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Lissandra · Mid

Lissandra Laning Guide

Laning phaseData-drivenMediumPatch 16.19.1
3KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

Mid is the shortest lane: trades are fast and the enemy jungler is always close. Push the wave when you can, so you are first to the river when a skirmish starts. Early, prioritise the river: being first to a skirmish or to the first dragon is worth more than a few extra minions.

Strengths

  • Long attack range (550) for safe trades in lane.
  • High magic damage: Riot rates it 8/10 in magic.
  • Crowd control: Ring of Frost applies a root to set up kills.

Weaknesses

  • Mana-hungry early: spamming abilities leaves you empty before the fight.
  • No dash or blink in the kit: vulnerable to ganks without vision.

Builds

Lane build

BalancedRecommended
Open build

When to use it

How to open: starting items, then the components of Cryptbloom on your first backs, and boots when the lane allows.

Where it's played

Picked before the game: the main lane first, then the alternatives.

Summoner's RiftRed side · bottom leftBlue side · top right
  1. MidMain100% of matches

Starting items

Doran's RingHealth, mana regeneration and ability power.Health PotionHealth regeneration.

Early game

Blighting JewelMagic penetration and ability power.Fiendish CodexAbility power and ability haste.

Core items

  1. 1Cryptbloom

Boots

Sorcerer's Shoes

Runes

Primary· Sorcery

PrecisionDominationSorceryInspirationResolve
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm

Secondary· Inspiration

PrecisionDominationInspirationResolve
Hextech FlashtraptionMagical FootwearCash Back
Triple TonicTime Warp TonicBiscuit Delivery
Cosmic InsightApproach VelocityJack Of All Trades

Shards

Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

Summoner spells

  • Flash
  • Ignite

Abilities

  • Iceborn SubjugationPassiveWhen an enemy champion dies near Lissandra they become a Frozen Thrall. Frozen Thralls slow nearby enemies and then, after a delay, shatter from the intense cold, dealing magic damage to nearby targets.
  • QIce Shard7/6/5/4/3s55/60/65/70/75 mpThrows a spear of ice that shatters when it hits an enemy, dealing magic damage and slowing Move Speed. Shards pass through the target, dealing the same damage to other enemies hit.
    Cooldown
    7·6·5·4·3
    Cost
    55·60·65·70·75
    Range
    725
  • WRing of Frost10/9.5/9/8.5/8s40 mpFreezes nearby enemies in ice, dealing magic damage and rooting them.
    Cooldown
    10·9.5·9·8.5·8
    Cost
    40
    Range
    450
    Basic ability — applies a root and hits an area. Use it on the target your team can kill.
  • EGlacial Path24/21/18/15/12s80/85/90/95/100 mpLissandra creates an ice claw that deals magic damage. Reactivating this ability transports Lissandra to the claw's current location.
    Cooldown
    24·21·18·15·12
    Cost
    80·85·90·95·100
    Range
    1050
  • RFrozen TombUltimate120/100/80s100 mpIf cast on an enemy champion, the target is frozen solid, stunning it. If cast on Lissandra, she encases herself in dark ice, healing herself while becoming untargetable and invulnerable. Dark ice then emanates from the target dealing magic damage to enemies and slowing Move Speed.
    Cooldown
    120·100·80
    Cost
    100
    Range
    550
    Ultimate — applies a stun and heals. Save it for priority targets or to interrupt a channel.

Strategy

1Starting and early items

The first items decide how comfortable the lane is. The lane build below lists them with what each one gives you.

  • Key early items: Blighting Jewel and Fiendish Codex.

2Trading

Trade when the enemy uses an ability on the wave: that's the moment they can't answer. The kit brings crowd control (root) with Ring of Frost and sustain with Frozen Tomb.

3Wave management

Freeze the wave near your tower when you're weaker, slow push before a back and crash the wave when you want to roam or take a plate.

4Early objectives

Early, prioritise the river: being first to a skirmish or to the first dragon is worth more than a few extra minions. Your spikes are level 6, when Frozen Tomb comes online, and each completed item: Cryptbloom first, then Archangel's Staff.

Tips

  • Trade when the enemy uses an ability on the wave: that's the moment they can't answer.
  • Blighting Jewel is your first purchase that changes the lane: get it early.
  • Use Ring of Frost in lane only when your partner or jungler can follow.
  • You can instantly use your ultimate on yourself by pressing the self cast key and the ultimate key at once (alt+R by default).
  • Early, prioritise the river: being first to a skirmish or to the first dragon is worth more than a few extra minions.

Matchups

Strong against

  • Lissandra attacks from 550 units and Akali from 125: every trade in lane happens at a distance they cannot answer.

  • Lissandra attacks from 550 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.

  • Lissandra attacks from 550 units and Locke from 125: every trade in lane happens at a distance they cannot answer.

Weak against

  • Call of the Void silences Lissandra, whose damage comes from abilities.

  • Equinox silences Lissandra, whose damage comes from abilities.

  • Reap silences Lissandra, whose damage comes from abilities.

Changelog

  1. Guide created for patch 16.19.1.

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