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Diablo · Tank

Diablo Abilities and Combos

Habilidades e combosBaseado em dadosMédiaPatch 2.57.0.98304
471Atualizado

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Introdução

This guide goes through Diablo's kit ability by ability. The kit brings crowd control (stun) with Shadow Charge and sustain with Fire Stomp. At level 10 you choose between the heroics Apocalypse and Lightning Breath.

Pontos fortes

  • Strong gank potential around the map.
  • Crowd control: Shadow Charge applies a stun.
  • Sustain from Fire Stomp.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Low damage by itself: it needs its team to finish kills.

Builds

Balanced talents

EquilibradoRecomendada
Abrir build

Quando usar

At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • Feast on FearStunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.Passivo
  • Devil's DueBlack Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul.Traço
  • Soul ShieldActivate to gain 25 plus 50% of Diablo's current Souls as Spell Armor for 4 seconds. Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.Ativo
  • 1Fits more than one plan at level 1: survivability and utility.
  • 4Upgrades Fire Stomp for more damage.
  • 7Fits more than one plan at level 7: damage and utility.
  • 10Fits more than one plan at level 10: damage and utility.
  • 13Upgrades Fire Stomp for more damage.
  • 16Fits more than one plan at level 16: utility and damage.
  • 20The most damage-focused option at level 20.

Habilidades

  • QShadow Charge12s65 mpCharge an enemy, knocking them back, dealing 40 (+4% per level) damage and gaining 15% Movement Speed for 2 seconds. If the enemy hits terrain, they are Stunned for 1 second and take an additional 130 (+4% per level) damage.Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • WFire Stomp8s35 mpUnleashes fire waves toward the targeted area that deal 12 (+4% per level) damage each. Once they reach maximum range they return, dealing an additional 36 (+4% per level) damage. Diablo heals for 130% of the damage dealt to Heroes.Basic ability — heals. Time it for the enemy's burst, not for chip damage.
  • EOverpower12s35 mpGrabs the target and slams it behind Diablo, dealing 73 (+4% per level) damage and Stunning for 0.25 seconds.Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • RApocalypseHeroica90s50 mpCreate a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
  • RLightning BreathHeroica90s80 mpAfter 0.5 seconds, become Unstoppable and Channel for up to 4 seconds, dealing 50 (+4% per level) damage every 0.25 seconds to enemies in front of Diablo. Enemies affected are Slowed by 4% for 2 seconds, up to 40%. Lightning Breath's direction changes with your mouse cursor position.Heroic — slows. Plan your fights around its cooldown.
  • Black SoulstoneTraçoRepeatable Quest: Gain 10 Souls per Hero killed and 1 Soul per Minion, up to 100. For each Soul, gain 0.3% maximum Health. If Diablo has 100 Souls upon dying, he will resurrect in 5 seconds but lose 100 Souls. After reaching level 10, Diablo only consumes 75 Souls when resurrecting.Trait. Part of your regular rotation.

Estratégia

1The kit

The kit brings crowd control (stun) with Shadow Charge and sustain with Fire Stomp.

  • [Q] Shadow Charge — Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • [W] Fire Stomp — Basic ability — heals. Time it for the enemy's burst, not for chip damage.
  • [E] Overpower — Basic ability — applies a stun. Save it for priority targets or to interrupt a channel.
  • [R] Apocalypse — Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
  • [R] Lightning Breath — Heroic — slows. Plan your fights around its cooldown.
  • Black Soulstone — Trait. Part of your regular rotation.

2Abilities and levels

There are no skill points in Heroes of the Storm: all basic abilities are available from level 1 and grow with your level. What changes is the talents — see the talents guide.

3Combos

A simple sequence that follows from the kit: open with Shadow Charge, follow with Fire Stomp and Overpower. The disable first means everything after it lands.

4Heroics

At level 10 you choose between Apocalypse and Lightning Breath. Pick after seeing the enemy team: each solves a different problem.

  • Apocalypse — Heroic — applies a stun. Save it for priority targets or to interrupt a channel.
  • Lightning Breath — Heroic — slows. Plan your fights around its cooldown.

Dicas

  • Land Shadow Charge first: every ability after it is easier to hit.
  • Use Fire Stomp reactively, when the enemy commits.
  • Practise the combo in a practice game before using it in ranked.
  • Count the enemy's key cooldowns: the best moment to use yours is right after they use theirs.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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