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Tracer · Ranged Assassin

Tracer Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 2.57.0.98304
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Introdução

This guide covers Tracer's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Has escape tools, according to Blizzard's own hero tags.
  • Strong gank potential around the map.
  • Sustain from Reload.

Pontos fracos

  • Relies on basic attacks: blinds and armor hurt its damage.
  • Fragile when divers reach it.

Builds

Against dive

DefensivoRecomendada
Abrir build

Quando usar

When the enemy has several heroes who jump on you: the survival picks at every level.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.
  • RotacionarPrioridade 2Rotates between lanes to create kills and pressure.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • One-Two PunchReduce the cooldown of Melee by 1 second and it gains an additional charge.W
  • Parting GiftRecall leaves behind 6 bombs that deal 240 (+4% per level) damage each to different targets. Heroes hit with these bombs are Slowed by 50% for 0.75 seconds and grant 7% Pulse Bomb charge.E
  • Tracer RoundsIncrease Basic Attack range by 10%. Basic Attacks against Heroes reveal a small area around them for 3 seconds.Traço
  • 1Upgrades Melee for more utility.
  • 4The most survivability-focused option at level 4.
  • 7The most damage-focused option at level 7.
  • 10Heroic ability focused on survivability.
  • 13Upgrades Blink for more survivability.
  • 16Upgrades Melee for more survivability.
  • 20Upgrades Recall for more survivability.

Habilidades

  • QBlink9sDash towards an area. Stores up to 3 charges.
  • WMelee8sDeal 220 (+4% per level) damage to a nearby enemy, prioritizing Heroes. Gain 5% Pulse Bomb charge when using Melee against an enemy, and 10% against Heroes.
  • ERecall20sAfter 1.25 seconds, Tracer returns to the position she was at 2 seconds prior to casting, refilling her ammo, and removing all negative status effects from herself.
  • RPulse BombHeroicaFire a short range bomb that can attach to an enemy if it hits them. The bomb explodes after 2 seconds dealing 298 (+6% per level) damage to them and 149 (+6% per level) damage to other nearby enemies. This ability is slowly charged over time by dealing damage to enemies with Basic Attacks and Melee.
  • DReloadTraço1sTracer can Basic Attack while moving, and after attacking 10 times she needs to reload over 0.75 seconds. Tracer can manually reload early by activating Reload. Basic Attacks heal Tracer for 10% of the damage dealt.

Estratégia

1Good matchups

Tracer does well against these:

  • Qhira: Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.
  • Samuro: Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.
  • The Butcher: Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.

2Tough matchups

Tracer struggles against these:

  • Kael'thas: Gravity Lapse (stun) lets Kael'thas pin Tracer down before Blink gets them out.
  • Hanzo: Dragon's Arrow (stun) lets Hanzo pin Tracer down before Blink gets them out.
  • Sylvanas: Black Arrows (stun) lets Sylvanas pin Tracer down before Blink gets them out.

3Synergies

Tracer works well alongside these, because their kits fit together:

  • Thrall: Feral Spirit from Thrall holds enemies in place for Pulse Bomb from Tracer.
  • Lt. Morales: Healing Beam from Lt. Morales keeps Tracer alive, and Tracer is the damage the team needs to protect.
  • Medivh: Force of Will from Medivh keeps Tracer alive, and Tracer is the damage the team needs to protect.

4Adapting the build

The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.

5Playing against Tracer

If you're on the other side, this is what to exploit:

  • Relies on basic attacks: blinds and armor hurt its damage.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Qhira. Play forward when you face them.
  • Tough matchup: Kael'thas. Play safer and wait for your team.
  • Against teams with a lot of dive, save Blink for the first jump.

Confrontos

Forte contra

  • Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.

  • Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.

  • Blizzard classifies The Butcher as a Melee Assassin, and they have to close the gap before they can do anything to Tracer, who fights at range.

Fraco contra

  • Gravity Lapse (stun) lets Kael'thas pin Tracer down before Blink gets them out.

  • Dragon's Arrow (stun) lets Hanzo pin Tracer down before Blink gets them out.

  • Black Arrows (stun) lets Sylvanas pin Tracer down before Blink gets them out.

Combina bem com

  • Feral Spirit from Thrall holds enemies in place for Pulse Bomb from Tracer.

  • Healing Beam from Lt. Morales keeps Tracer alive, and Tracer is the damage the team needs to protect.

  • Force of Will from Medivh keeps Tracer alive, and Tracer is the damage the team needs to protect.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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