When to use it
Moves the popular items that add damage — Yasha and Kaya and Hand of Midas — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Earthshaker players buy in the public matches we measured.
Where it's played
Picked before the game: the main lane first, then the alternatives.

247%
149%- MidMain49% of matchesMid lane, one against one (pos. 2).
- OfflanePriority 247% of matchesOff lane as the space-making core (pos. 3).
Starting items
Iron Branch+1 All Attributes.TangoFaerie Fire+2 Damage.Observer and Sentry Wards1600 Observer vision range, 6 Observer duration, 8 Sentry duration.Blood Grenade+50 Health.Clarity
Core items
- 1Yasha and Kaya+16 Agility, +16 Intelligence, +20 Attack Speed.
- 2Hand of Midas+40 Attack Speed. Active: Transmute.
- 3Crystalys+32 Damage.
- 4Shadow Blade+25 Damage, +35 Attack Speed. Active: Shadow Walk.
Boots
Power Treads+45 Move Speed, +10 Selected Attribute, +25 Attack Speed. Active: Switch Attribute.
Late game
Silver Edge+70 Damage, +35 Attack Speed. Active: Shadow Walk.Black King Bar+10 Strength, +24 Damage. Active: Avatar.Refresher Orb+14 Health Regeneration, +7.0 Mana Regeneration. Active: Reset Cooldowns.
Skill order
Max order:Aftershock›Fissure›Enchant Totem
Talents by level
- -1.5s Enchant Totem Cooldown-50% Echo Slam Cooldown25
- +50 Echo Damage+65% Enchant Totem Damage20
- +50 Aftershock Damage+200 Fissure Range15
- +25 Base Damage+75 Fissure Damage10




























