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Introdução
In Heroes of the Storm there are no items: Diablo picks one talent at levels 1, 4, 7, 10, 13, 16 and 20. This guide goes through every tier. Your big moments are level 10, when you pick Apocalypse or Lightning Breath, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Strong gank potential around the map.
- Crowd control: Shadow Charge applies a stun.
- Sustain from Fire Stomp.
Pontos fracos
- Low damage by itself: it needs its team to finish kills.
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Balanced talentsEquilibradoRecomendadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
- Damage talentsOfensivoAvançadaAt each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
- Survival talentsDefensivoSituacionalAt each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Builds
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Feast on FearStunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.Passivo
Devil's DueBlack Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul.Traço
Soul ShieldActivate to gain 25 plus 50% of Diablo's current Souls as Spell Armor for 4 seconds. Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.Ativo
- 1Fits more than one plan at level 1: survivability and utility.
- 4Upgrades Fire Stomp for more damage.
- 7Fits more than one plan at level 7: damage and utility.
- 10Fits more than one plan at level 10: damage and utility.
- 13Upgrades Fire Stomp for more damage.
- 16Fits more than one plan at level 16: utility and damage.
- 20The most damage-focused option at level 20.
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Feast on FearStunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.Passivo
Devil's DueBlack Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul.Traço
Soul ShieldActivate to gain 25 plus 50% of Diablo's current Souls as Spell Armor for 4 seconds. Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.Ativo
- 1Upgrades Black Soulstone for more survivability.
- 4Upgrades Fire Stomp for more damage.
- 7Upgrades Shadow Charge for more damage.
- 10Heroic ability focused on damage.
- 13Upgrades Fire Stomp for more damage.
- 16Upgrades Fire Stomp for more damage.
- 20The most damage-focused option at level 20.
Survival talents
Quando usar
At each level, the talent with the most healing, shields or armor. Choose it against dive or heavy burst.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloSegura uma rota sozinho e vence nela.
- Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
Com o timePrincipalStays with the team: it wins fights, not lanes.
Talentos por nível
Feast on FearStunning an enemy Hero with Shadow Charge or Overpower heals Diablo for 10% of his maximum Health over 3 seconds.Passivo
Devil's DueBlack Soulstone increases the effects of Regen Globes and Healing Fountains by 2.25% per Soul.Traço
Soul ShieldActivate to gain 25 plus 50% of Diablo's current Souls as Spell Armor for 4 seconds. Every time Diablo damages an enemy Hero, reduce this cooldown by 1 second.Ativo
- 1Upgrades Shadow Charge for more survivability.
- 4The most survivability-focused option at level 4.
- 7Upgrades Shadow Charge for more damage.
- 10Heroic ability focused on survivability.
- 13Upgrades Shadow Charge for more survivability.
- 16Upgrades Fire Stomp for more utility.
- 20Adds an active ability for survivability.
Habilidades
QShadow Charge12s65 mpCharge an enemy, knocking them back, dealing 40 (+4% per level) damage and gaining 15% Movement Speed for 2 seconds. If the enemy hits terrain, they are Stunned for 1 second and take an additional 130 (+4% per level) damage.
WFire Stomp8s35 mpUnleashes fire waves toward the targeted area that deal 12 (+4% per level) damage each. Once they reach maximum range they return, dealing an additional 36 (+4% per level) damage. Diablo heals for 130% of the damage dealt to Heroes.
EOverpower12s35 mpGrabs the target and slams it behind Diablo, dealing 73 (+4% per level) damage and Stunning for 0.25 seconds.
RApocalypseHeroica90s50 mpCreate a demonic rune under each enemy Hero on the battleground. After 1.75 seconds the rune explodes dealing 137 (+4% per level) damage and Stunning them for 1.75 seconds.
RLightning BreathHeroica90s80 mpAfter 0.5 seconds, become Unstoppable and Channel for up to 4 seconds, dealing 50 (+4% per level) damage every 0.25 seconds to enemies in front of Diablo. Enemies affected are Slowed by 4% for 2 seconds, up to 40%. Lightning Breath's direction changes with your mouse cursor position.
Black SoulstoneTraçoRepeatable Quest: Gain 10 Souls per Hero killed and 1 Soul per Minion, up to 100. For each Soul, gain 0.3% maximum Health. If Diablo has 100 Souls upon dying, he will resurrect in 5 seconds but lose 100 Souls. After reaching level 10, Diablo only consumes 75 Souls when resurrecting.
Estratégia
1Level 1
The options at level 1 and which build picks each one:
- Feast on Fear — Upgrades Shadow Charge for more survivability. Picked in the balanced, survival and utility builds.
- Devil's Due — Upgrades Black Soulstone for more survivability. Picked in the damage build.
- Soul Shield — Adds an active ability for survivability.
2Level 4
The options at level 4 and which build picks each one:
- Sacrificial Soul — Upgrades Shadow Charge for more survivability. Picked in the utility build.
- Souls to the Flame — Upgrades Fire Stomp for more damage. Picked in the balanced and damage builds.
- Life Leech — The most survivability-focused option at level 4. Picked in the survival build.
3Level 7
The options at level 7 and which build picks each one:
- Malevolence — The most damage-focused option at level 7.
- Diabolical Momentum — Upgrades Shadow Charge for more damage. Picked in the balanced, damage and survival builds.
- Eternal Flames — Upgrades Shadow Charge for more utility. Picked in the utility build.
4Level 10
Your heroic: the most important choice of the game. Pick it after seeing the enemy team.
- Apocalypse — Heroic ability focused on damage. Picked in the balanced, damage and utility builds.
- Lightning Breath — Heroic ability focused on damage. Picked in the survival build.
5Level 13
The options at level 13 and which build picks each one:
- Devastating Charge — Upgrades Shadow Charge for more damage. Picked in the survival build.
- Cruelty — Upgrades Shadow Charge for more damage. Picked in the utility build.
- Hellfire — Upgrades Fire Stomp for more damage. Picked in the balanced and damage builds.
6Level 16
The options at level 16 and which build picks each one:
- Overpowering Nightmare — Upgrades Overpower for more utility.
- Domination — Upgrades Shadow Charge for more utility.
- Debilitating Flames — Upgrades Fire Stomp for more utility. Picked in the balanced, damage, survival and utility builds.
7Level 20
Level 20 upgrades your heroic or adds a late-game tool. It decides the final fights.
- Dying Breath — Upgrades Apocalypse for more utility. Picked in the utility build.
- Hellstorm — Upgrades Lightning Breath.
- Lord of Terror — Adds an active ability for survivability. Picked in the survival build.
- Hellgate — The most damage-focused option at level 20. Picked in the balanced and damage builds.
Dicas
- Choose the level 10 heroic after seeing the enemy team: Apocalypse or Lightning Breath.
- Quest talents pay off only if you complete them early; skip them if you're not sure.
- A talent that upgrades an ability you rarely use is worth less than it looks.
- Talents unlock for the whole team at the same level: watch the enemy's level 10 too.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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