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Zilean · Support

Zilean in ARAM

ARAMData-drivenMediumPatch 16.19.1
5.6KUpdated

This guide is assembled by the site from match data and the game's own information — nobody wrote it by hand. Official and community guides appear alongside it when they exist.

Overview

ARAM is a single lane on the Howling Abyss: fights never stop, you can't go back to base to heal or shop, and you only buy when you die. In ARAM there are no lanes to protect: stay with the group, use your abilities on cooldown in fights and remember you can only shop when you die.

Strengths

  • High magic damage: Riot rates it 8/10 in magic.
  • Crowd control: Time Bomb applies a stun to set up kills.
  • Long attack range (550) for safe trades in lane.

Weaknesses

  • Mana-hungry early: spamming abilities leaves you empty before the fight.
  • Low priority on gold and experience.

Builds

ARAM build

BalancedARAM
Open build

When to use it

One lane, non-stop fights and you only shop when you die: rush your core, buy boots after, and keep the defensive answers for your deaths once you've seen the enemy team.

Core items

  1. 1Moonstone Renewer
  2. 2Echoes of Helia
  3. 3Imperial Mandate

Boots

Ionian Boots of Lucidity

Situational

Zhonya's HourglassAgainst heavy physical damage.Banshee's VeilAgainst heavy magic damage.MorellonomiconCuts the enemy's healing.Void StaffAgainst tanky teams.

Runes

Primary· Sorcery

PrecisionDominationSorceryInspirationResolve
Summon AeryArcane CometStormraider's SurgeDeathfire Touch
Axiom ArcanistManaflow BandNimbus Cloak
TranscendenceCelerityAbsolute Focus
ScorchWaterwalkingGathering Storm

Secondary· Resolve

PrecisionDominationInspirationResolve
DemolishFont of LifeShield Bash
ConditioningSecond WindBone Plating
OvergrowthRevitalizeUnflinching

Shards

Adaptive ForceAttack SpeedAbility Haste
Adaptive ForceMove SpeedHealth Scaling
HealthTenacity and Slow ResistHealth Scaling

Summoner spells

  • Flash
  • Mark

Abilities

  • Time In A BottlePassiveZilean stores time as Experience and can grant it to his allies. When he has enough Experience to finish an ally's level up, he can right-click them to impart it. Zilean receives as much Experience as he gives.
  • QTime Bomb10/9.5/9/8.5/8s60/65/70/75/80 mpTosses a bomb to target area that sticks to units that come near it (prioritizes Champions). It detonates after 3 seconds, dealing area of effect damage. If a Time Bomb is detonated early by another Time Bomb, it also stuns enemies.
    Cooldown
    10·9.5·9·8.5·8
    Cost
    60·65·70·75·80
    Range
    900
    Basic ability — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
  • WRewind14/12/10/8/6s35 mpZilean can prepare himself for future confrontations, reducing the cooldowns of his other basic abilities.
    Cooldown
    14·12·10·8·6
    Cost
    35
    Range
    600
  • ETime Warp15s50 mpZilean bends time around any unit, decreasing an enemy's Move Speed or increasing an ally's Move Speed for a short time.
    Cooldown
    15
    Cost
    50
    Range
    550
  • RChronoshiftUltimate120/90/60s125/150/175 mpZilean places a protective time rune on an allied champion, teleporting the champion back in time if they take lethal damage.
    Cooldown
    120·90·60
    Cost
    125·150·175
    Range
    900
    Ultimate — moves you. Keep it to escape unless the kill is certain.

Strategy

1What changes

ARAM is a single lane on the Howling Abyss: fights never stop, you can't go back to base to heal or shop, and you only buy when you die.

2Build adjustments

One lane, non-stop fights and you only shop when you die: rush your core, buy boots after, and keep the defensive answers for your deaths once you've seen the enemy team.

3Fighting

Protect whoever the enemy dives: Time Bomb on the diver is worth more than any damage you could deal. In ARAM there are no lanes to protect: stay with the group, use your abilities on cooldown in fights and remember you can only shop when you die.

Tips

  • In ARAM there are no lanes to protect: stay with the group, use your abilities on cooldown in fights and remember you can only shop when you die.
  • Use Chronoshift in every big fight: in this mode there's always another one coming.
  • Don't chase alone: the enemy is always grouped.
  • Pick up health packs between fights: they're your only healing outside of abilities.

Changelog

  1. Guide created for patch 16.19.1.

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