Tassadar
- Tier
- B
- Pontuação no meta
- 52
How to play Tassadar as Ranged Assassin: strengths, builds and strategy for every phase of patch 2.57.0.98304.
EquilibradoDefensivoUtilidadeForte contra
Contra quem este herói rende e por quê.
Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Tassadar, who fights at range.
Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Tassadar, who fights at range.
Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Tassadar, who fights at range.
Habilidades
QShock Ray7s55 mpChannel a beam of Psionic energy, dealing 280 (+4% per level) damage and Slowing enemies in a line by 30% for 2 seconds.
WPsionic Storm8s60 mpCreate a Psionic Storm at the targeted location for 3 seconds. While in a storm, enemies take 38 (+4% per level) damage every 0.5 seconds, increasing by 20% for each consecutive instance of damage, up to 100%.
EForce Wall18s65 mpAfter a 0.5 second delay, create a wall that blocks all units from moving through it for 2 seconds.
RArchonHeroica90s100 mpTassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active.
RBlack HoleHeroica60s60 mpAfter a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds.
Resonance BeamTraçoTassadar's Basic Attack is a Channeled beam that Slows by 15%. While Channeling, your Basic Attack damage and Mana regeneration increases by 25% a second, to a maximum of 100%. While at full charge, gain an extra 3 Mana every second. This bonus is lost after 6 seconds of not Channeling.
Talentos de Tassadar
Talentos →
Static ChargeQuest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage.QMissão
Psi-InfusionEach non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. Passive: Increase the cast range of Psionic Storm by 33%.W
Khaydarin AmuletQuest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes.TraçoMissão
Builds de Tassadar
Ver todas as builds →Do guia «Tassadar Guide»
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
At each level, the talent with the most control, cooldown reduction or vision. Choose it when your team needs setup more than damage.
Guias de Tassadar
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