Tracer · Ranged Assassin
Tracer Matchups and Counters
Mais guias de Tracer
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
This guide covers Tracer's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.
Pontos fortes
- Has escape tools, according to Blizzard's own hero tags.
- Strong gank potential around the map.
- Sustain from Reload.
Pontos fracos
- Relies on basic attacks: blinds and armor hurt its damage.
- Fragile when divers reach it.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
One-Two PunchReduce the cooldown of Melee by 1 second and it gains an additional charge.W
Parting GiftRecall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are Slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge.E
Tracer RoundsIncrease Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds.Traço
- 1Upgrades Melee for more utility.
- 4The most survivability-focused option at level 4.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on survivability.
- 13Upgrades Blink for more survivability.
- 16Upgrades Melee for more survivability.
- 20Upgrades Recall for more survivability.
Against mobile heroes
Quando usar
Slows, roots and stuns first, to pin down heroes who would otherwise escape.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
One-Two PunchReduce the cooldown of Melee by 1 second and it gains an additional charge.W
Parting GiftRecall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are Slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge.E
Tracer RoundsIncrease Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds.Traço
- 1The most utility-focused option at level 1.
- 4The most utility-focused option at level 4.
- 7The most damage-focused option at level 7.
- 10Heroic ability focused on utility.
- 13Upgrades Recall for more utility.
- 16Upgrades Melee for more utility.
- 20Upgrades Melee for more utility.
Habilidades
QBlink9sDash towards an area. Stores up to 3 charges.
WMelee8sDeal 220 (+4% per level) damage to a nearby enemy, prioritizing Heroes. Gain 5% Pulse Bomb charge when using Melee against an enemy, and 10% against Heroes.
ERecall20sAfter 1.25 seconds, Tracer returns to the position she was at 2 seconds prior to casting, refilling her ammo, and removing all negative status effects from herself.
RPulse BombHeroicaFire a short range bomb that can attach to an enemy if it hits them. The bomb explodes after 2 seconds dealing 298 (+6% per level) damage to them and 149 (+6% per level) damage to other nearby enemies. This ability is slowly charged over time by dealing damage to enemies with Basic Attacks and Melee.
DReloadTraço1sTracer can Basic Attack while moving, and after attacking 10 times she needs to reload over 0.75 seconds. Tracer can manually reload early by activating Reload. Basic Attacks heal Tracer for 10% of the damage dealt.
Estratégia
1Good matchups
Tracer does well against these:
- Qhira: Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.
- Samuro: Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.
- The Butcher: Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.
2Tough matchups
Tracer struggles against these:
3Synergies
Tracer works well alongside these, because their kits fit together:
- Thrall: Feral Spirit from Thrall holds enemies in place for Pulse Bomb from Tracer.
- Lt. Morales: Healing Beam from Lt. Morales keeps Tracer alive, and Tracer is the damage the team needs to protect.
- Medivh: Force of Will from Medivh keeps Tracer alive, and Tracer is the damage the team needs to protect.
4Adapting the build
The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.
5Playing against Tracer
If you're on the other side, this is what to exploit:
- Relies on basic attacks: blinds and armor hurt its damage.
Confrontos
Forte contra
Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.
Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.
Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.
Fraco contra
Gravity Lapse (stun) lets Kael'thas pin Tracer down before Blink gets them out.
Dragon's Arrow (stun) lets Hanzo pin Tracer down before Blink gets them out.
Black Arrows (stun) lets Sylvanas pin Tracer down before Blink gets them out.
Combina bem com
Feral Spirit from Thrall holds enemies in place for Pulse Bomb from Tracer.
Healing Beam from Lt. Morales keeps Tracer alive, and Tracer is the damage the team needs to protect.
Force of Will from Medivh keeps Tracer alive, and Tracer is the damage the team needs to protect.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
Ele te ajudou?
Seu voto ajuda outros jogadores a encontrar os melhores guias.



















