More Orianna guides
This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.
Overview
This guide is about playing Orianna aggressively. Aggressive mid means shoving the wave, taking the river first and looking for kills in the side lanes with your jungler. Your spikes are level 6, when Command: Shockwave comes online, and each completed item: Cryptbloom first, then Archangel's Staff. Riot rates it 4/10 in attack, 9/10 in magic, 3/10 in defense and 7/10 in difficulty.
Strengths
- High magic damage: Riot rates it 9/10 in magic.
- Command: Shockwave hits several enemies: a strong team fight tool.
- Long attack range (525) for safe trades in lane.
Weaknesses
- Fragile: Riot rates it 3/10 in defense.
- No dash or blink in the kit: vulnerable to ganks without vision.
- Every death while playing aggressively hands the tempo back to the enemy.
Build cheat sheet
Pick the build that fits what you want to do this game.
- Burst buildOffensiveRecommendedAll-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
- Against physical damageDefensiveSituationalFor a lane or a team that hits with attacks: armor boots and an armor item in the core.
Builds
Burst build
When to use it
All-in on damage: Shadowflame, Void Staff and Bloodletter's Curse stack ability power, magic penetration and health. Choose it when you're ahead or the enemy team is fragile — it gives up safety for kill pressure.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- MidMain100% of matches
Starting items
Core items
- 1Shadowflame
- 2Void Staff
- 3Bloodletter's Curse
Boots
Situational
Runes
Primary· Domination












Secondary· Sorcery









Shards
Summoner spells
Flash
Ignite
Against physical damage
When to use it
For a lane or a team that hits with attacks: armor boots and an armor item in the core.
Where it's played
Picked before the game: the main lane first, then the alternatives.

1100%- MidMain100% of matches
Starting items
Core items
- 1Cryptbloom
- 2Archangel's Staff
- 3Zhonya's Hourglass
Boots
Situational
Runes
Primary· Sorcery












Secondary· Resolve









Shards
Summoner spells
Flash
Ignite
Abilities
Clockwork WindupPassiveOrianna's Attacks deal additional magic damage. This damage increases the more Orianna Attacks the same target.
QCommand: Attack7/6/5/4/3s35 mpOrianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after.- Cooldown
- 7·6·5·4·3
- Cost
- 35
- Range
- 815
WCommand: Dissonance7s60/65/70/75/80 mpOrianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies.- Cooldown
- 7
- Cost
- 60·65·70·75·80
- Range
- 225
ECommand: Protect9s60 mpOrianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to.- Cooldown
- 9
- Cost
- 60
- Range
- 1095
RCommand: ShockwaveUltimate110/95/80s100 mpOrianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay.- Cooldown
- 110·95·80
- Cost
- 100
- Range
- 410
Strategy
1When to fight
Your spikes are level 6, when Command: Shockwave comes online, and each completed item: Cryptbloom first, then Archangel's Staff. Aggressive mid means shoving the wave, taking the river first and looking for kills in the side lanes with your jungler.
2Picking your targets
Use Command: Shockwave where it changes the fight, not where it's safe, and keep your distance until the enemy uses their engage. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take dragons and towers before anything else: that's what turns kills into a lead the enemy can't erase. Early, prioritise the river: being first to a skirmish or to the first dragon is worth more than a few extra minions.
4When to back off
Safe mid means farming under your tower, waiting for your items and only following your jungler when the enemy jungler is seen elsewhere. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Tips
- Fight on your spikes: right after Cryptbloom, look for the next fight instead of farming.
- Look for kills when Command: Shockwave is ready and the enemy's key ability is not.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into dragons and towers: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Matchups
Strong against
Orianna attacks from 525 units and Akali from 125: every trade in lane happens at a distance they cannot answer.
Orianna attacks from 525 units and Katarina from 125: every trade in lane happens at a distance they cannot answer.
Orianna attacks from 525 units and Locke from 125: every trade in lane happens at a distance they cannot answer.
Changelog
- Guide created for patch 16.19.1.
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