More Nami guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide is about playing Nami aggressively. Aggressive support means looking for Aqua Prison on every enemy mistake and roaming to mid when the lane is pushed. Your spikes are level 6, when Tidal Wave comes online, and each completed item: Moonstone Renewer first, then Echoes of Helia. Riot rates it 4/10 in attack, 7/10 in magic, 3/10 in defense and 5/10 in difficulty.
Strengths
- Crowd control: Aqua Prison applies a stun to set up kills.
- Long attack range (550) for safe trades in lane.
- Sustain from Ebb and Flow.
Weaknesses
- Fragile: Riot rates it 3/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Every death while playing aggressively hands the tempo back to the enemy.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Burst buildOffensiveRecommendedAll-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Against physical damageDefensiveSituationalFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
Builds
Burst build
When to use it
All-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- SupportMain100% of matches
Starting items
Core items
- 1Shadowflame
- 2Void Staff
- 3Bloodletter's Curse
Boots
Situational
Runes
Primary· Sorcery












Secondary· Inspiration









Shards
Summoner spells
Flash
Ignite
Against physical damage
When to use it
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- SupportMain100% of matches
Starting items
Core items
- 1Moonstone Renewer
- 2Echoes of Helia
- 3Zhonya's Hourglass
Boots
Situational
Runes
Primary· Resolve












Secondary· Inspiration









Shards
Summoner spells
Flash
Exhaust
Abilities
Surging TidesPassiveWhen Nami's Abilities hit allied champions they gain Move Speed for a short duration.
QAqua Prison12/11/10/9/8s60 mpSends a bubble to a target area, dealing damage and stunning all enemies on impact.- Cooldown
- 12·11·10·9·8
- Cost
- 60
- Range
- 875
WEbb and Flow10s70/75/80/85/90 mpUnleashes a stream of water that bounces back and forth between allied and enemy champions, healing allies and damaging enemies.- Cooldown
- 10
- Cost
- 70·75·80·85·90
- Range
- 725
ETidecaller's Blessing11s55/60/65/70/75 mpEmpowers an allied champion for a short duration. The ally's basic attacks and spells deal bonus magic damage and slow the target.- Cooldown
- 11
- Cost
- 55·60·65·70·75
- Range
- 800
RTidal WaveUltimate120/110/100s100 mpSummons a massive Tidal Wave that knocks up, slows, and damages enemies. Allies hit gain double the effect of Surging Tides.- Cooldown
- 120·110·100
- Cost
- 100
- Range
- 2550
Strategy
1When to fight
Your spikes are level 6, when Tidal Wave comes online, and each completed item: Moonstone Renewer first, then Echoes of Helia. Aggressive support means looking for Aqua Prison on every enemy mistake and roaming to mid when the lane is pushed.
2Picking your targets
Protect whoever the enemy dives: Aqua Prison on the diver is worth more than any damage you could deal. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take dragons and towers before anything else: that's what turns kills into a lead the enemy can't erase. Early, secure vision in the river and help your jungler contest the first dragon.
4When to back off
Safe support means staying next to your marksman, warding ahead and saving your abilities to answer the enemy engage. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Tips
- Fight on your spikes: right after Moonstone Renewer, look for the next fight instead of farming.
- Look for kills when Tidal Wave is ready and the enemy's key ability is not.
- Use Aqua Prison to start the fight, then commit your damage.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into dragons and towers: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Matchups
Strong against
Nami attacks from 550 units and Alistar from 125: every trade in lane happens at a distance they cannot answer.
Nami attacks from 550 units and Blitzcrank from 125: every trade in lane happens at a distance they cannot answer.
Nami attacks from 550 units and Braum from 125: every trade in lane happens at a distance they cannot answer.
Changelog
- Guide created for patch 16.19.1.
Was this helpful?
Your vote helps other players find the best guides.



























