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Tiny · Carry (pos. 1)

Damage build

OffensiveAdvancedData-drivenPatch 7.41
842

When to use it

Moves the popular items that add damage — Echo Sabre and Shadow Blade — to the front. Choose it when your lane went well and you can afford to be greedy. Built from what Tiny players buy in the public matches we measured.

This build is part of the guide Tiny Guide.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Seen from RadiantRadiant · bottom leftDire · top right
  1. Safe laneMain55% of matchesSafe lane as the farming core (pos. 1).
  2. MidPriority 226% of matchesMid lane, one against one (pos. 2).
  3. OfflanePriority 320% of matchesOff lane as the space-making core (pos. 3).

Starting items

Iron BranchGauntlets of StrengthTangoMagic StickQuelling BladeFaerie Fire

Core items

  1. 1Echo Sabre+20 Damage, +15 Strength, +1.75 Mana Regeneration.
  2. 2Shadow Blade+25 Damage, +35 Attack Speed. Active: Shadow Walk.
  3. 3Silver Edge+70 Damage, +35 Attack Speed. Active: Shadow Walk.
  4. 4Harpoon+25 Damage, +25 Strength, +10 Agility. Active: Draw Forth.

Boots

Power Treads

Late game

Crystalys+32 Damage.Revenant's Brooch+35 Damage, +15% Spell Lifesteal.Swift Blink+25 Agility. Active: Swift Blink.

Skill order

Max order:Tree Grab›Tree Throw›Avalanche›Toss

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Talents by level

  1. -8s Avalanche Cooldown
    2 Toss Charges
    25
  2. +60 Tree Grab Base Damage
    Toss Requires No Target
    20
  3. +90 Avalanche Damage
    +10 Strength
    15
  4. +8 Strength
    +2 Tree Grab Attacks
    10