Mais guias de D.Va
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Introdução
In Heroes of the Storm there are no items: D.Va picks one talent at levels 1, 4, 7, 10, 13, 16 and 20. This guide goes through every tier. Your big moments are level 10, when you pick Bunny Hop or Micro Missiles, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Has escape tools, according to Blizzard's own hero tags.
- Crowd control: Bunny Hop applies a stun.
- Clear job in the team: hold a side lane alone, take camps and add a second frontline in fights.
Pontos fracos
- Low damage by itself: it needs its team to finish kills.
- Can be kited by ranged heroes.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Damage talentsOfensivoAvançadaAt each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Full MetalD.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.Traço
Pro MovesD.Va's Mech gains 2% Movement Speed and 2 Armor every time it takes damage, stacking up to 15 times. Stacks of this effect decay every 0.5 seconds. Basic Attacks against enemy Heroes in Pilot Mode reduce the cooldown of Call Mech by 1 additional second.Traço
Liquid CoolingActivate to gain the effects of Healing Fountain. Requires Mech Mode. Passive: While in Mech Mode, Healing Fountain's cooldown is reduced to 50 seconds and its effects last 50% longer.Ativo
- 1Fits more than one plan at level 1: survivability and damage.
- 4Fits more than one plan at level 4: damage and survivability.
- 7Upgrades Defense Matrix for more damage.
- 10Fits more than one plan at level 10: damage and survivability.
- 13Fits more than one plan at level 13: utility and damage.
- 16Fits more than one plan at level 16: survivability and damage.
- 20Fits more than one plan at level 20: survivability and damage.
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Full MetalD.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.Traço
Pro MovesD.Va's Mech gains 2% Movement Speed and 2 Armor every time it takes damage, stacking up to 15 times. Stacks of this effect decay every 0.5 seconds. Basic Attacks against enemy Heroes in Pilot Mode reduce the cooldown of Call Mech by 1 additional second.Traço
Liquid CoolingActivate to gain the effects of Healing Fountain. Requires Mech Mode. Passive: While in Mech Mode, Healing Fountain's cooldown is reduced to 50 seconds and its effects last 50% longer.Ativo
- 1The most damage-focused option at level 1.
- 4Upgrades Boosters for more damage.
- 7Upgrades Defense Matrix for more damage.
- 10Heroic ability focused on damage.
- 13The most damage-focused option at level 13.
- 16Upgrades Defense Matrix for more damage.
- 20The most damage-focused option at level 20.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Full MetalD.Va's Mech gains 10% increased Health and its Fusion Cannons heal for 16% of the damage dealt to enemies in its bonus area.Traço
Pro MovesD.Va's Mech gains 2% Movement Speed and 2 Armor every time it takes damage, stacking up to 15 times. Stacks of this effect decay every 0.5 seconds. Basic Attacks against enemy Heroes in Pilot Mode reduce the cooldown of Call Mech by 1 additional second.Traço
Liquid CoolingActivate to gain the effects of Healing Fountain. Requires Mech Mode. Passive: While in Mech Mode, Healing Fountain's cooldown is reduced to 50 seconds and its effects last 50% longer.Ativo
- 1The most survivability-focused option at level 1.
- 4Upgrades Boosters for more survivability.
- 7Upgrades Defense Matrix for more damage.
- 10Heroic ability focused on survivability.
- 13Upgrades Defense Matrix for more survivability.
- 16Upgrades Defense Matrix for more survivability.
- 20The most survivability-focused option at level 20.
Habilidades
QBoosters10sIncrease D.Va's Movement Speed by 115% for 1.75 seconds. Enemies that are hit take 135 (+4% per level) damage and are knocked away. D.Va cannot be Slowed while Boosters are active, and each enemy can only be hit once per use.
WDefense Matrix12sProject a defensive field in the target direction for 3 seconds, reducing the damage dealt by enemy Heroes inside it by 50%. Activate again to change the angle of projection. Damage dealt to the Mech from enemies within Defense Matrix still grants the same amount of Self-Destruct Charge.
ESelf-DestructEject from the Mech, setting it to self-destruct after 4 seconds. Deals 400 (+4% per level) to 1100 (+4% per level) damage in a large area, depending on distance from center. Deals 50% damage against Structures. Gain 1% Charge for every 2 seconds spent Basic Attacking, and 25% Charge per 100% of Mech Health lost.
RBunny HopHeroica70sD.Va's Mech becomes Unstoppable and stomps every 0.5 seconds, dealing 70 (+4% per level) damage in a large area. Every 4th consecutive hit on a Hero deals 100% more damage and Stuns them for 0.5 seconds. Lasts for 4 seconds. Requires Mech Mode.
RMicro MissilesHeroica20sAfter .375 seconds, Channel to launch a volley of 12 missiles in a target direction. Each missile impacts the first enemy in its path, dealing 40 (+4% per level) damage in a small area and Slowing by 30% for 2 seconds. Stores 2 charges with a 5 second cooldown between each use. Requires Mech Mode.
Mech ModeTraçoWhen D.Va's Mech dies, she is ejected out after 0.75 seconds and can continue to fight. D.Va's Mech only awards 50% of a normal Hero's experience upon dying. Fusion Cannons D.Va's Mech Basic Attacks deal 22 (+4% per level) damage in a large area every 0.25 seconds. Deals 40% bonus damage against enemies very close to the Mech.
ZMechanized WalkerD.Va's Mech can shoot while moving. While shooting or channeling an ability, the Mech's Movement Speed is quickly reduced by 25%.
Estratégia
1Level 1
The options at level 1 and which build picks each one:
- Full Metal — The most survivability-focused option at level 1. Picked in the balanced, damage and survival builds.
- Pro Moves — The most utility-focused option at level 1. Picked in the utility build.
- Liquid Cooling — Upgrades Mech Mode for more survivability.
2Level 4
The options at level 4 and which build picks each one:
- Aggression Matrix — Upgrades Defense Matrix for more survivability. Picked in the utility build.
- Rush-down — Upgrades Boosters for more damage. Picked in the balanced, damage and survival builds.
- Nuclear Option — Upgrades Self-Destruct for more damage.
3Level 7
The options at level 7 and which build picks each one:
- Get On The Point! — Upgrades Boosters for more utility. Picked in the utility build.
- Fusion Generator — Upgrades Defense Matrix for more damage. Picked in the balanced, damage and survival builds.
- Hit The Nitrous — Upgrades Boosters for more utility.
4Level 10
Your heroic: the most important choice of the game. Pick it after seeing the enemy team.
- Micro Missiles — Heroic ability focused on utility. Picked in the utility build.
- Bunny Hop — Heroic ability focused on damage. Picked in the balanced, damage and survival builds.
5Level 13
The options at level 13 and which build picks each one:
- Target Locked — Upgrades Defense Matrix for more survivability. Picked in the survival build.
- Good To Go — The most utility-focused option at level 13. Picked in the balanced, damage and utility builds.
- Pew! Pew! Pew! — The most damage-focused option at level 13.
6Level 16
The options at level 16 and which build picks each one:
- Emergency Shielding — The most survivability-focused option at level 16. Picked in the utility build.
- Diverting Power — Upgrades Defense Matrix for more survivability. Picked in the balanced, damage and survival builds.
- In For The Kill — Upgrades Boosters for more damage.
7Level 20
Level 20 upgrades your heroic or adds a late-game tool. It decides the final fights.
- Ablative Armor — The most survivability-focused option at level 20. Picked in the balanced, damage and survival builds.
- Timing Attack — Upgrades Micro Missiles for more utility. Picked in the utility build.
- Headshot! — The most damage-focused option at level 20.
- Stop and Pop — Upgrades Bunny Hop.
Dicas
- Choose the level 10 heroic after seeing the enemy team: Bunny Hop or Micro Missiles.
- Quest talents pay off only if you complete them early; skip them if you're not sure.
- A talent that upgrades an ability you rarely use is worth less than it looks.
- Talents unlock for the whole team at the same level: watch the enemy's level 10 too.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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