Mais guias de Rexxar
Este guia é montado pelo site com dados de partidas e do próprio jogo: ninguém o escreveu à mão. Se houver guias oficiais ou da comunidade, eles aparecem ao lado.
Introdução
Early, hold the solo lane: soak every wave, win trades when the enemy misses abilities and take mercenary camps when your lane is pushed. Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time.
Pontos fortes
- Good wave clear, according to Blizzard's own hero tags.
- Can hold a lane alone.
- Takes mercenary camps efficiently.
Pontos fracos
- Mana-hungry: Blizzard flags its energy as important, so manage it early.
- Low damage by itself: it needs its team to finish kills.
Cola de builds
Escolha a build de acordo com o que você quer fazer na partida.
- Early game talentsEquilibradoRecomendadaLevels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
- Balanced talentsEquilibradoAvançadaAt each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Builds
Early game talents
Quando usar
Levels 1 to 7 lean on survivability to win the early soak and the first objective; from level 10 it follows the balanced plan.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 3Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPrioridade 2Takes mercenary camps on its own when the map is quiet.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Bird of PreyIncreases Spirit Swoop's damage by 150% to Minions.Q
Easy PreyIncreases Misha's basic attack damage to Minions and Mercenaries by 150%, and Misha gains 50 Armor against Minions and Mercenaries, reducing damage taken by 50%.Passivo
FlareFire a flare at an area, revealing it for 20 seconds.Ativo
- 1The most survivability-focused option at level 1.
- 4Quest talent: it only pays off if you complete it early, so commit to it.
- 7Upgrades Misha, Charge! for more utility.
- 10Heroic ability focused on damage.
- 13Upgrades Spirit Swoop for more damage.
- 16Fits more than one plan at level 16: utility and damage.
- 20Fits more than one plan at level 20: damage and utility.
Balanced talents
Quando usar
At each level, the talent that serves more than one plan. A safe default when you don't know the enemy team yet. Built by reading the talent texts; Blizzard publishes no pick rates.
Função no mapa
Os campos de batalha mudam a cada partida: esta é a função em qualquer um deles.
Rota soloPrincipalHolds a lane alone so the rest of the team can rotate.- Absorção duplaPrioridade 3Soaks experience in a lane, usually alongside a teammate, and clears waves fast.
- RotacionarVai de uma rota a outra para emboscar e ajudar.
- Acampamentos de mercenáriosPrioridade 2Takes mercenary camps on its own when the map is quiet.
- Com o timeAcompanha o time nas lutas e nos objetivos.
Talentos por nível
Bird of PreyIncreases Spirit Swoop's damage by 150% to Minions.Q
Easy PreyIncreases Misha's basic attack damage to Minions and Mercenaries by 150%, and Misha gains 50 Armor against Minions and Mercenaries, reducing damage taken by 50%.Passivo
FlareFire a flare at an area, revealing it for 20 seconds.Ativo
- 1Fits more than one plan at level 1: damage and survivability.
- 4The most damage-focused option at level 4.
- 7Upgrades Misha, Charge! for more utility.
- 10Heroic ability focused on damage.
- 13Upgrades Spirit Swoop for more damage.
- 16Fits more than one plan at level 16: utility and damage.
- 20Fits more than one plan at level 20: damage and utility.
Habilidades
QSpirit Swoop7s40 mpDeal 141 (+4% per level) damage to enemies in a line, slowing them by 30% for 2 seconds.
WMisha, Charge!10s45 mpMisha charges in a line, dealing 150 (+4% per level) damage and stunning enemies for 1.25 seconds.
EMend Pet10s70 mpHeal Misha for 714 (+4% per level) Health over 5 seconds.
RUnleash the BoarsHeroica60s75 mpRelease a herd of boars that track down all enemy Heroes in a direction, dealing 110 (+4% per level) damage, revealing, and slowing enemies by 40% for 5 seconds.Heroic — slows and hits an area. Plan your fights around its cooldown.
RBestial WrathHeroica50s75 mpIncreases Misha's Basic Attack damage by 200% for 12 seconds.Heroic. Plan your fights around its cooldown.
DMisha, Focus!TraçoPassive: Misha gains 15% move speed. Command Misha to attack a specific enemy or move to a point and wait. Targeting Rexxar commands Misha to retreat to his position, gaining 30% move speed until she reaches Rexxar. Targeting Misha commands her to hold her current position.
Estratégia
1Early talents
The first three talent tiers (levels 1, 4 and 7) set up how you soak and trade. The early build below leans on survivability to win that phase.
- Picks: Easy Prey and Grizzled Fortitude.
2Trading
Trade when the enemy uses their main ability on the wave; your sustain wins long trades. The kit brings crowd control (stun) with Misha, Charge! and sustain with Mend Pet.
3Soaking and rotations
Soaking is the laning phase: stay in range of your minion waves, rotate between lanes so none is left empty and group before each objective spawns.
4Early objectives
Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time. Your big moments are level 10, when you pick Unleash the Boars or Bestial Wrath, and level 20, when the heroic gets its upgrade.
Dicas
- Trade when the enemy uses their main ability on the wave; your sustain wins long trades.
- Easy Prey is your first purchase that changes the lane: get it early.
- Use Misha, Charge! in lane only when your partner or jungler can follow.
- Early, keep your lane, take a camp when you can and rotate to map objectives and mercenary camps in time.
Confrontos
Forte contra
Blizzard classifies Kerrigan as a Melee Assassin, and they have to close the gap before they can do anything to Rexxar, who fights at range.
Blizzard classifies Maiev as a Melee Assassin, and they have to close the gap before they can do anything to Rexxar, who fights at range.
Blizzard classifies Murky as a Melee Assassin, and they have to close the gap before they can do anything to Rexxar, who fights at range.
Fraco contra
Rexxar has to walk up to start a fight, and Ancient Spear (stun) stops that engage before it lands.
Rexxar has to walk up to start a fight, and Drag (stun) stops that engage before it lands.
Rexxar has to walk up to start a fight, and Onslaught (stun) stops that engage before it lands.
Mudanças
- Updated for patch 2.57.0.98304.
- Updated for patch 2.57.0.98297.
- Updated for patch 2.57.0.98285.
- Guide created for patch 2.55.17.98025.
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