Mais guias de Orphea
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Introdução
This guide is about playing Orphea aggressively. Aggressive play means poking the enemy before objectives and following up every enemy mistake with your full damage. Your big moments are level 10, when you pick Crushing Jaws or Eternal Feast, and level 20, when the heroic gets its upgrade.
Pontos fortes
- Strong gank potential around the map.
- Crowd control: Crushing Jaws applies a stun.
- Good wave clear, according to Blizzard's own hero tags.
- Has escape tools, according to Blizzard's own hero tags.
Pontos fracos
- Relies on basic attacks: blinds and armor hurt its damage.
- Every death while playing aggressively hands the tempo back to the enemy.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
Builds
Damage talents
Quando usar
At each level, the talent most focused on damage. Choose it when your team has enough frontline and needs you to kill.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarPrioridade 3Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
En PointeShadow Waltz deals an increased 90% damage to enemies hit by its end and grants 1 additional Chaos.Q
Growing NightmareIncrease Dread's damage by 50%. Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption. Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.EMissão
Ancestral StrengthNon-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.Traço
- 1Upgrades Dread for more damage.
- 4The most damage-focused option at level 4.
- 7Quest talent: it only pays off if you complete it early, so commit to it.
- 10Heroic ability focused on damage.
- 13Upgrades Shadow Waltz for more damage.
- 16Upgrades Shadow Waltz for more damage.
- 20The most damage-focused option at level 20.
Against dive
Quando usar
When the enemy has several heroes who jump on you: the survival picks at every level.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
- Rota soloPrioridade 2Holds a lane alone so the rest of the team can rotate.
Absorção duplaPrincipalSoaks experience in a lane, usually alongside a teammate, and clears waves fast.- RotacionarPrioridade 3Rotates between lanes to create kills and pressure.
- Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
En PointeShadow Waltz deals an increased 90% damage to enemies hit by its end and grants 1 additional Chaos.Q
Growing NightmareIncrease Dread's damage by 50%. Quest: Hit 3 enemy Heroes with a single cast of Dread's eruption. Reward: Permanently increase Dread's eruption damage by 50% and increase the Slow amount of Dread's eruption by 15%.EMissão
Ancestral StrengthNon-Heroic Abilities deal 15% more damage to Stunned, Rooted, Silenced or Slowed enemies. Enemy Heroes who are hit with Overflowing Chaos are Slowed by 20% for 2.5 seconds.Traço
- 1Upgrades Overflowing Chaos for more utility.
- 4Upgrades Chomp for more survivability.
- 7Quest talent: it only pays off if you complete it early, so commit to it.
- 10Heroic ability focused on damage.
- 13Upgrades Chomp for more survivability.
- 16Upgrades Shadow Waltz for more survivability.
- 20Upgrades Crushing Jaws for more survivability.
Habilidades
QShadow Waltz5s35 mpAfter 0.5 seconds, deal 165 (+4% per level) damage to enemies in a line. Hitting a Hero with Shadow Waltz sets its cooldown to 2 seconds, refunds 35 Mana, and causes Orphea to dash a short distance upon moving.
WChomp10s60 mpAfter 0.625 seconds, deal 305 (+4% per level) damage to nearby enemies in front of Orphea.
EDread14s50 mpRelease a wave of dread that deals 85 (+4% per level) damage to enemies hit. Dread erupts 0.75 seconds after reaching the end of its path, dealing 175 (+4% per level) damage. Enemies hit by Dread's wave or eruption are Slowed by 25% for 2 seconds.
RCrushing JawsHeroica70s75 mpAfter 1.25 seconds, pull enemies in an area towards the center, dealing 250 (+4% per level) damage and Stunning them for 0.5 seconds.Heroic — applies a stun and hits an area. Save it for priority targets or to interrupt a channel.
REternal FeastHeroica50s75 mpAfter 1.5 seconds, deal 210 (+4% per level) damage in an area. Eternal Feast repeats every 1 second as long as it hits an enemy Hero.Heroic — hits an area. Plan your fights around its cooldown.
Overflowing ChaosTraçoHitting an enemy Hero with a Basic Ability grants 1 Chaos. Chaos can stack up to 3 times. While Orphea has Chaos, her Basic Attacks against Heroes consume all Chaos, dealing 50% increased damage per stack, and healing for 100% of the damage dealt.
Estratégia
1When to fight
Your big moments are level 10, when you pick Crushing Jaws or Eternal Feast, and level 20, when the heroic gets its upgrade. Aggressive play means poking the enemy before objectives and following up every enemy mistake with your full damage.
2Picking your targets
Hit the closest target you can reach safely and keep Shadow Waltz for the enemy dive. The best target is the one your team can reach and kill before the enemy answers, not always the most valuable one.
3Snowballing a lead
After a won fight, take map objectives and mercenary camps before anything else: that's what turns kills into a lead the enemy can't erase. Early, clear waves quickly so your team can move first to map objectives and mercenary camps.
4When to back off
Safe play means staying at maximum range, clearing waves and letting your frontline take the first hits. If your key abilities are on cooldown or the enemy is missing from the map, the aggressive play is to wait.
Dicas
- Use Crushing Jaws to start the fight, then commit your damage.
- At level 10, pick the heroic that ends fights fastest: Crushing Jaws or Eternal Feast.
- Track the enemy's key cooldowns and attack right after they use them.
- Turn every kill into map objectives and mercenary camps: a kill without an objective is a wasted lead.
- Push your lane before you roam so the aggression doesn't cost you resources.
Confrontos
Forte contra
Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Orphea, who fights at range.
Blizzard classifies Qhira as a Melee Assassin, and they have to close the gap before they can do anything to Orphea, who fights at range.
Blizzard classifies Samuro as a Melee Assassin, and they have to close the gap before they can do anything to Orphea, who fights at range.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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