Tassadar · Ranged Assassin
Tassadar Early Game Guide
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Introdução
Early, soak experience, clear waves quickly and poke the enemy from a safe distance. Don't trade health you can't get back. Early, clear waves quickly so your team can move first to map objectives and mercenary camps.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Has escape tools, according to Blizzard's own hero tags.
- Brings utility that helps the whole team.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Fragile when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Early game talentsEquilibradoRecomendadaLevels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
- Balanced talentsEquilibradoAvançadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Early game talents
Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Static ChargeQuest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage.QMissão
Psi-InfusionEach non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. Passive: Increase the cast range of Psionic Storm by 33%.W
Khaydarin AmuletQuest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes.TraçoMissão
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Upgrades Resonance Beam for more survivability.
- 7Upgrades Psionic Storm for more utility.
- 10Fits more than one plan at level 10: survivability and damage.
- 13Upgrades Psionic Storm for more survivability.
- 16Fits more than one plan at level 16: damage and survivability.
- 20Upgrades Force Wall for more utility.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Static ChargeQuest: Heroes hit by Shock Ray permanently increases its damage by 5 and grants 33% Resonance Beam charge. Maximum of 200 bonus damage.QMissão
Psi-InfusionEach non-Structure enemy hit by Psionic Storm restores 0.5 Mana, increased to 5 against Heroes. Passive: Increase the cast range of Psionic Storm by 33%.W
Khaydarin AmuletQuest: Resonance Beam charges 50% faster. Reward: After Resonance Beam has been fully charged for 80 seconds, it bounces to hit 1 additional target for 75% damage, prioritizing Heroes. Reward: After Resonance Beam has been fully charged for 160 seconds, it bounces to hit 2 additional targets for 75% damage, prioritizing Heroes.TraçoMissão
- 1Quest talent: it only pays off if you complete it early, so commit to it.
- 4Fits more than one plan at level 4: damage and utility.
- 7Fits more than one plan at level 7: utility and damage.
- 10Fits more than one plan at level 10: survivability and damage.
- 13Upgrades Psionic Storm for more survivability.
- 16Fits more than one plan at level 16: damage and survivability.
- 20Upgrades Force Wall for more utility.
Habilidades
QShock Ray7s55 mpChannel a beam of Psionic energy, dealing 280 (+4% per level) damage and Slowing enemies in a line by 30% for 2 seconds.
WPsionic Storm8s60 mpCreate a Psionic Storm at the targeted location for 3 seconds. While in a storm, enemies take 38 (+4% per level) damage every 0.5 seconds, increasing by 20% for each consecutive instance of damage, up to 100%.
EForce Wall18s65 mpAfter a 0.5 second delay, create a wall that blocks all units from moving through it for 2 seconds.
RArchonHeroica90s100 mpTassadar transforms into an Archon, gaining a Shield equal to 25% of his maximum Health and empowering Resonance Beam. Lasts for 12 seconds. Resonance Beam: Deals 140 (+4% per level) damage to the target and splashes 70 (+4% per level) damage to nearby enemies. Heroes hit have their Spell Armor reduced by 20 for 2 seconds. Resonance Beam is fully charged while Archon is active.Heroic — shields and hits an area. Time it for the enemy's burst, not for chip damage.
RBlack HoleHeroica60s60 mpAfter a 0.5 second cast, create a Black Hole that travels in a long line. Enemy Heroes within the Black Hole's area are quickly pulled towards its center. Touching the center deals 310 (+4% per level) damage and Stuns the target for 1.25 seconds.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
Resonance BeamTraçoTassadar's Basic Attack is a Channeled beam that Slows by 15%. While Channeling, your Basic Attack damage and Mana regeneration increases by 25% a second, to a maximum of 100%. While at full charge, gain an extra 3 Mana every second. This bonus is lost after 6 seconds of not Channeling.
Estratégia
1Early talents
The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.
- Picks: Khaydarin Amulet and Electric Fence.
2Trading
Trade at the edge of your range, and walk away as soon as the enemy starts to close the gap. The kit brings crowd control (stun) with Black Hole.
3Soaking and rotations
Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.
4Early objectives
Early, clear waves quickly so your team can move first to map objectives and mercenary camps. Your big moments are level 10, when you pick Archon or Black Hole, and level 20, when the heroic gets its upgrade.
Dicas
- Trade at the edge of your range, and walk away as soon as the enemy starts to close the gap.
- Khaydarin Amulet is your first purchase that changes the lane: get it early.
- Use Black Hole in lane only when your partner or jungler can follow.
- Early, clear waves quickly so your team can move first to map objectives and mercenary camps.
Confrontos
Forte contra
Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Tassadar, who fights at range.
Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Tassadar, who fights at range.
Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Tassadar, who fights at range.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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