and protect whoever is being focused.
Dicas
- Save Expulsion Zone for the enemy engage.
- Choose between Graviton Surge and Expulsion Zone after seeing the enemy team.
- Arrive at map objectives and mercenary camps before they start: the team that is there first chooses the fight.
- Before each fight, check which key abilities the enemy has available.
Confrontos
Forte contra
Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Zarya, who fights at range.
Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Zarya, who fights at range.
Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Zarya, who fights at range.
Fraco contra
Leaping Strike lets Lunara reach Zarya, who has no escape in the kit.
Ravage lets Kerrigan reach Zarya, who has no escape in the kit.
Darkflight lets Greymane reach Zarya, who has no escape in the kit.
Combina bem com
Shield Ally from Zarya keeps Zul'jin alive, and Zul'jin is the damage the team needs to protect.
Shield Ally from Zarya keeps Tychus alive, and Tychus is the damage the team needs to protect.
Shield Ally from Zarya keeps Gul'dan alive, and Gul'dan is the damage the team needs to protect.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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