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Rehgar · Healer

Rehgar Early Game Guide

Early gameBaseado em dadosMédiaPatch 2.57.0.98304
4,8 milAtualizado

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Introdução

Early, soak experience in a lane, stay close to your team and don't waste mana healing chip damage. Early, help your team reach map objectives and mercenary camps with full health and mana.

Pontos fortes

  • Heals itself, which keeps it in lane longer.
  • Has escape tools, according to Blizzard's own hero tags.
  • Heals allies: keeps the team in fights.

Pontos fracos

  • Mana-hungry: Blizzard flags its energy as important, so manage it early.
  • Melee range: ranged heroes can poke it freely.
  • First target for the enemy dive.

Builds

Early game talents

EquilibradoRecomendada
Abrir build

Quando usar

Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.

Função no mapa

Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.

  • Rota soloSegura uma rota sozinho e vence nela.
  • Absorção duplaAbsorve experiência em duas rotas ao mesmo tempo.
  • RotacionarVai de uma rota a outra para emboscar e ajudar.
  • Acampamentos de mercenáriosPega os acampamentos de mercenários quando é seguro.
  • Com o timePrincipalStays with the team: it wins fights, not lanes.

Talentos por nível

  • StormcallerIncrease the radius of Lightning Shield by 25%. Quest: Each time Lightning Shield damages an enemy Hero, permanently increase Rehgar's Health by 2 and Mana by 1, stacking up to 200 times.WMissão
  • Colossal TotemReactivate Earthbind Totem to move an existing totem to a new location. This can be used once per cast. Passive: Increase Earthbind Totem's area and duration by 50%, and Health by 25%.E
  • Feral HeartGhost Wolf's Movement Speed bonus is increased to 40% for the first second, then falls to 30%. Entering or exiting Ghost Wolf form grants 15 Armor for 1 second.Montaria
  • 1Upgrades Lightning Shield for more survivability.
  • 4Upgrades Chain Heal for more survivability.
  • 7Upgrades Purge for more survivability.
  • 10Fits more than one plan at level 10: damage and survivability.
  • 13Fits more than one plan at level 13: survivability and damage.
  • 16Fits more than one plan at level 16: damage and utility.
  • 20Upgrades Purge for more damage.

Habilidades

  • QChain Heal8s60 mpHeal an ally with a wave of healing for 260 (+4% per level) Health. The wave then bounces 2 times to nearby allies within 7 range, restoring 260 (+4% per level) Health to them.
  • WLightning Shield8s50 mpImbue an ally with lightning dealing 64 (+4% per level) damage a second to nearby enemies. Each enemy hit restores 2 Mana to Rehgar. Lasts 5 seconds.
  • EEarthbind Totem15s50 mpCreate a totem that Slows nearby enemies by 35%. The totem has 260 (+4% per level) Health and lasts for 6 seconds.
  • RBloodlustHeroica90s70 mpGrant nearby allied Heroes 40% Attack Speed and 35% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 6 seconds.Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • RAncestral HealingHeroica100s80 mpAfter 1 second, heal an allied Hero for 1180 (+4% per level) Health.Heroic — heals. Time it for the enemy's burst, not for chip damage.
  • DPurgeTraço60sWhen used on an allied Hero, make them Unstoppable for 0.5 seconds. When used on an enemy Hero, Slow them by 80%, decaying over 2 seconds. Cannot be cast on yourself.
  • ZGhost Wolf4sInstead of using a mount, Rehgar transforms into a Ghost Wolf with 20% increased Movement Speed. Basic Attacks in Ghost Wolf form cause him to lunge at his target and deal 75% bonus damage. Dealing damage, using Abilities, and channeling cancels Ghost Wolf form.

Estratégia

1Early talents

The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.

  • Picks: Colossal Totem and Electric Charge.

2Trading

Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective. The kit brings mobility with Ghost Wolf and sustain with Chain Heal.

3Soaking and rotations

Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.

4Early objectives

Early, help your team reach map objectives and mercenary camps with full health and mana. Your big moments are level 10, when you pick Bloodlust or Ancestral Healing, and level 20, when the heroic gets its upgrade.

Dicas

  • Let your laning partner trade and heal after, not during: a healer that runs out of mana early loses the objective.
  • Colossal Totem is your first purchase that changes the lane: get it early.
  • Keep Ghost Wolf ready when the enemy's gankers are missing.
  • Early, help your team reach map objectives and mercenary camps with full health and mana.

Confrontos

Forte contra

  • Blizzard classifies Falstad as a Ranged Assassin: once Rehgar is on top of them, that distance stops mattering.

  • Blizzard classifies Fenix as a Ranged Assassin: once Rehgar is on top of them, that distance stops mattering.

  • Blizzard classifies Gall as a Ranged Assassin: once Rehgar is on top of them, that distance stops mattering.

Fraco contra

  • Chastise (root) lets Anduin pin Rehgar down before Ghost Wolf gets them out.

  • Detainment Strike (stun) lets Auriel pin Rehgar down before Ghost Wolf gets them out.

  • Sleep Dart (stun) lets Ana pin Rehgar down before Ghost Wolf gets them out.

Mudanças

  1. Updated for patch 2.57.0.98304.
  2. Updated for patch 2.57.0.98297.
  3. Updated for patch 2.57.0.98285.
  4. Guide created for patch 2.55.17.98025.

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