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Hogger · Bruiser

Hogger Matchups and Counters

ConfrontosBaseado em dadosMédiaPatch 2.57.0.98304
174Atualizado

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Introdução

This guide covers Hogger's matchups and how to adapt to them. Blizzard publishes no matchup statistics, so the matchups below come from each hero's role, range and kit: crowd control, mobility and sustain. They describe an advantage on paper, not a measured result.

Pontos fortes

  • Crowd control: Staggering Blow applies a stun.
  • Sustain from Loot Hoard.
  • Clear job in the team: hold a side lane alone, take camps and add a second frontline in fights.

Pontos fracos

  • Low damage by itself: it needs its team to finish kills.
  • Can be kited by ranged heroes.

Builds

Against dive

DefensivoRecomendada
Abrir build

Quando usar

When the enemy has several heroes who jump on you: the survival picks at every level.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timeAcompanha o time nas lutas e nos objetivos.

Talentos por nível

  • Journeyman CookingEach Hero hit by Ez-Thro Dynamite heals you for 8% of maximum Health. Quest: Hitting Heroes with Ez-Thro Dynamite permanently increases your maximum Health by 10, to a maximum of 750 bonus Health.WMissão
  • Bones to GnawLoot Hoard creates a chunk of Meat when it lands. While under the effects of Meat, gain 10 Armor.Traço
  • On The ProwlActivate to gain 25 Rage over 8 seconds. Passive: You heal for 7 (+4% per level) Health every second, increased by 2% per point of Rage.Ativo
  • 1Upgrades Ez-Thro Dynamite for more survivability.
  • 4The most survivability-focused option at level 4.
  • 7Upgrades Staggering Blow.
  • 10Heroic ability focused on damage.
  • 13Upgrades Hogg Wild for more survivability.
  • 16Upgrades Staggering Blow for more survivability.
  • 20Upgrades Hogg Wild for more damage.

Habilidades

  • QStaggering Blow12sSwing your chain in a wide arc, dealing 140 (+4% per level) damage to enemies hit and knocking them away. If an enemy hits terrain, deal an additional 150 (+4% per level) damage, Stun for 0.75 seconds, and gain 15 Rage.
  • WEz-Thro Dynamite8sToss a bundle of Dynamite with a 1.5 second fuse. Upon detonation, enemies take 180 (+4% per level) damage and are Slowed by 30% for 2 seconds. The Dynamite instantly detonates when landing on an enemy Hero granting Hogger 10 Rage.
  • EHogg Wild14sAfter 0.25 seconds, become Unstoppable and uncontrollably spin towards the target direction, ricocheting off terrain. Ricocheting off terrain refreshes the duration. Every 0.125 seconds, deal 44 (+4% per level) damage to nearby non-Structure enemies. Damage against Heroes is increased by .5% for each point of Rage.
  • RHoardapultHeroica60sLaunch an empowered Loot Hoard with Hogger attached, dealing 100 (+4% per level) damage and Slowing enemies by 50% for 2 seconds. Hoardapult's Loot Hoard lasts for up to 20 seconds, decaying rapidly while not nearby. Every 10 seconds Hogger can take a chunk of Meat from the Loot Hoard.
  • RShockwaveHeroica70sAfter 0.5 seconds, slam the ground, sending out a shockwave that travels in a long line. Enemies hit by the initial slam take 335 (+4% per level) damage and are Stunned for 1.5 seconds. Enemies only hit by the shockwave take 230 (+4% per level) damage and are Stunned for 0.75 seconds.
  • DLoot HoardTraço20sToss a pile of junk onto the battlefield, dealing 102 (+4% per level) damage in an area, knocking enemies away, and acting as terrain for up to 5 seconds. When the Loot Hoard expires or is destroyed, a chunk of Meat falls out that can be picked up to restore 3% of maximum Health every second for 4 seconds. Reactivate to destroy Loot Hoard.

Estratégia

1Good matchups

Hogger does well against these:

  • Azmodan: Blizzard classifies Azmodan as a Ranged Assassin: once Hogger is on top of them, that distance stops mattering.
  • Cassia: Blizzard classifies Cassia as a Ranged Assassin: once Hogger is on top of them, that distance stops mattering.
  • Chromie: Blizzard classifies Chromie as a Ranged Assassin: once Hogger is on top of them, that distance stops mattering.

2Tough matchups

Hogger struggles against these:

  • D.Va: D.Va fights at range and Hogger is melee with no dash in the kit to close the gap.
  • Rexxar: Rexxar fights at range and Hogger is melee with no dash in the kit to close the gap.
  • Yrel: Hogger has to walk up to start a fight, and Righteous Hammer (stun) stops that engage before it lands.

3Synergies

Hogger works well alongside these, because their kits fit together:

  • Auriel: Staggering Blow from Hogger holds enemies in place for Crystal Aegis from Auriel.
  • Tracer: Staggering Blow from Hogger holds enemies in place for Pulse Bomb from Tracer.
  • Tyrande: Staggering Blow from Hogger holds enemies in place for Starfall from Tyrande.

4Adapting the build

The situational builds in this guide answer specific threats: Against dive and Against mobile heroes.

5Playing against Hogger

If you're on the other side, this is what to exploit:

  • Low damage by itself: it needs its team to finish kills.

Dicas

  • Look at the enemy team before choosing your build: the situational builds below answer the most common threats.
  • Good matchup: Azmodan. Play forward when you face them.
  • Tough matchup: D.Va. Play safer and wait for your team.
  • Against slippery heroes, hold Staggering Blow until their escape is used.

Confrontos

Forte contra

  • Blizzard classifies Azmodan as a Ranged Assassin: once Hogger is on top of them, that distance stops mattering.

  • Blizzard classifies Cassia as a Ranged Assassin: once Hogger is on top of them, that distance stops mattering.

  • Blizzard classifies Chromie as a Ranged Assassin: once Hogger is on top of them, that distance stops mattering.

Fraco contra

  • D.Va fights at range and Hogger is melee with no dash in the kit to close the gap.

  • Rexxar fights at range and Hogger is melee with no dash in the kit to close the gap.

  • Hogger has to walk up to start a fight, and Righteous Hammer (stun) stops that engage before it lands.

Combina bem com

  • Staggering Blow from Hogger holds enemies in place for Crystal Aegis from Auriel.

  • Staggering Blow from Hogger holds enemies in place for Pulse Bomb from Tracer.

  • Staggering Blow from Hogger holds enemies in place for Starfall from Tyrande.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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